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Gamestar: Dragon Age 2 vs. The Witcher 2 vs. Skyrim


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#151
Guest_Puddi III_*

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Why is it that the topic title and discussion here about about one thing while the original post appears to be about something completely different?

#152
The Bard From Hell

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Okay, I got calmer now, and my internet is working, so I will state my OPINION in a more civil manner:

For me Dragon Age 2 is my choice. Why? I pick epic story over everything else. I have played some games with really terrible gameplay and graphics because their story was epic, and for me Bioware's stories are the most epic in the market. Sure, there's no big difference between you generic demon invasion and the Blight, but at least in the Blight you could fear the depair of the common folk. In Oblivion I was yawning the whole way while I slaughtered Daedra, and it's possible to win all battles (or most of them at least) without any down. DA? The entire army was lost at Osthagar.

Like I said, I never played the Witcher before, but I read some good things about it, and the Witcher 2 seems good enough, but I don't know... The game seems to try too hard to be mature (I have been a wiki contributor for some time, and I spent quite some time in the Witcher wiki reading about it). At least DA "knows" it's not all that mature, with the frequent jokes etc. But maturity for maturity, I kkow a lot of adults that are much less mature than I am, and I'm no example of maturity myself.

I would put my hand in the flames of Hell to defend Diablo 3, because I love the games from Blizzard... Just not WoW, 'cuz I'm not into MMOs.

Deus Ex, never played, and never wanted to either.

All that said, for me it would be:

Bioware>Blizzard>Bethesda (if they make a good story this time, but the whole Akaviri invasion and dragons seem so meh), and the others come after, if have any interest.

Well, my choice is based on story factors, gameplay and how much fun I have with the game. Considering I found Open-World games much more shallow and boring than other RPGs (I aways strand up on the same places, doing the same quests... And walking 10 minutes though a forest to find nothing is really boring... At least in Bioware games in 10 minutes through the forest you can slaughter some baddies).

And as a side note, regarding "dead" franchises, I would love for a sequence for Arcanum (preferably with a linear progression and not the whole Black Mountain Mines... I had to go from level 5 to level 30 to get through there with Magnus and Vergil!).

#153
namedforthemoon

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I'm trying to figure out how the original post has anything to do with the title of this thread. But anyway...



I've been looking forward to Dragon Age 2 ever since it was announced. The Dragon Age series is definitely one of my favorites, and I think it will be for a very long time.



On the Witcher... Ehh... When I played it, it had such incredibly long loading screens that I could go make a pot of coffee, come back to see the screen was still loading, go back and make myself a cup, come back and see the loading screen was still up, go off to do laundry, come back and Oh! now I can play... I got sick of that and I don't think I made it past the second or third quest. I don't think it was my computer, because at that time the computer I had was pretty kick-ass. So I'm leery of the Witcher games. Not to mention that you can't play as a woman. Eh.



Oblivion was, and is, one of my all time favorites. I was incredibly thrilled to find out that Bethseda is FINALLY bringing out a new Elder Scrolls title. YES! And it looks amazing. I cannot wait. Thank god I'll have DA2 to play over and over, hopefully along with some new quest DLC, and also Dragon Age Legends, to keep me busy until November.

#154
Haristo

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filaminstrel wrote...

Why is it that the topic title and discussion here about about one thing while the original post appears to be about something completely different?


Welcome at the Internet :P

weird that no one talks about Two World II :lol:. it's still one of the USRPG genre, and a decent one compared with the First one. and No one talked of Risen or Gothic :o

#155
Bad King

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filaminstrel wrote...

Why is it that the topic title and discussion here about about one thing while the original post appears to be about something completely different?


It's because 'Dragon age 2 vs The Witcher vs Skyrim' was the name of the article where those screenshots came from.

#156
PrinceOfFallout13

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elder scrolls fans call anything after Morrowind a dissapointment,dragon age fans complain too much (especially when no one has even played the second one) and the witcher fans are full of themselves like the final fantasy fans



now in my opinion im getting the 3 games so this whole this game is better is pointless to me

#157
Poaches

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Probably because Gothic 4 was a really awful implementation of console streamlining (dumbing down).



Doesn't seem worthwhile to compare all these games with some can hardly be called full on rpgs anymore.

#158
AlanC9

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s0meguy6665 wrote...
It's not really open to rational discourse. It's the inevitable result of market forces, trying to cater to the masses. But we won't mind or notice it all that much, because our expectations will lower every time.

Maybe eventually new companies will jump in to fill the niche vaccuum.


Where on earth did you get the idea that Bio ever was or wanted to be a niche company?

Your fight is with gamers themselves, not Bioware, EA, or the market in general.

#159
Blacklash93

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Poaches wrote...

