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Project Firewalker should be retired...


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#1
Mabari Owns High Dragon

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When I first downloaded Project: Firewalker I was excited! I loved the Mako from Mass Effect 1 and I couldn't wait to try it in Mass Effect 2! The first misson was ok. It was just a "Practice" mission so I gave it the benefit of the doubt, flying around wasn't so bad. Then I came to some of the others and played through them.... Lets just say I wasn't blown away... On the contrary I thought it was horrible. Let me list the reasons why.

1. For a secret project, the Hammerhead can't take much damage. For crying out loud, I sped past a few Geth on foot and the thing started beeping! This led to me shooting enemies till they died from a safe distence. Coupled with the fact that infantry can take like 5 missiles, I got bored after the first few enemies..

2. All it does is shoot slow moving, low damage rockets. The Mako had a cannon, and a machine gun. Sure, I understand that you don't want to repeat anything, but the Mako was fun to use in combat. Slow missiles fired from a safe distence around 6 times a mission is BORING.

3. All you do is zoom around collecting research... I don't feel like doing this four times, its not fun. Why not give us more stuff to do? Kill this group of enemies, clear out a landing place for an ally, I don't know, you get the picture.

4. We can't get out?!? I loved being able to get out of the Mako and kill enemies on foot as well, that was one of the coolest parts! Why not let us do that?

GOOD POINTS- I didn't think all of the parts of the Hammerhead were bad! I'll list the good ones as well.

1. Missile troopers are the only enemies worth fighting. This is what combat should have been like. Dodging in and out of fire while timing your shots to hit an enemy. I actually liked fighting these guys!

2. The Hammerheads manueverability, boosting, and jumping abilities are another big strong point. I had fun with the first mission just driving around.

Well thats all. I know its probably too late for ME2 but what about ME3?

Modifié par Mabari Owns High Dragon, 23 janvier 2011 - 11:04 .


#2
omgodzilla

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I downloaded Firewalker a while ago and I have never actually done those missions other than the very first one.

#3
Guest_Bennyjammin79_*

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1. Ramming targets works much better and is faster than the missiles, so stop being a p*ssy and fight up close. That should make it less boring.

2. See number 1.

3. All you did in the Mako was schlog around collecting minerals.

4. Nope you can't get out. It sucks.

5. Have you played Overlord yet?

6. Thanks for showing up to the party a year late and starting a new thread about an ancient topic. There's a search bar at the top of the page. Use it and post accordingly.

Modifié par Bennyjammin79, 23 janvier 2011 - 09:57 .


#4
Silmane

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Calling people noobs who have complaints with certain parts of the game is ridiculous. Why are you even here? 

Edit: I don't really care if you edited it out. You still said it. 

Doesn't matter how old a topic is either. By that logic, we should just stop talking about Mass Effect all together. 

Modifié par Silmane, 23 janvier 2011 - 10:05 .


#5
Someone With Mass

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I'm just using Firewalker to activate people's loyalty missions and to make some progress with the romance. Works pretty good. As a mission, it's pretty boring, but it has its benefits.

#6
JaegerBane

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Mabari Owns High Dragon wrote...
<snip>
Well thats all. I know its probably too late for ME2 but what about ME3?


Agreed on all points. I'd assume the reason why the Hammerhead is so fragile is to fit into the rest of the game's context - i.e. moving from cover to cover and avoiding shots as oppose to absorbing them. While that makes sense for infantry, it is patently absurd on an armoured vehicle.

I have no idea why there's no 'machine gun'-style weapon on the vehicle for handling squads of infantry. It just doesn't make any sense. The concept art even has one, so I'd assume it was retired in testing.

And yes, four missions isn't really enough. Sure, it's free, so in that context it's great, but I would have been quite willing to pay a fair sum for lots more missions. We need more stuff like Overlord.

#7
Guest_Bennyjammin79_*

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Silmane wrote...

Calling people noobs who have complaints with certain parts of the game is ridiculous. Why are you even here? 

Edit: I don't really care if you edited it out. You still said it. 

Doesn't matter how old a topic is either. By that logic, we should just stop talking about Mass Effect all together. 


When somebody complains about an aspect of the game when it's their playing style that's at fault, that's noob territory. 

 It does matter how old a topic is because there's ALREADY MULTIPLE THREADS discussing it. Your logic is flawed.

You didn't offer anything to conversation, so why are YOU here? Step off. 

#8
James2912

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oh jeesh people you pay $60 bucks for a game you should be able to go to that companies website and critique it. If you don't like the topic don't read it and definitely don't post on it! Thats troll territory and I'd rather be a noob than a troll any day.



Anyways back on topic, I liked the MACO a lot better especially since had the power and durability of a tank or APC but the maneuverability of a wheeled vehicle! The Hammerhead looked like a tank but it was like fighting the Geth in a sportscar!

#9
wizardryforever

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The lack of armor means nothing considering how fast you can move in it, and that you can jump like a mile upward. Just don't get hit.

