Posted this question elsewhere but probably not a "fit" area. So, here it goes to you scripters such as myself!
Unknown Player List
Hello
everyone, I am a host for a server in NWN. I am curious how to make it
so the player list shows up as "Unknown" for each avatar in game when
people check out the player listing of whomever is in game at the
moment. I have seen this and actually very interested in doing this.
Anyone with any help is greatly appreciated, thank you!
-HF
If you know how to do this could you post a detailed description on how, i -truly- appreciate it.
NWNX Question.
Débuté par
-SilentSoul-
, janv. 22 2011 09:36
#1
Posté 22 janvier 2011 - 09:36
#2
Posté 23 janvier 2011 - 12:32
add this to your nwnx ini file:
[FIXES]
copy_vars = 0 ; Copy local variables on stack split and on store transaction,
; fire OnDisturbed when you merge a stack from a placeable
compare_vars = 0 ; If set to 1, items with different local vars don't stack
keep_hidden_in_conversation = 0 ; If set to 1, creatures don't unhide when they start a conversation
hp_limit = -127 ; Negative HP limit - values up to -127 are allowed
;hide_charlist_all = 0 ; Hide the whole online characters list on login (appears empty)
;hide_charlist_levels = 0 ; Hide the class(es) (displays nothing instead of class list)
;hide_charlist_portraits = 0 ; Hide the portrait (shows default male/female portrait)
;hide_charlist_dms = 0 ; Should be self-explanatory
remove the ; from before the line you want to use. you must also have the down load of nwn fix from the http://www.nwnx.org/index.php?id=nwnx2 downloads page
I'm not sure if there is a newer version we should check at http://www.nwnx.org/
try putting a post there they will directyou to the correct link for newest down load
EDITED: here is link for fixes forums
http://www.nwnx.org/...er=asc&start=15
[FIXES]
copy_vars = 0 ; Copy local variables on stack split and on store transaction,
; fire OnDisturbed when you merge a stack from a placeable
compare_vars = 0 ; If set to 1, items with different local vars don't stack
keep_hidden_in_conversation = 0 ; If set to 1, creatures don't unhide when they start a conversation
hp_limit = -127 ; Negative HP limit - values up to -127 are allowed
;hide_charlist_all = 0 ; Hide the whole online characters list on login (appears empty)
;hide_charlist_levels = 0 ; Hide the class(es) (displays nothing instead of class list)
;hide_charlist_portraits = 0 ; Hide the portrait (shows default male/female portrait)
;hide_charlist_dms = 0 ; Should be self-explanatory
remove the ; from before the line you want to use. you must also have the down load of nwn fix from the http://www.nwnx.org/index.php?id=nwnx2 downloads page
I'm not sure if there is a newer version we should check at http://www.nwnx.org/
try putting a post there they will directyou to the correct link for newest down load
EDITED: here is link for fixes forums
http://www.nwnx.org/...er=asc&start=15
Modifié par Greyfort, 23 janvier 2011 - 12:45 .
#3
Posté 23 janvier 2011 - 07:09
Hm, this is what it looks like now.
; NWNX2 configuration file
; These are the default values for NWNX2. Values specified on the command
; line take precedence.
[NWNX]
ServerPort = 5121
ModuleName = "Realms of Arkania [27R]"
WatchdogProcess = yes
UpdateIntervalProcess = 5
WatchdogGamespy = no
UpdateIntervalGamespy = 20
GamespyRetries = 5
OldGamespyProtocol = no
RestartDelay = 7
[ODBC2]
; Log file
MaxLogSize = 512 ; in KByte
LogLevel = 2 ; 0=nothing, 1=only errors, 2=everything
; Use these two settings for the SQLite internal database
source = sqlite
file = sqlite.db
; Use these two settings for ODBC connections
;source = odbc
;dsn = nwn
; Use these five settings for MySQL connections
;source = mysql
;server = localhost
;user = nwn
;pwd = nwn
;db = nwn
; Set hookscorco to false if you want to disable hooking of
; StoreCampaignObject and RetrieveCampaignObject entirely
hookscorco = true
[PROFILER]
MaxLogSize = 512 ; in KByte
LogLevel = 1 ; 1=overall statistics, 2=full script callstack
[FIXES]
copy_vars = 0 ; Copy local variables on stack split and on store transaction,
; fire OnDisturbed when you merge a stack from a placeable
compare_vars = 0 ; If set to 1, items with different local vars don't stack
keep_hidden_in_conversation = 0 ; If set to 1, creatures don't unhide when they start a conversation
hp_limit = -127 ; Negative HP limit - values up to -127 are allowed
;hide_charlist_all = 0 ; Hide the whole online characters list on login (appears empty)
hide_charlist_levels = 0 ; Hide the class(es) (displays nothing instead of class list)
;hide_charlist_portraits = 0 ; Hide the portrait (shows default male/female portrait)
hide_charlist_dms = 0 ; Should be self-explanatory
and i pulled up my server and now hosting it with NWNX and still see the players logins and classes. :/ Hm...
; NWNX2 configuration file
; These are the default values for NWNX2. Values specified on the command
; line take precedence.
[NWNX]
ServerPort = 5121
ModuleName = "Realms of Arkania [27R]"
WatchdogProcess = yes
UpdateIntervalProcess = 5
WatchdogGamespy = no
UpdateIntervalGamespy = 20
GamespyRetries = 5
OldGamespyProtocol = no
RestartDelay = 7
[ODBC2]
; Log file
MaxLogSize = 512 ; in KByte
LogLevel = 2 ; 0=nothing, 1=only errors, 2=everything
; Use these two settings for the SQLite internal database
source = sqlite
file = sqlite.db
; Use these two settings for ODBC connections
;source = odbc
;dsn = nwn
; Use these five settings for MySQL connections
;source = mysql
;server = localhost
;user = nwn
;pwd = nwn
;db = nwn
; Set hookscorco to false if you want to disable hooking of
; StoreCampaignObject and RetrieveCampaignObject entirely
hookscorco = true
[PROFILER]
MaxLogSize = 512 ; in KByte
LogLevel = 1 ; 1=overall statistics, 2=full script callstack
[FIXES]
copy_vars = 0 ; Copy local variables on stack split and on store transaction,
; fire OnDisturbed when you merge a stack from a placeable
compare_vars = 0 ; If set to 1, items with different local vars don't stack
keep_hidden_in_conversation = 0 ; If set to 1, creatures don't unhide when they start a conversation
hp_limit = -127 ; Negative HP limit - values up to -127 are allowed
;hide_charlist_all = 0 ; Hide the whole online characters list on login (appears empty)
hide_charlist_levels = 0 ; Hide the class(es) (displays nothing instead of class list)
;hide_charlist_portraits = 0 ; Hide the portrait (shows default male/female portrait)
hide_charlist_dms = 0 ; Should be self-explanatory
and i pulled up my server and now hosting it with NWNX and still see the players logins and classes. :/ Hm...
#4
Posté 26 janvier 2011 - 08:28
do this
hide_charlist_levels = 1
hide_charlist_dms = 1
should work if it's the same as most settings
zero
hide_charlist_levels = 1
hide_charlist_dms = 1
should work if it's the same as most settings
zero
#5
Posté 26 janvier 2011 - 07:09
forgive me I forgot to set the value to one for you -SilentSoul- , Thanks zero for catching that.
#6
Posté 11 février 2011 - 08:31
Thanks a lot





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