Probably because Gothic 4 was a really awful implementation of console streamlining (dumbing down).

Doesn't seem worthwhile to compare all these games with some can hardly be called full on rpgs anymore.

Story-Driven Action RPG Fix - DA2

Insanely Addictive Open-World RPG Fix - Skyrim

Not interested in TW2, really.

#160
Addai

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namedforthemoon wrote...
On the Witcher... Ehh... When I played it, it had such incredibly long loading screens that I could go make a pot of coffee, come back to see the screen was still loading, go back and make myself a cup, come back and see the loading screen was still up, go off to do laundry, come back and Oh! now I can play... I got sick of that and I don't think I made it past the second or third quest. I don't think it was my computer, because at that time the computer I had was pretty kick-ass. So I'm leery of the Witcher games. Not to mention that you can't play as a woman. Eh.

I never had that problem until later in the game and when I went into my saves folder and deleted a lot of the unnecessary saves, loading got a lot faster and was no slower than any other game.  The game autosaves a LOT, so I had ended up with tons of saves.  Doesn't sound like your problem, though, if you didn't make it past three quests.  The art in the load screens was actually a pleasure to look at, too.  In general the art style in the Witcher games is definitely a win for me.

I do like being able to play a female, but Geralt is the compelling character in TW, whereas in DA and ME I found the NPCs more interesting than my own character.

#161
Damariel

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well I think that I would be play all 3 games ... but in the correct order:



Witcher 2 then Skyrim and then DA2... what's means that I will finish DA2 on the begining of 2012



but still I wouldn't judge any of this games before I haven't play it yet

#162
Master1982

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Hello community, my English is'm not as good a German user ^ ^

Of course, Bioware games development, tell great stories, but with The Witcher, the decisions of my actions much more far-reaching, Dragon Age For example, it does not matter how you choose it is always the same thing, differences in the history of chance!

Emotions in the stories, no, my decisions in the game read my companion cold rather than let them turn against me and you see a line of text is against or for boring
In The Witcher, all their day's work at night it is raining, the characters hide under the roof!

Grandiose threatening mood music, very deep storyline! Bioware always says they want to develop but sometimes I experience a setback I had been so looking forward to Mass Effect 2, and what came out, a shooter with a few lines of dialogue all incredibly streamlined, a few side quest and my party members were just still actors had to say anything that was ME 2 Goty I can not understand.

For me it was as a great Mass Effect only one disappointment, which was what Mass Effect accounted destroyed fewer side quest from Admiral Hackett, much underused dialogues with the Party members, scan Resources mining what to most not having fun, etc, as Story DLC Commander Shepard had only spoken out, and my team were extras, and again had nothing to say.

and at some point they had nothing more to say, and were silent, with lots of brain where mercenaries were my fate No matter personally to work for Ceberus got on my nerves!

I am a great fan of Bioware games, but go to the casual bar pushes me very angry at everything Less streamlined € 50 for games that go longer than 30 hours.

I know that no game developer likes to hear criticism, but it does not always have everything just slack and think we are all good, ME 1've played 12 times,
ME 2, only 4 times, why because I was excited that the story was far too short, too small towns have fewer side characters did the missions

Mass Effect had a lot more quests, even if the Mako was driving boring it made me more fun than the resource extraction with the scanner.

So I can say if I would like the Dragon Age 2 game of 2011 is appointed, I am still disappointed by Mass Effect 2, and am now more cautious in terms of this

Defies all Bioware games is a great wrought with outstanding stories, Jade Empire, Knight Old Republic and Mass Effect 1

best regards all

Modifié par Master1982, 22 janvier 2011 - 09:36 .


#163
Velvetmeds

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I really can't see any other 2011 RPG being better than DA2, single player-wise. Ofc, Diablo 3 will probably be the best of all, but mostly thanks to the online play. Skyrim will be just another generic Bethesda effort, with good stuff but awful world and story, Witcher 2 will only have a good story and that's it, Deus Ex will tank.





yes this is my prediction. DA2 will have good gameplay AND story, effectively beating the competition.

#164
s0meguy6665

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AlanC9 wrote...

s0meguy6665 wrote...
It's not really open to rational discourse. It's the inevitable result of market forces, trying to cater to the masses. But we won't mind or notice it all that much, because our expectations will lower every time.

Maybe eventually new companies will jump in to fill the niche vaccuum.


Where on earth did you get the idea that Bio ever was or wanted to be a niche company?

Your fight is with gamers themselves, not Bioware, EA, or the market in general.


They are. RPG players only make up a tiny fraction of all (video) gamers.

#165
Noctis2.0

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Mike Laidlaw wrote...

