It has been stated in another topic but since i have got the game whenever a cutscene starts you hear the sound effects after it has already happened.
like when the Ymir mech attacks the quarians you hear the sound effects for the weapons only after they have already happend
I hope its something Bioware can fix and if someone from bioware could post here and at least let us know they are aware of the issue that would be great
Audio is out of sync in cutscenes
Rozpoczęty przez
Guest_Otawolf_*
, sty 23 2011 01:19
#1
Guest_Otawolf_*
Napisano 23 styczeń 2011 - 01:19
Guest_Otawolf_*
#2
Napisano 23 styczeń 2011 - 05:25
this happened to me at that moment too but not since
#3
Napisano 01 kwiecień 2011 - 01:11
This is pretty much what happens to my game in every cutscene. It kind of takes the drama away from the moment when you hear the explosion when everyone's stopped reacting to it.
#4
Napisano 26 marzec 2012 - 02:36
I know this topic is really old, but I just recently purchased ME 2 for my PS3 and I'm encountering the same problem. I tried going through EA Help, but that was no use. Deleted the data and reinstalled three different times now, same problem. The only advice I got was "try the forums" so, here I am.
#5
Napisano 04 sierpień 2012 - 08:48
I've had problems with lag and frame rate / sync issues, and it's been since I replaced my HDD. On my old HDD it ran very smooth, probably because it had more room on it.
#6
Napisano 14 październik 2012 - 01:03
I get this all the time on ME2 on PS3 I was hoping there's going to be a patch to fix some of the bugs like this one when the Trilogy comes out would be mucho appreciative!!





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