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Gamestar: Dragon Age 2 vs. The Witcher 2 vs. Skyrim


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#201
Haristo

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Mike Laidlaw wrote...

AlanC9 wrote...

I always felt Bio sold out when they did KotOR. Although if I'm being honest, getting the D&D license was an even bigger sellout.


Given that the D&D license was what put us "on the map," I'm not sure you can consider it to be selling out. We barely existed as a company before it. Unless you were a rabid fan of Shattered Steel, or something.



Everything is said. of course 100% original licences are much better than working on other property. but this is what putted BioWare on the market. it's much more better than A2M and their ''That's so Raven'' for GBA and Nintendo DS before FINALLY creating WET and Naughty Bear.

You did some good Stuff. Please continue this way. and please make Jade Empire Come back someday :wub:

#202
Saibh

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Night Prowler76 wrote...

nisallik wrote...

I have no doubt in my mind that DA2 will be the RPG of the year in my eyes and with ME3/TW2 pretty close behind.

I have no more interest in anything Bethesda made, being burnt twice with Oblivion and Fallout 3. Both of those games were in the same area of fun that I had with Final Fantasy 13. Yes, I said just said that. Whenever they are ready to put RP into RPG, I'll be ready to go back. My reasoning is that they spend all their time developing the world, throw in some amateur created quests and then they think they are done. Bleh.


There is alot more to do in TES games than DAO and especially DA2, TES games offer much more freedom which is the very essence of roleplaying for most people.

Alot of the quests in DAO and ME2 are mind-numbing as well, hmmm how fun is it scanning planets for minerals LMAO!!! very exciting, honestly tho, DA2 will not even be close to RPG of the year, its not really a true RPG anymore anyways, ME3 will be a contender with Skyrim, DA2 might get 4th place if Two Worlds 2 is a flop, if its not, DA@ will be 5th likely.


...Eh? DAO was critically a major success, and commercially a major success, right up there with ME2. In fact, you could consider it a better success, since it was a new IP and hadn't built a fanbase as ME had, yet.

its not really a true RPG anymore anyways


This is silly. The definition of RPG varies (it is, in fact, the very best debate this forum can get into), but I could just as easily say "ES isn't a real RPG, because you can't really roleplay!". You can disagree on other terms, but there's no such thing as a "true" RPG.

#203
Quinnzel

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Saibh wrote...
...but there's no such thing as a "true" RPG.


Image IPB

I believe some of these guys would disagree with you Saibh..

*Staying out of all the srs discussion*

#204
wulfsturm

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AlanC9 wrote...

More seriously, a company that licenses the #1 PnP RPG system and then goes on to do Star Wars isn't exactly trying to avoid the mass market.


Uh, whats wrong with the mass market? :huh:

#205
Gavinthelocust

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wulfsturm wrote...

AlanC9 wrote...

More seriously, a company that licenses the #1 PnP RPG system and then goes on to do Star Wars isn't exactly trying to avoid the mass market.


Uh, whats wrong with the mass market? :huh:


Probably the catering to the lowest common denominator, but every once in a while it makes something good like the Beatles and KOTOR(best thing to happen to SW I say).

#206
AlanC9

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Upsettingshorts wrote...

Poaches wrote...

"open world" and "story based" are not mutually exclusive concepts though. You can have both if you so choose.


I think in the ideal sense, they are mutually exclusive.  At the very least from a logistics and mechanics standpoint. 

They're both tugging on the player's interests - to explore and create their own story versus to follow and enjoy the writer's story.  You can do both, but I'm not certain you can do both well.


BG1 came closest. You can mix the two if the player has no idea what he's supposed to be doing, and so can do anything. BG1's implementation wasn't perfect; just as the player's level starts to allow him more freedom in the game-world, he's discovered more of the actual plot and so loses psychological freedom, assuming he's a player like you or me.

More typical is something like BG2 or ME2 (pre-IFF), where there are tons of sidequests and the main quest line waits patiently for the PC to get back to it. For some reason ME2 gets slammed for this structure while BG2 does not.

Modifié par AlanC9, 23 janvier 2011 - 12:31 .


#207
wulfsturm

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Gavinthelocust wrote...

Probably the catering to the lowest common denominator, but every once in a while it makes something good like the Beatles and KOTOR(best thing to happen to SW I say).


So its a product that many people can enjoy, I still don't see a problem with this.

#208
Guest_xnoxiousx_*

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im big da1 fan but really witcher 2 looks alot better and will be longer game.

#209
wulfsturm

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xnoxiousx wrote...

im big da1 fan but really witcher 2 looks alot better and will be longer game.