Oh, and just so we're all on the same page, I think that a year containing 3 fantasy RPGs, nicely spread out so you have time to savor all of them is fantastic. As you might expect, fantasy roleplaying is a favorite of mine, so everytime

Well technically 5.

Modifié par Noctis2.0, 22 janvier 2011 - 09:52 .


#166
dzizass

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It's hard to compare 3 unreleased RPGs, especially that we don't know almost anything about Skyrim.

The thing that seems pretty obvious is the graphics: DA2 looks by far the worst.
Worst art direction, everything looks generic again, worst engine. Skyrim seems to have the biggest polygon count, but I prefer TWitcher's art direction. Also, Skyrim will probably again feature a fighting system which will require the player to strafe right to left and run around flailing their weapons as if trying to scare off flies. DA2 animations seem really clunky and manga-like. Overall - combat animations look best in the witcher 2.
"Cinematic experience" - will probably be inexistant in Skyrim. From the trailers released to date, Twitcher 2 looks much better than DA2, but we haven't seen much yet. Also the quantity of the cinematics in the games is unknown, wether they be treated as a pro or a con.

Then we have to guess and presume a lot:
character customization - twitcher has the least to offer. No character generation, three ways to develop your character - and you still end up with a swordsman.
DA2 - 3 classes, 2 genders, face creation. Hope they're going to resolve the classes better than in DA1, since warriors only chose their weapon of choice and specialization classes (3 choices), whereas mages had a lot of freedom.
Skyrim - i haven't read much about it, but probably again you get to choose from among a couple of races, choose gender, generate a mug for your char and be able to specialise in different skills ranging from different forms of magic, through alchemy, weapons... Skyrim probably wins that one.

Story and dialogue:
Bethesda has been known to produce bland stories, stupid settings, ridiculous dialogue. Will they improve? Doubt it.
BioWare on the other hand is known to have thought up one story and has been recycling it ever since. You are a chosen/member of an ancient order and have to stop an archenemy from destroying/taking over the world/faerun/galaxy/thedas. + there usually is a BioWareish plot twist and it turns out that you are Revan/Child of Bhaal, your Master is the archenemy etc. DA even failed to have even a cliched plottwist. Will BW present something else this time? Kind of doubt it, but at least they're using a more original narration (although Alpha Protocol has already used this convention).
Dialogues: I hated DA's dialogues. Terrible, childish, most characters are always in the same mood 100% of the time (Alistair is clumsy and sarcastic, Zevran is gay and sarcastic, oghren is always frivolous, Morrigan is ****y and so on. Can you describe real people with one or two words? Not really).

Witcher1 had a decent story (nothing amazing though), but at least it was pretty original. Hard to speculate about the second part, except that it will be more epic this time, which I absolutely hate. The dialogue was really good in TW1, however, in the original edition quality was lost in translation. This time, they seem to have learned from their mistakes, and TWitcher 2 looks best in the writing department.

combat and levelling systems:
it all revolves around balancing. FO3 was badly ballanced, Obsidian's F:NV was a little better. Oblivion had monster scaling which was absolutely abysmal.  Same goes with DA1: in the beginning, to kill a darkspawn you needed 5 solid sword hits and to use 1 ability. Near the end, you needed 5 sword hits and 4 abilities. In other words your character grew weaker when levelling up. Bethesda are probably not going to repeat the same mistake, BioWare on the other hand...
Witcher1 had this boring timed click system, which was pretty clunky because it used Aurora, an engine designed with turn-based combat in mind. Now they're going to have a more primitive version of Batman:Arkham Asylum but in an RPG environment. Hard to tell if it is going to be any good.

DRM
Witcher 2 doesn't have it. DA1 DRM was a major pain in the arse for me. DRM basically only makes it only worse for those who buy the original game (I spent 2 days fighting the #$$#E^T$%^ DRM), whereas pirates just replace the original *.exe with a cracked one and they don't have to worry about it anymore.

All in all, I have to admit that out of all the big RPGs coming out in 2011, DA2 looks the least promising to me. So to me it's:
1. The witcher 2
2. Skyrim/Mass Effect 2
3. Dragon Age 2

#167
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Mike Laidlaw wrote...

Oh, and just so we're all on the same page, I think that a year containing 3 fantasy RPGs, nicely spread out so you have time to savor all of them is fantastic. As you might expect, fantasy roleplaying is a favorite of mine, so everytime a game comes out in that genre I get a little giddy.

And frankly, I don't think there are enough examples of the genre for us fans to need to "pick sides."


Amen to that.

#168
Hathur

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Mike Laidlaw wrote...

Oh, and just so we're all on the same page, I think that a year containing 3 fantasy RPGs, nicely spread out so you have time to savor all of them is fantastic. As you might expect, fantasy roleplaying is a favorite of mine, so everytime a game comes out in that genre I get a little giddy.