#10
Guest_Bennyjammin79_*

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Dear James,

Critiques are fine but maybe, just maybe, the OP could've gotten off their ass and looked to see if there were any threads already on the go concerning this topic.

Or are you one of those people that likes seeing 12 multiplayer, ME1>ME2, ME2>ME1, Ideas for ME3, My console is better than yours, Drew or Mac threads pop up everyday? 

Modifié par Bennyjammin79, 23 janvier 2011 - 10:44 .


#11
Silmane

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Bennyjammin79 wrote...

Silmane wrote...

Calling people noobs who have complaints with certain parts of the game is ridiculous. Why are you even here? 

Edit: I don't really care if you edited it out. You still said it. 

Doesn't matter how old a topic is either. By that logic, we should just stop talking about Mass Effect all together. 


When somebody complains about an aspect of the game when it's their playing style that's at fault, that's noob territory. 

 It does matter how old a topic is because there's ALREADY MULTIPLE THREADS discussing it. Your logic is flawed.

You didn't offer anything to conversation, so why are YOU here? Step off. 


You best be trolling, dude. You say his play style is at fault, when you're just blindly defending the game. Ram the enemy and render the missiles absolutely useless. Why have missiles at all then? It's a valid complaint. If the hammerhead can't soak up bullets worth a damn then how is ramming multiple enemies through a level a good idea? Sure it works but it's DUMB. 

I guess we should just all go around saying the Hammerhead is perfect and that Bioware has created the perfect weapon. That way they know that they have nothing to improve on and can use it in ME3 unchanged. 

Image IPB

Still no excuse to call someone a noob because they don't like something that you do. Damn.

#12
Mabari Owns High Dragon

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You know feedback is one of the most important things for companies, right Benny? If your going to be a jerk, go post on another thread. This thread is what I think is wrong with it not what someone else thinks. So YOUR logic is flawed. Did you also happen to see the bottom of my post?

Also, the Hammerheads armor is weak regardless. I can't even get close to any freaking enemies (Even when boosting) without the alarm going off! Not to mention running into enemies over and over again is boring as well... I did forget one positive point. I loved the enemies with missiles, I actually had to use skill to avoid them. I just don't get why Shepherd is riding around in a secret vehicle when I could soak up more damage with Shepherd himself!

I just want to get out what I was thinking so hopefully they add something more similar to the Mako in ME3.

Modifié par Mabari Owns High Dragon, 23 janvier 2011 - 10:55 .


#13
samurai crusade

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Mabari Owns High Dragon wrote...

1. For a secret project, the Hammerhead can't take much damage. For crying out loud, I sped past a few Geth on foot and the thing started beeping! This led to me shooting enemies till they died from a safe distence. Coupled with the fact that infantry can take like 5 missiles, I got bored after the first few enemies..

2. All it does is shoot slow moving, low damage rockets. The Mako had a cannon, and a machine gun. Sure, I understand that you don't want to repeat anything, but the Mako was fun to use in combat. Slow missiles fired from a safe distence around 6 times a mission is BORING.

3. All you do is zoom around collecting research... I don't feel like doing this four times, its not fun. Why not give us more stuff to do? Kill this group of enemies, clear out a landing place for an ally, I don't know, you get the picture.

4. We can't get out?!? I loved being able to get out of the Mako and kill enemies on foot as well, that was one of the coolest parts! Why not let us do that?

Well thats all. I know its probably too late for ME2 but what about ME3?


1. The Hammerhead may not be able to take sustained damage... but it has an increadible self-repair feature that could turn out to be critical in the fight against galactic enemies.  Because if the enemy can't sustain combat... and retreat for a short time... your defensive systems repair and it's like fighting at 100% again.   It's an excellent experimental technology for a fighting vehicle.    The Normandy could implement that and then would self-repair after the fight against the Occulus.
2. Perhaps the Hammerhead is more for a diversion or drop and retreat style mission.   It's armor suggest it is there to deliver a small squad, then retreat to a safe distance and provide aerial bombardment.
3. I agree. Wish there were larger worlds and more to do.
4. I agree. I'd love to be able to get out but what planet would you do that in besides overlord?    Perhaps in a new DLC.

#14
Sidac

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people...IT IS FREE! You get what you pay for and you paid NOTHING.

#15
Kei Prime

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"Free" shouldn't be an automatic pass on quality.

#16
Sidac

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Kei Prime wrote...

"Free" shouldn't be an automatic pass on quality.


True but when its free you really have nothing to **** about. If i walked up to you and gave you a dollar would you **** about it because you didnt get a 10?

#17
Silmane

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That isn't the point, though. It's about giving the dev insight on what the fans think of things. Most people don't go about it the right way, yeah, but still.


#18
Inquisitor Recon

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Sidac wrote...
True but when its free you really have nothing to **** about. If i walked up to you and gave you a dollar would you **** about it because you didnt get a 10?


