Il Divo wrote...
Moiaussi wrote...
More screen time does not equate to more character development. Their personalities don't really change as a result of the missions or dialogue, other than perhaps Miranda's miraculous conversion if you destroy the collector's base.
Actually, it does. If a character does not appear on screen, he or she does not develop, simple as that. If Han Solo's role in the Star Wars films had been confined to flying Luke and Obi-Wan to Alderaan, there would have been substantially less about his character. Now, to be fair, depending on how well the writing is handled, even a character who appears on screen may not develop.
While you are right that a character does need to actually appear in order to develop, the character has to appear and interact as well. A character who silently follows the protagonist around fro two hours may spend a lot of time on screen, but you can't say they develop much. Said character needs to speak, observe, interact, and learn, in order to grow. If you limit that to one segment of the game, you are also limiting the character's growth.
However, your second sentence also confuses what it means to be a dynamic character and to be 'developed'. A character can still be static and developed (such as Princess Leia) who does not undergo much change throughout the series but whom we still learn quite a bit about. Character development is about learning what they value, 'fleshing them out', etc. It doesn't mean a character has to experience a major shift in their personality.
Major personality shifts aren't the definition of growth. The character does have to react and adapt to the conditions around them in order to grow,





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