Really, we could split this up into scripting, toolset and custom content, but unless it becomes too bloated, I think it may as well stay in one place. Just to get the ball rolling, I'll put down some of what I can think of off the top of my head, but I'll add anything else anyone suggests to this top post so it's easier to find. Obviously there are a LOT of resources for builders, so there might have to be some discretion as to what gets put up here.
General Links
The Neverwinter Vault - A massive depositry of all things NWN1 and NWN2. If you want something not mentioned here, your chances aren't bad to find it there.
The NWN2 Wiki - More useful for players than builders, the NWN2 Wiki still has a lot of info on 2das and GUIs etc. and is a good reference for lots of other stuff.
NW Citadel, a place where NWN stuff happens.
The Grand Builder Talent Trade Thread - a new thread where you can post requests for things in exchange for help you can offer others.
Toolset General
More plugins can be found at the Vault.
Toolset Notes
Don't Panic! - the Hitchhiker's Guide to the Toolset.
Smorpheus' Toolset Visual Index DELUXE for previewing all sorts of stuff.
Spellplug - A spell-checker plugin.
Power Bar - Gives you more buttons, always a good thing.
The Grinning Fool's Usability Tools are a large collection of useful, well, tools.
Area-building
Yet Another Terrain Tool (YATT) - A highly acclaimed plugin for importing heightmaps and things into the toolset.
TerraCoppa allows you to copy, crop and rotate all or part of an area.
WaterMill lets you do cool things with water.
Scripting
Your first stop should probably be the Resources for Scripting thread.
Scripting for Noobs, a tutorial by Knightmare on - believe it or not - scripting.
Tony K's Companion and Monster AI can be used by builders as well as players.
Beyond the toolset:
The NSS Command Line-Compiler (NSSCLC) can be used to compile scripts outside the toolset.
Batch Compiler for NSSCLC
Fancy Colours adds the NWN(2) colours to code editors. Works great with the NSSCLC.
Custom Content
More hakpaks can be found on the Vault page.
There are a LOT of cool models also on the Vault.
Robinson Workshops, from whence a lot of awesome tilesets, creatures, and other things came. There are too many to list them individually, but go here or look for RWS on the Vault.
Kaedrin's PrC Pack - a huge custom content pack popular amongst a lot of players. You can integrate it into your module, or just set your module up to allow it, but either will go down well with a good chunk of your audience.
Avlis 2 Dynamic Lizardfolk, Ogre and Pixie.
Race Editor - lets you make your own races without needing to be a CC adept.
MDB Cloner is an easy-to-use tool which can copy and re-name models, and re-texture them too. Allows even the least experienced of us to create models with new "skins".
More Tutorials
Conversation Tutorial
Cutscene Tutorial
GUI Modding
The messy but useful NWN2 Wiki page.
NWN2 XML & GUI Coding for Beginners - a tutorial by Lance Botelle.
Rich Taylor's Blog, which contains useful information on some of the elements of GUIs, including some of the more advanced features.
Other Tools
NWN2Packer - allows handling of hakpaks and similar files. This means you can make your own hakpaks, extract files from hakpaks and modules etc.
Axe Murderer's Killer TLK Editor lets you edit TLK files, which a lot of custom content making needs you to do. Note it's an NWN1 tool, but works great for NWN2 as well.
TlkEdit2 - Another TLK editor, also handles 2das and GFFs and things.
SSFEditor - An editor for SSFs (Sound Set files).
Name Generators
Because unless you're a tattooed immortal Planeswalker, you need a name. If you're a builder, you need lots.
Squid.org - many fantasy options.
Serendipity - various generators.
Fakenamegenerator.com - mostly real-world, but includes Hobbit and Ninja.
Everchanging Book of Names - fantasy name-generating shareware.
Editado por The Fred, 09 enero 2012 - 04:01 .





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