And frankly, I don't think there are enough examples of the genre for us fans to need to "pick sides."


Have to say, I agree with this... no idea where this notion that because you like 1 particular RPG game, you have to exclude / dislike the others.

I for one plan to play all 3 big fantasy RPGS coming out this year... Dragon Age 2, Witcher 2 and Skyrim.... why would I say "Booo to Witcher 2 and Skyrim! I'm a Dragon Age loyalist!" .. Makes no sense.

It's not as if fantasy RPG or RPG in general is a flooded market like first person shooters... sure, with FPS games you gotta get picky... there's some bloody  dozen or more generic first person shooters coming out every couple months... gotta take your pick amidst the crap.

But RPGs are a much much smaller group... you're lucky to see 3 big RPG titles in a year... no reason not to play them all (assuming they're of good quality of course).

#169
Bryy_Miller

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Blacklash93 wrote...

Story-Driven Action RPG Fix - DA2

Insanely Addictive Open-World RPG Fix - Skyrim


Pretty much, yeah. 

#170
AlanC9

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Master1982 wrote...
Mass Effect had a lot more quests


This is simply untrue. The number of total quests for both games is essentially identical. Counting the free DLCs, ME1 has 60 assignments and 30 missions, while ME2 has 50 assignments and 40 missions. 

#171
Gill Kaiser

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The games I'm looking forward to this year are Dragon Age 2, Total War: Shogun 2, Deus Ex: Human Revolution, Portal 2, Mass Effect 3 and TES V: Skyrim. Also Diablo 3, if it's actually released.

I'm greatly looking forward to the number of RPGs that are due out. I'll need to upgrade my PC to get the most out of Shogun 2, DA2 and Skyrim (I don't have a DX11 graphics card), but I'm not sure whether to upgrade it for the first batch (DA2, Shogun 2, DE:HR) or wait until Skyrim's almost out. Decisions, decisions.

Modifié par Gill Kaiser, 22 janvier 2011 - 09:57 .


#172
AlanC9

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s0meguy6665 wrote...

Where on earth did you get the idea that Bio ever was or wanted to be a niche company?

Your fight is with gamers themselves, not Bioware, EA, or the market in general.


They are. RPG players only make up a tiny fraction of all (video) gamers.


Tiny? Really? How'd DAO sell so well, then? How did ME? How did KotOR?

I guess I'm not getting "tiny" from those figures. What's your definition of "tiny"?

Modifié par AlanC9, 22 janvier 2011 - 09:58 .


#173
Bryy_Miller

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s0meguy6665 wrote...

AlanC9 wrote...

s0meguy6665 wrote...
It's not really open to rational discourse. It's the inevitable result of market forces, trying to cater to the masses. But we won't mind or notice it all that much, because our expectations will lower every time.

Maybe eventually new companies will jump in to fill the niche vaccuum.


Where on earth did you get the idea that Bio ever was or wanted to be a niche company?

Your fight is with gamers themselves, not Bioware, EA, or the market in general.


They are. RPG players only make up a tiny fraction of all (video) gamers.


That doesn't mean BioWare never had ambitions of getting big. Unlike what some people think, EA did not point a gun at Ray's head while Gregg had to make the decision to sell or not.

The concept that small companies want to stay small is ridiculous.

#174
AlanC9

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I always felt Bio sold out when they did KotOR. Although if I'm being honest, getting the D&D license was an even bigger sellout.

#175
magicwins

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Bryy_Miller wrote...

s0meguy6665 wrote...

AlanC9 wrote...

s0meguy6665 wrote...
It's not really open to rational discourse. It's the inevitable result of market forces, trying to cater to the masses. But we won't mind or notice it all that much, because our expectations will lower every time.

Maybe eventually new companies will jump in to fill the niche vaccuum.


Where on earth did you get the idea that Bio ever was or wanted to be a niche company?

Your fight is with gamers themselves, not Bioware, EA, or the market in general.


They are. RPG players only make up a tiny fraction of all (video) gamers.


That doesn't mean BioWare never had ambitions of getting big. Unlike what some people think, EA did not point a gun at Ray's head while Gregg had to make the decision to sell or not.

The concept that small companies want to stay small is ridiculous.

That's not his point. Bioware started out making fantasy RPGs and has a long tradition of games in that genre. Moving away from it, ostensibly in order to attract more sales will mean a dilution of the RPG factor, and hence a less of a 'fix'.

He's not saying Bioware doesn't want to become big, he's saying they started out as a niche company.

Disclaimer: I really have no opinions either way. I'm happy to suspend judgment until the game comes out.