The New Darkspawn design and the Lore!
#51
Posté 22 janvier 2011 - 03:03
#52
Posté 22 janvier 2011 - 03:20
On the other side, the Hurlocks eye from one of the very first pic looks way more detailed than even the armor in Origins. So, I don't know what to think about the whole deal. Hurlocks look like corrupted humans (but hey, they're basically that!), emissaries are giant (or they could be floating with a really big skirt, you know, like the Archtect did), and Ogres have bikinis. Overall, I just want to kill them.
#53
Posté 22 janvier 2011 - 03:21
Shepard Lives wrote...
Gavinthelocust wrote...
Silly man, Shrieks are still around according to Legends.
Oh. *facepalms at self*
Could you find me any images? Pretty please?
Oh fine, but only because I am such a nice and charitable soul :innocent:

See, completely unchanged.
#54
Posté 22 janvier 2011 - 04:32
Johnny Shepard wrote...
Yes, they where remakes but this is a sequel. If they made a sequel with Jackie Chan doing Will Smiths character, would that have worked?
Or a sequel to The Dark Knight where the Joker suddenly have long arms and looks like a ape with a big horned helmet on his head and pretending like he always looked that way. Whould that have worked? Or Dumbledore suddenly being a young beardless man. Or Rachel Dawes suddenly being black? Or Kingpin being white in a sequel?
I know, i only mentioned those because your point (spiderman suddenly being black) was a valid one. It works in a remake, i don't think i've ever seen it in a sequel.
Would it work? Katie Holmes and Maggie Gyllenhaal look different. There acting is different. The character of Dumbledore as portrayed by Harris is completely different from what Sir Ian showed us. People just accepted the reason behind these changes and moved on. So obviously it worked.
Michael Jackson went from black to white, if it works in real life ....
#55
Posté 22 janvier 2011 - 04:37
Johnny Shepard wrote...
But what about the Emissary now being their own sort and not being Hulocks or Genlocks. What does that do to, say, Awakening where there where all these talking Hurlock Emissarys playing an importent part?JamesX wrote...
It is an art choice to make them look more alien than just humans and dwarves with leprosy. I don't see how this change the lore though. They are still humanoid with opposable thumbs, so nothing they could have done before is out of reach for them now.
I don't believe that emissaries are their 'own sort.' This is an elven emissary. Given the history of Sundermount, there might have been a large amount of elves in the Free Marches at some point, or maybe the Darkspawn sacked an alienage.
It doesn't mean that herlock and genlock emissaries never existed.
#56
Posté 22 janvier 2011 - 04:40
#57
Posté 22 janvier 2011 - 04:42
#58
Posté 23 janvier 2011 - 04:13
I sure hope your right but I have my doubts. I wish the devs could give as clear info about this.Maria Caliban wrote...
Johnny Shepard wrote...
But what about the Emissary now being their own sort and not being Hulocks or Genlocks. What does that do to, say, Awakening where there where all these talking Hurlock Emissarys playing an importent part?JamesX wrote...
It is an art choice to make them look more alien than just humans and dwarves with leprosy. I don't see how this change the lore though. They are still humanoid with opposable thumbs, so nothing they could have done before is out of reach for them now.
I don't believe that emissaries are their 'own sort.' This is an elven emissary. Given the history of Sundermount, there might have been a large amount of elves in the Free Marches at some point, or maybe the Darkspawn sacked an alienage.
It doesn't mean that herlock and genlock emissaries never existed.
Like the new Genlocks I think this is a major change to make Emissarys uniqe.
#59
Posté 24 janvier 2011 - 02:19
Maybe they used the Mirror of Transformation.Tleining wrote...
Johnny Shepard wrote...
Yes, they where remakes but this is a sequel. If they made a sequel with Jackie Chan doing Will Smiths character, would that have worked?
Or a sequel to The Dark Knight where the Joker suddenly have long arms and looks like a ape with a big horned helmet on his head and pretending like he always looked that way. Whould that have worked? Or Dumbledore suddenly being a young beardless man. Or Rachel Dawes suddenly being black? Or Kingpin being white in a sequel?
I know, i only mentioned those because your point (spiderman suddenly being black) was a valid one. It works in a remake, i don't think i've ever seen it in a sequel.
Would it work? Katie Holmes and Maggie Gyllenhaal look different. There acting is different. The character of Dumbledore as portrayed by Harris is completely different from what Sir Ian showed us. People just accepted the reason behind these changes and moved on. So obviously it worked.