Fortunately, quantity doesn't equate as quality.

#210
In Exile

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AlanC9 wrote...
BG1 came closest. You can mix the two if the player has no idea what he's supposed to be doing, and so can do anything. BG1's implementation wasn't perfect; just as the player's level starts to allow him more freedom in the game-world, he's discovered more of the actual plot and so loses physchological freedom, assuming he's a player like you or me.


I don't think BG1 really came close. If anything, it's what a game like New Vegas tried to aim for right now. Hard to find time/event trigger quests for relatively rudementary (in terms of the depth of interaction v. present day Bioware titles) companions, relatively isolated quest trees prior to the main quest tree (which is partly hidden as chaff under the various possible sidequests).

I don't think it made for a particularly rich experience if you want a tight and reactive narrative.

#211
bluewolv1970

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simfamSP wrote...

DarthCaine wrote...

Skyrim will undoubtedly blow DA2 away in awards (and sales). Then there's also ME3, which I'm pretty sure will get the rest of the awards. As for The Witcher 2, it's a PC exclusive, meaning it'll be nominated in only a few categories.

Then there's also Deus Ex: Human Revolution... (though I don't think sites will categorize it as an RPG)

And finally (I forgot about this one) there's Diablo 3, which will pretty much destroy everything in it's sight.

I'll be really surprised if DA2 gets even 1 award with all that competition, as DA2 is looking to be the worst of the bunch
(not saying that DA2 will be a bad game, just not as good as all the other AAA RPGs coming in 2011)


Yeah, I agree with you entierly, I think this may be the reason Bioware has changed many things for this year, if not, well atleast I came up with an excuse

Edit: Oblivion wasn't a bad game, it was souless, but still very beautiful and well designed. Morrrowind is far superior is all rights but still Oblivion had it's moments. Skyrim will be the same, but will I still lose my life for it? Ofcourse, because the key to Bethesda is:

1. Dramatic Music
2. Open Worlds
3. Character Development
4. Dramatic story (Oblivion's wasn't good, but still, you have to admit it was all very 'over the top')

But it's sad, the reason why these get such good sales is because of 14 year olds who play the game for all the wrong reasons (and if your a 14-15-13-12-10 year old who doesn't, then thank you :)). Or have you seen the majority of the Oblivion fan base, they claim Risen is Oblivion 5! :lol: silly billy's. Diablo 3 hopefully will have a better fanbase than most Billzard games.




I agree about Morrowind...It is the best sandbox game I have ever played...that said I think ME3 will gain its far share of awards as it is the end of a trilogy, which will in itself create larger than normal buzz, and the fact that the dlc (lotsb) seem to suggest game improvements are headed in the right direction tells me the ME3 team has it together which bodes well for the final product...Skyrim will no foubt sell well, but, and I can only speak for myself, Oblivion took a big step backwards in terms of story (main quest) and character development,had less free form quests, less faction quests (the best part of morrowind IMO), and less overall locations despite being prettier and having great music...

#212
AlexXIV

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AlanC9 wrote...

Upsettingshorts wrote...

Poaches wrote...

"open world" and "story based" are not mutually exclusive concepts though. You can have both if you so choose.


I think in the ideal sense, they are mutually exclusive.  At the very least from a logistics and mechanics standpoint. 

They're both tugging on the player's interests - to explore and create their own story versus to follow and enjoy the writer's story.  You can do both, but I'm not certain you can do both well.


BG1 came closest. You can mix the two if the player has no idea what he's supposed to be doing, and so can do anything. BG1's implementation wasn't perfect; just as the player's level starts to allow him more freedom in the game-world, he's discovered more of the actual plot and so loses psychological freedom, assuming he's a player like you or me.

More typical is something like BG2 or ME2 (pre-IFF), where there are tons of sidequests and the main quest line waits patiently for the PC to get back to it. For some reason ME2 gets slammed for this structure while BG2 does not.


Honestly it disturbs me since I played my first CRPG ever. Main plot always waits for the side quests, no matter how much in a hurry you are supposed to be. But it can only be fixed by not having side quests or have a slow paced main storyline. Both of which comes with disadvantages.

#213
Atakuma

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xnoxiousx wrote...

im big da1 fan but really witcher 2 looks alot better and will be longer game.

You know it will be longer how?

#214
Bryy_Miller

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Gavinthelocust wrote...

wulfsturm wrote...

AlanC9 wrote...

More seriously, a company that licenses the #1 PnP RPG system and then goes on to do Star Wars isn't exactly trying to avoid the mass market.


