Aller au contenu

Photo

Backstab Rogue or DW Warrior?


  • Veuillez vous connecter pour répondre
24 réponses à ce sujet

#1
BigNorm

BigNorm
  • Members
  • 10 messages
i can't decide which to play for my 2nd playthrough (went elven mage last time *bleh*)

i think i want Alistair to tank (not sure if shale is the better tank) and i want a fun class with alotta talent options. i like that rogues have alotta utility, even though i'm more of a wade into battle kinda player, i think i can swing the stealth and sneak around for backstab. and i JUST LOVE the finishing attacks for DW. dunno if i should use dual striking for a backstab rogue.

are the sweet finishing attacks work only for critical strikes or can i have dual striking and still do them?

on the other hand, the simplicity of the warrior is nice, enjoy wading into battle and using 2 swords than 2 daggers, but the utility sucks and it seems i'd run out abilities to choose. (getting DW and something else like archery or shields seems stupid)

(btw, i don't have awakening yet, saving up for Dragon Age 2)

so just wondering if you have any suggestions.

Modifié par BigNorm, 22 janvier 2011 - 07:52 .


#2
Doriath

Doriath
  • Members
  • 349 messages
DW rogue requires a lot of attention to detail. You need to setup your backstabs and use stealth if you have it. I really don't know which one is better as I've only done a DW rogue myself. I guess a DW warrior could get away with less backstabbing, maybe....

Modifié par chrisnabal, 22 janvier 2011 - 08:10 .


#3
BigNorm

BigNorm
  • Members
  • 10 messages
in that case, i might stick with a DW Warrior to get the hang of things.

my biggest question is, the cool finishing moves that each weapon spec has, the decap, my favorite, is that only with critical strikes? i don't wanna use dual striking with a warrior if i can't do those sweet finishing moves anymore.

#4
Mr_Steph

Mr_Steph
  • Members
  • 800 messages
The finishing moves still occur when dual striking is activated and if you life using talent then a DW Warrior is better suited to you.

#5
TheBigMatt90

TheBigMatt90
  • Members
  • 401 messages
I disagree about the attention to detail thing, I have a backstab rogue and never use stealth. Yeah you need to get to backstab position, but I never use stealth. Aim for about 36 dex base and then all you need to do is pump Cun. Your gear (if you can get some good gear) can get you to 50+ dex with little difficulty, meaning you will have plenty of def to run through a fight and get into backstab position (which with Combat Movement really is NOT that difficult) With either class you pick get Momentum as soon as you can, it is awesome (around 40% dps increase), If i were you i would go with rogue, it was my first character and I loved it. You dont need to use skills once backstabbing due to the immense damage you do one on one. Finally if you do decide to go with a DW warrior use a dagger in your offhand, and Dual Striking really isn't that good a skill imo, you may disagree but everyone is allowed an opinion. Dagger will increase weapon swing time due to it taking the average from both weapons (someone corrcet me if im wrong, not 100% on that) and daggers also have very nice buffs on them. Hope this helps, but you know you want to go Rogue :P

#6
Mocker22

Mocker22
  • Members
  • 168 messages
DW warrior is very deadly. The rogue might have a slightly higher dps when able to backstab freely, but I like the warrior for consistence. My DW warrior did the Archdemon solo on normal just for the hell of it. The dps is really high. Just keep momentum on, dual striking is good at low levels and not so good, imo, at higher levels when you can have a 30%+ crit chance easily. Warrior is also admittedly simpler and much easier to come up with a good character build. Rogues require way more fine tuning, and have more "required" abilities to get. With a Warrior you can basically just get the really important dual wield talents, get Death Blow from the warrior tree, and then get whatever floats your boat. Enough dex for all DW talents and then max strength. Maybe just a bit of willpower if you find yourself very short on stamina.



P.S. slightly off topic but don't be so quick to BLEH mages. I know I felt the same way at first but after learning the game and using the companion maes to learn the best spells and tactics, I went back to mages and now play them almost exclusively. Magic is VERY powerful in this game when used intelligently.

#7
Pathogen69

Pathogen69
  • Members
  • 563 messages
i have both a dw warrior and a dagger rogue. both can deal massive damage in their own right. the rogue requires a little finesse to use properly, e.g. positioning for backstabs etc. whilst the dw warrior can just run in and start cutting things down from the get go.



as far as tanks go, shale is the better choice, at least earlier on. alistair does make a decent tank, but it requires a nice equipment investment to make it so, at least from my experience.

#8
BigNorm

BigNorm
  • Members
  • 10 messages
thanks for the help. one last question. i started my DW warrior, but dunno if i wanna stick with 2x daggers or go with 1 longsword and 1 dagger until i can get 2 longswords. i hear 2 daggers does the best DPS, and 2 longswords is for the AOE action. is the dps that big a difference? cause i love the badassery of 2 longswords lol.

#9
White_Buffalo94

White_Buffalo94
  • Members
  • 561 messages
You seem to be suited for DW warrior. You like wading into battle and you want to DW, and you get the same finishers whether you are rogue or warrior, as long as you have the same weapon class.