Michael Jackson went from black to white, if it works in real life ....
#60
Posté 24 janvier 2011 - 03:06
Solduri wrote...
i like the new darkspawn they look more like what they are suppose to be corrupted men instead of orc rip offs

there's few things that image makes me think, but "it's a (corrupted) man (babe)" isn't one of them, really.
#61
Posté 24 janvier 2011 - 03:12
Johnny Shepard wrote...
I sure hope your right but I have my doubts. I wish the devs could give as clear info about this.
Like the new Genlocks I think this is a major change to make Emissarys uniqe.
There are still different types of emissaries-- they are not their own "class" of darkspawn.
One should be aware, however, that not every creature that exists in the setting will be present in DA2. Just because you don't see them this time doesn't mean they've vanished from existence.
#62
Posté 24 janvier 2011 - 03:14
David Gaider wrote...
Johnny Shepard wrote...
I sure hope your right but I have my doubts. I wish the devs could give as clear info about this.
Like the new Genlocks I think this is a major change to make Emissarys uniqe.
There are still different types of emissaries-- they are not their own "class" of darkspawn.
Oooooh.
Edit - removed idiocy on my own part. *facepalm*
Modifié par Shepard Lives, 24 janvier 2011 - 03:23 .
#63
Posté 24 janvier 2011 - 03:22
drahelvete wrote...
Swenglish ftwAlso, please discuss in a fare way without insults och namecalling!
That made me laugh! I didn't even notice it until you pointed it out. More popele should sneak in their native language every now and the.
As for the new design: I like it. as simple as that.
#64
Posté 24 janvier 2011 - 03:24
Shepard Lives wrote...
David Gaider wrote...
Johnny Shepard wrote...
I sure hope your right but I have my doubts. I wish the devs could give as clear info about this.
Like the new Genlocks I think this is a major change to make Emissarys uniqe.
There are still different types of emissaries-- they are not their own "class" of darkspawn.
Oooooh.
Edit - removed idiocy on my own part. *facepalm*
Despite your ninjaedit, the shrieks look pretty similar in legends as in origins.
#65
Posté 24 janvier 2011 - 03:47
Aaah, thank you thank you!David Gaider wrote...
Johnny Shepard wrote...
I sure hope your right but I have my doubts. I wish the devs could give as clear info about this.
Like the new Genlocks I think this is a major change to make Emissarys uniqe.
There are still different types of emissaries-- they are not their own "class" of darkspawn.
One should be aware, however, that not every creature that exists in the setting will be present in DA2. Just because you don't see them this time doesn't mean they've vanished from existence.
Can the same be said about the Genlocks? That the old type still exist?
Modifié par Johnny Shepard, 24 janvier 2011 - 03:48 .
#66
Posté 24 janvier 2011 - 04:21
I thought everyone knew that.
#67
Posté 24 janvier 2011 - 04:37
My problem with the new darkspawn isnt the new design - which I am more or less fine with except maybe the Genlocks...
My problem is that the quality of them in a graphical sense sucks; low res and blocky looking. I mean when did Bioware regress to pre-Jade Empire graphics?
The whole game from the screen shots looks really bland, low res, and boring; especially when you compare it to the utter gorgeousness of Mass Effect 2 (especially the ps3 version).
Thankfully the majority of the screen shots are alpha and early beta screenies and hopefully the models and textures will have been vastly improved since then. Going by the trailers they look at have gotten better anyway; but when you consider that they have been trying to prettify Dragon Age up to appeal to the shallow gamer crowd (which they wont anyway cos Dragon Age and Mass Effect are "gay" and "girly") its a bit of a surprise that the game doesnt look better than it does currently.
Okay the latest trailers the game doesnt look as ugly and low res as it did in the early screenies but neither does it look as pretty and awe-inspiring as ME can; at least nothing we have seen so far looks that way to me.
#68
Posté 24 janvier 2011 - 05:49
I didn't catch it either =)Yellow Words wrote...
drahelvete wrote...
Swenglish ftwAlso, please discuss in a fare way without insults och namecalling!
That made me laugh! I didn't even notice it until you pointed it out. More popele should sneak in their native language every now and the.
As for the new design: I like it. as simple as that.