Uh, whats wrong with the mass market? :huh:


Probably the catering to the lowest common denominator, but every once in a while it makes something good like the Beatles and KOTOR(best thing to happen to SW I say).



Pst... Alan was joking.

#215
Haristo

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wulfsturm wrote...

AlanC9 wrote...

More seriously, a company that licenses the #1 PnP RPG system and then goes on to do Star Wars isn't exactly trying to avoid the mass market.


Uh, whats wrong with the mass market? :huh:


Yeah ! point made ! Mass Market is not a problem. they did not made Star Wars Kinect ! they did Knights of the Old F***ing Republic ! one of the best RPG of it gen. Mass Market doesn't equal casual minigames.

Maybe you don't want them to go on mass market because you want to be a kind of ''Elite'' playing BioWare games. Guess what : We don't care. they made a Sonic RPG and it was pretty decent.

Modifié par Haristo, 23 janvier 2011 - 12:53 .


#216
Hathur

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slimgrin wrote...

Ninotchka wrote...

I just bought the enhanced version of TW a few days ago - started playing and the first thing I found jarring was the VO acting - I just couldn't get into these thick American accents coming off every character in the first hour or so of playing. IMO, they just seemed out of place. Loud and totally not suitable to the 'lore' setting. But that's just me. I think they should have utilised more neutral accented VAs or more European accented VAs.
I think Bioware spoiled me with DAO :wub: Can't wait to hear all the VO acting in DA2. Bioware's casting is choice! I also can't wait for the DA2 story - I am going to be eating, sleeping and dreaming about it in the first few weeks of play:wizard:

I also have Oblivion (GOTY edition) and after buying all the houses, completing most of the major quests, I found it so pointless and difficult to keep on going.  I did love exploring the open world though I paid for it with crashes every 30 mins or so. Looking forward to Skyrim - it looks promising indeed.


Enable Polish vo's with English subs. Trust me.


Gotta agree.. I don't speak a lick of polish but it sounds great compared to the very below average acting of the English version... the polish version sounds great though - correct emotion / tone where it is expected. It's one of the few rpgs which I played with subtitles while running it in its native language.

#217
Gill Kaiser

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I just couldn't get into The Witcher. I tried twice. I tried both English and Polish speech. I can usually get into any RPG and enjoy it to some extent, so I don't know what turns me off so much about TW.

#218
Rawgrim

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I am looking forward to all the games. I think though...that DA2 is on top for me. Mainly because of the companions. As a side note; i would like to toss Drakensang 2 into the mix. Its out in the US this year, no? I am playing it now adays, and its alot of fun. You can even wear hoods in it.

#219
SirGladiator

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I didn't really care for TW either, I wanted to, but I just couldnt. As for Skyrim, I don't know, Morrowind was fun for a while, Oblivion was too, but I don't really care for those types of games nearly as much as games like DA2, or Fallout NV. I'd expect Skyrim to have the most sales, but for DA2 to be by far the best game of the three.

#220
JigPig

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I loved The Witcher, loved Oblivion, absolutely hated Morrowind.




#221
s0meguy6665

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Rawgrim wrote...

I am looking forward to all the games. I think though...that DA2 is on top for me. Mainly because of the companions. As a side note; i would like to toss Drakensang 2 into the mix. Its out in the US this year, no? I am playing it now adays, and its alot of fun. You can even wear hoods in it.

TW2 will have companions too, this time around (like triss)

#222
Rawgrim

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Cool. Looking forward to it even more then.

#223
Demx

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tmp7704 wrote...

Mike Laidlaw wrote...

It's like walking up to an olympic gold medalist and yelling "YOU SUCK!" because you don't like their hair color.

Wouldn't it rather be like telling "your music sucks" to Lady Gaga? Since the olympics are settled mostly based on objective factors like time or distance that cannot be argued with, while game/music/whatever awards are pretty much all down to individual preferences.


Agreed, art is completely subjective. The video game awards are based on a small group of people's preference, not time set markers, how accurately a set of maneuvers are performed, or how precise a person's aim. Even if you were to compare it to music, it is again subjective. The only objective thing in music would be the legacy in the industry.

#224
HolyAvenger

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It really comes down to what you like. I don't like playing sandbox-type games because I get bored while exploring- I need the story and writing to hook me and drag me along (hence the love for BioWare). I've never finished an Elder Scrolls game. They're just not for me.



I can't believe people are attacking the BG series. That was landmark series in terms of the WRPGs.

#225
Velvetmeds

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lol at all the witcher 2 hype. i liked the first...but if you're expecting the sequel to be better than other RPGs this year including DA2 then you're in for a huge disappointment. don't say i didn't warn you