#10
BigNorm

BigNorm
  • Members
  • 10 messages
ya, i started one and loving it, just deciding if i want 2 daggers or 2 longswrods/axes. i love the awesomeness of 2 swords/axes, just hope the difference between it and 2 daggers isn't too bad.

#11
Mocker22

Mocker22
  • Members
  • 168 messages
I recomend 1 long weapon and 1 dagger, wich results in better attack seed. Later on this is not as important, but in bth Origins and Awakening you can get daggers that are VERY good. I never felt I was missing anything by not using 2 longswords.

#12
Mr_Steph

Mr_Steph
  • Members
  • 800 messages
wielding 2 longswords is totally badass :D And deal very good damage too so you won't be gimped if you go that route. I've done it several times before.

#13
TheBigMatt90

TheBigMatt90
  • Members
  • 401 messages
However dagger in offhand is much better dps. Just saying. :P

#14
Ser Kory

Ser Kory
  • Members
  • 42 messages
To get the best DPS as a rogue, go for Momentum and Lethality as soon as possible while pumping cunning and wielding two daggers, that way your damage with your daggers is based on cunning, and not strength. Your rogue abilities are often improved by cunning anyway, and if you chose to be an assassin/bard, you get the most out of your cunning, though assassin/duelist is also very good for a cunning rogue.

#15
sturmgewher

sturmgewher
  • Members
  • 2 messages
I have played with both and i have to say... i absolutley love my Rogue. I have a Dex / Cun mix - 60 / 40 and he crushes.

#16
USArmyParatrooper

USArmyParatrooper
  • Members
  • 399 messages
I absolutely say backstab rogue.



Backstabbing isn't nearly as tricky as many make it out to be. In fact, my rogues are constantly backstabbing in every single battle. With Coup de Grace all stuns and paralysis mean auto backstab, regardless of who did it to them. DW rogues also tons of special attacks that stun. And even without, in a fight it's very easy to get behind people (especially as they're fighting your companions). And just for the fun of it you can go in and out of stealth in the middle of a fight to backstab. Walk up to an enemy, Dirty Fighting (stun) backstab - backstab - backstab....



Rogues do massive damage. There is a plethera of plus backstab damage equipment and rogue talents that add exra damage (and) a ton that add attack, defense and dodge.



And we haven't even touched on the utility purposes of a rogue. Like opening locks or going into stealth and sneaking six rooms ahead and disarming every trap along the way. Or sneaking into the next room, standing right behind the Mage, calling in your troops and then (stun) and backstab the Mage to death.



I can go on and in more detail, but I'm on my iPhone. :)

#17
Viktor McCury

Viktor McCury
  • Members
  • 69 messages

USArmyParatrooper wrote...

I absolutely say backstab rogue.

Backstabbing isn't nearly as tricky as many make it out to be. In fact, my rogues are constantly backstabbing in every single battle. With Coup de Grace all stuns and paralysis mean auto backstab, regardless of who did it to them. DW rogues also tons of special attacks that stun. And even without, in a fight it's very easy to get behind people (especially as they're fighting your companions). And just for the fun of it you can go in and out of stealth in the middle of a fight to backstab. Walk up to an enemy, Dirty Fighting (stun) backstab - backstab - backstab....

Rogues do massive damage. There is a plethera of plus backstab damage equipment and rogue talents that add exra damage (and) a ton that add attack, defense and dodge.

And we haven't even touched on the utility purposes of a rogue. Like opening locks or going into stealth and sneaking six rooms ahead and disarming every trap along the way. Or sneaking into the next room, standing right behind the Mage, calling in your troops and then (stun) and backstab the Mage to death.

I can go on and in more detail, but I'm on my iPhone. :)


I agree. A DW Backstabber is my favourite build in the game. You will handle all the locks and traps and will be extremelly powerfull in combat. Stealth will give you extra damage and scouting abilities.:ph34r: Bombs for emergencies. :ph34r:

You just need a tank. Backstabbing is easy after you get the hang of it. Coup du Grace + Momentum is a vicious combination. Most crowd control abilities and spells will mean backstabs. Riposte (not really necessary) and Dirty Fighting can give you free backstabs when facing a foe toe to toe. :ph34r:  Mobs, mages and archers will all go down in seconds. I had a lot of fun sneaking on them. :ph34r:

My party was Alistair/Shale, Morrigan and Wynne. Being a rogue opens the opportunity for an extra warrior or mage on your party without losses.

#18
ussnorway

ussnorway
  • Members
  • 2 360 messages
The two daggers build will (easily) out damage sword & dagger/ sword but there is more to the game than just damage so it is your call.

#19
Last Darkness

Last Darkness
  • Members
  • 2 794 messages

ussnorway wrote...

The two daggers build will (easily) out damage sword & dagger/ sword but there is more to the game than just damage so it is your call.


Well there are three rogue builds. Archer(Ignore for now), Backstaber, and Thug.