I like the new designs, perhaps genlock aside. But we'll see, I'm absolutely sure it's just me opposing change and then I'll love it once I get used to it =) 'Tis happened before ^^
#69
Posté 24 janvier 2011 - 06:42
It goes along with my distaste in the "People dress like Fereldens in the Free Marches" thread about the cutscene of cheering nobles: there are about five noble models in that crowd. I don't mind that necessarily, but when a copy of one of those models is standing right next to another copy of the same person, it's a little... Awkward. Preferably, copies would be spread out a little better or a little more, unless these lands are famous for twins.
I completely understand limitations for designs and in funds so I'm not exactly knocking the developers. They do have other things to worry about in the grand scheme. However, a couple variations (maybe a hurlock with shoulder pads and one without) or, if that would take too much time, spreading them out a little bit more would be preferable.
As for the new emissary look, I just don't understand their new height as much. If, as Maria said, these are elven-bred darkspawn emissaries, then I would imagine them to be shorter than human-bred hurlocks or at least the same height.
The new genlock look is also... Interesting. I would imagine it being a bronto-bred darkspawn before I believed that it was a genlock, but I'll wait and see if we get DA2 genlocks before judging them based solely on Legends.
EDIT: After re-reading David's post, I'm trying to be more understanding. I suppose a dwarven broodmother producing genlocks doesn't have to produce them all looking relatively the same in build. The definition of "genlock" could be along the lines of shorter, stockier sort of darkspawn. It just feels strange I suppose because genlocks seemed a lot more humanoid than the (I'll probably keep referring to them as this) bronto-looking genlock from Legends.
Also, are those particular emissaries born from elven broodmothers? I imagine that since hurlock emissaries still look like hurlocks and genlock emissaries still look like genlocks, that an elven emissary might look more shriek-like. I suppose it has lithe and bend/twisted done well, so it makes the most sense. Also, if darkspawn from the same broodmother can come in different shapes and sizes (such as the DAO genlock and the bronto-like genlock), then there could also very well be something else besides a shriek that looks more like that emissary from an elven broodmother.
Could this particular emissary be from another species though that isn't Dwarf, Elf, Human, or Qunari? That's what I gathered as a possibility from David's post.
Modifié par HallowedWarden, 24 janvier 2011 - 07:04 .
#70
Posté 24 janvier 2011 - 06:54
So can I take this as a confirmation that Genlocks and Shrieks are out for DA2?David Gaider wrote...
Johnny Shepard wrote...
I sure hope your right but I have my doubts. I wish the devs could give as clear info about this.
Like the new Genlocks I think this is a major change to make Emissarys uniqe.
There are still different types of emissaries-- they are not their own "class" of darkspawn.
One should be aware, however, that not every creature that exists in the setting will be present in DA2. Just because you don't see them this time doesn't mean they've vanished from existence.
That Hawke will not encounter them and only see only one race of emisssary (even among huge swarms) by sheer coincidence?
Modifié par Blacklash93, 24 janvier 2011 - 06:57 .
#71
Posté 24 janvier 2011 - 07:18
#72
Posté 24 janvier 2011 - 07:22
#73
Posté 24 janvier 2011 - 08:10
Blacklash93 wrote...
So can I take this as a confirmation that Genlocks and Shrieks are out for DA2?David Gaider wrote...
Johnny Shepard wrote...
I sure hope your right but I have my doubts. I wish the devs could give as clear info about this.
Like the new Genlocks I think this is a major change to make Emissarys uniqe.
There are still different types of emissaries-- they are not their own "class" of darkspawn.
One should be aware, however, that not every creature that exists in the setting will be present in DA2. Just because you don't see them this time doesn't mean they've vanished from existence.
That Hawke will not encounter them and only see only one race of emisssary (even among huge swarms) by sheer coincidence?
*headdesk*
#74
Posté 24 janvier 2011 - 09:26
I don't see what warrant a headdesk in my comment. It's just a little indirect embelishment.
Modifié par Blacklash93, 24 janvier 2011 - 09:32 .
#75
Posté 24 janvier 2011 - 09:59
Gabey5 wrote...
the darkspawn look way less menacing now
The first time I saw the new darkspawn, I laughed. Out loud. Not exactly menacing material. I wish the devs would explain the appearance change. Are the darkspawn changing? Maybe I missed this explanation.
Modifié par omearaee, 24 janvier 2011 - 10:03 .





Retour en haut