Yes I would you cheap bastage.

I love new content but the whole Firewalker pack felt incomplete to me, it felt like an afterthought rather than a central part of the game. I would love to see the vehicle gameplay perfected in ME3 and in my opinion that would involving combibing aspects from both vehicles and mission styles in my opinion.

Modifié par ReconTeam, 24 janvier 2011 - 12:01 .


#19
Mabari Owns High Dragon

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@Recon: I agree.

@Saumurai: I comparing it more to the Mako. The Make could easily make a run through numerous enemies firing at you multiple times. And whats the point of self repair if you can't take much damage anyway? Your more likely to avoid combat.

@Sidac: Its content for a game you paid for. Sure it was free, but shouldn't that still mean its quality?

By the way, no, I don't know how to multiquote.

Modifié par Mabari Owns High Dragon, 24 janvier 2011 - 12:04 .


#20
Tony Gunslinger

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I don't enjoy the combat with the Featherhead at all. The autotracking of the missiles is retarded. It directs all missiles to the nearest enemy but will miss if you don't place the reticule near it, and because to you strafe a lot and enemies move, you don't know what is the 'nearest' enemy and you're just shooting blind. There is no damage indicator bar so you don't know how much damage you can take vs. damage you're dishing out, and because damage is indicated by the vehicle flaming up, that visual effect blocks your view of incoming attacks. The Geth troopers' machinegun is also poorly rendered they're practicaly invisible. So the only strategy is to camp as far back as possible, or go back and forth between covers, exactly the kind of gameplay ME2 was redesigned to avoid. Plus, some really stupid puzzles such as the volcano planet where you must escape from the earthquake; your camera shakes exactly at the spots where you must make jumps. Pretty cheap, considering that it's impossible to feel the earthquake because, you know, you're FLOATING ON AIR.

I only play it for the biotic upgrade and that's it, if they allow you to manually shoot the missiles with scaling spash damage, and add a damage indicator, it would have been a more enjoyable minigame.

#21
Guest_Bennyjammin79_*

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Mabari Owns High Dragon wrote...
You know feedback is one of the most important things for companies, right Benny?


So put your feedback in a thread that's already having this discussion.

Mabari Owns High Dragon wrote...
This thread is what I think is wrong with it not what someone else thinks.

 
Well thank you for gracing us with your wisdom. Why make a thread then if you don't value anybody else's opinion? You just want people to come in here and say you're right? What's the point? Did you expect other people to come in here and kiss your ass? Bro fist!! Whatever. 

#22
Mabari Owns High Dragon

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@Benny: Notice how I'll tell other people how I disagree with them. Thats how people have a friendly discussion! I never said I didn't value any elses opinion, I just have my own. Go bother someone else, your not getting anywhere.

@Tony: My thoughts exactly!

Modifié par Mabari Owns High Dragon, 24 janvier 2011 - 12:59 .


#23
Bourne Endeavor

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Bennyjammin79 wrote...

1. Ramming targets works much better and is faster than the missiles, so stop being a p*ssy and fight up close. That should make it less boring.


Funny thing about this. If you play on Insanity and do this, you will die. Why? You take damage when ramming and Featherhead cannot survive more than a couple shots.

#24
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Silmane wrote...

You best be trolling, dude. You say his play style is at fault, when you're just blindly defending the game. Ram the enemy and render the missiles absolutely useless. Why have missiles at all then? It's a valid complaint. If the hammerhead can't soak up bullets worth a damn then how is ramming multiple enemies through a level a good idea? Sure it works but it's DUMB. 

I guess we should just all go around saying the Hammerhead is perfect and that Bioware has created the perfect weapon. That way they know that they have nothing to improve on and can use it in ME3 unchanged. 

Still no excuse to call someone a noob because they don't like something that you do. Damn.


That's not trolling and I'm not "blindingly defending the game". Learn how to play the internet. 

OP: It's boring to shoot missiles from far away.
Me; Then don't shoot missiles from far away ******. Mix it up.
People like you: OMG you're trolling! Fanboy!

I will point out that at no point did I say the HammerHead is better or that I liked something more. Ironically the only source of consistent b!tching and trolling has come from folks who don't like that I'm not supporting the OP. I don't even completely disagree with what was said originally. Many of the Firewalker missons are boring. A better and more accurate title for this thread would've been  "HammerHead should be retired" because really, do you all think that Bioware is going to reinsert the same missions in ME3? No.

My gripe is that these forums don't need another Mako>HH, HH vs MAKO style of thread. They're already out there.
The OP is on record as saying they don't care what anybody else thinks and that this thread was made simply so they could give their opinion. So what's the point of this thread? NONE.

#25
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Bourne Endeavor wrote...

Funny thing about this. If you play on Insanity and do this, you will die. Why? You take damage when ramming and Featherhead cannot survive more than a couple shots.


Bullsh!t. I only play on insanity and it works fine. It also works for many other people.