First two are self explainary but Thug is teh Rogue build of 32 Dex(+4 from fade to make 36) duelw ield rogue taht all their points go into Str. This build ignores backstabing and such and just gets down and dirty in the fight. Sorta a more versatile non-tanking warrior. This Build works great with Duelest/Ranger/Legion Scout setup. You will duel wield two large weapons (Duel Veshialles, Veshilee+Starfang, etc) and stack melee crit gear and defense/armor. Its pretty sweet wearing Sentinel+Vigilence+Voice of Velvet in Awakening with a highly boosted crit rate.

#20
Elhanan

Elhanan
  • Members
  • 18 551 messages

Last Darkness wrote...

ussnorway wrote...

The two daggers build will (easily) out damage sword & dagger/ sword but there is more to the game than just damage so it is your call.


Well there are three rogue builds. Archer(Ignore for now), Backstaber, and Thug.

First two are self explainary but Thug is teh Rogue build of 32 Dex(+4 from fade to make 36) duelw ield rogue taht all their points go into Str. This build ignores backstabing and such and just gets down and dirty in the fight. Sorta a more versatile non-tanking warrior. This Build works great with Duelest/Ranger/Legion Scout setup. You will duel wield two large weapons (Duel Veshialles, Veshilee+Starfang, etc) and stack melee crit gear and defense/armor. Its pretty sweet wearing Sentinel+Vigilence+Voice of Velvet in Awakening with a highly boosted crit rate.


The other way to build a so-called Thug is to cap STR at 38 or some other heavy or massive armor prereq, and max DEX to mix Archery (and Accuracy), and help increase Defense. The versatility of increasing your kill zone and damage within that zone is worth a try.

#21
Last Darkness

Last Darkness
  • Members
  • 2 794 messages

Elhanan wrote...

Last Darkness wrote...

ussnorway wrote...

The two daggers build will (easily) out damage sword & dagger/ sword but there is more to the game than just damage so it is your call.


Well there are three rogue builds. Archer(Ignore for now), Backstaber, and Thug.

First two are self explainary but Thug is teh Rogue build of 32 Dex(+4 from fade to make 36) duelw ield rogue taht all their points go into Str. This build ignores backstabing and such and just gets down and dirty in the fight. Sorta a more versatile non-tanking warrior. This Build works great with Duelest/Ranger/Legion Scout setup. You will duel wield two large weapons (Duel Veshialles, Veshilee+Starfang, etc) and stack melee crit gear and defense/armor. Its pretty sweet wearing Sentinel+Vigilence+Voice of Velvet in Awakening with a highly boosted crit rate.


The other way to build a so-called Thug is to cap STR at 38 or some other heavy or massive armor prereq, and max DEX to mix Archery (and Accuracy), and help increase Defense. The versatility of increasing your kill zone and damage within that zone is worth a try.


Thanks for the correction, I was assuming no ranged in the equation but you could also make a Dex dagger build out of this as well. I personaly find the heavier armors boring anymore. We need lighter armor love :)

#22
Viktor McCury

Viktor McCury
  • Members
  • 69 messages

Elhanan wrote...

Last Darkness wrote...

ussnorway wrote...

The two daggers build will (easily) out damage sword & dagger/ sword but there is more to the game than just damage so it is your call.


Well there are three rogue builds. Archer(Ignore for now), Backstaber, and Thug.

First two are self explainary but Thug is teh Rogue build of 32 Dex(+4 from fade to make 36) duelw ield rogue taht all their points go into Str. This build ignores backstabing and such and just gets down and dirty in the fight. Sorta a more versatile non-tanking warrior. This Build works great with Duelest/Ranger/Legion Scout setup. You will duel wield two large weapons (Duel Veshialles, Veshilee+Starfang, etc) and stack melee crit gear and defense/armor. Its pretty sweet wearing Sentinel+Vigilence+Voice of Velvet in Awakening with a highly boosted crit rate.


The other way to build a so-called Thug is to cap STR at 38 or some other heavy or massive armor prereq, and max DEX to mix Archery (and Accuracy), and help increase Defense. The versatility of increasing your kill zone and damage within that zone is worth a try.


Logically the Thug build won't get lethality or invest much in cunning. But if you still want to handle the traps/locks how much Cunning would be necessary to open all chests and disarm all traps without gimping the build? Only the amount needed to access Device Mastery would be enough?

#23
ussnorway

ussnorway
  • Members
  • 2 360 messages

Viktor McCury wrote...
Logically the Thug build won't get lethality or invest much in cunning. But if you still want to handle the traps/locks how much Cunning would be necessary to open all chests and disarm all traps without gimping the build? Only the amount needed to access Device Mastery would be enough?

Each point in Device = 10 cunn... The magic number is 70!

#24
Amazon Queen

Amazon Queen
  • Members
  • 53 messages
I'm playing a Thug at the moment.

Get Coup De Grace and use stun poisons and/or paralysis runes and you'll get plenty of automatic crits without stealth or even positioning. Maybe not optimal but easy to play for a hack'n'slash session.

With the right cunning boosting items you can get away with 22 Cunning and still open any lock.

#25
Viktor McCury

Viktor McCury
  • Members
  • 69 messages
Thank's for the tips both of you. I'll try a thug after the Spirit Warrior Archer