BobSmith101 wrote...
It's still a reaction, it does all it needs to do to get Tali's feeling on the matter across.
The feeling I got was Tali thinking "Jacobs an ::expletive:: " Not "Oh, frak, there's an AI on this ship!" The fact that it was a Cerberus vessel got a stronger reaction from her.
I seem to recall her saying something after finding Legion but I'm not certain enough. You probably only get it if you talk to her right after the event though.
I believe it's a generic statement made during the Reaper IFF mission. Just about anyone would say something to the effect of "Are you sure this is a good idea, Shepard?"
You should bring legion to Talis recruitment and then to her trial it's pricless.
I've seen video of it, and yes that's precisely what I'm talking about. I've said before it's a pity that Legion doesn't appear until so late in the game, since those scenes are so easy to miss. There needs to be far more of those, covering other characters. It makes the characters seem involved in the missions.
Where I disagree is that you expect Tali to act in a certain way. And a typical Quarian might act that way. But she's not a typical Quarian. She may disaprove, but she does not get hysterical until an action is taken, Legion trying to take her data. Then she reacts, however afterwards (given the right option) she even offers and olive branch, which makes think she's not as radical as other Quarians and makes her lack of protest quite fitting with[i] her character.
That's just it, she doesn't even voice disapproval. She acts like nothing is going on. There's no one else on the Ship but Shepard!
Wholly agree on the less squadmembers thing. Half as many members with twice as many lines would have been a better experience all around.
Common ground!
They do chat but it's usually at fixed points and depending on who is in your party. But again I totally agree after watching Alistair and Morrigan go at it, it's just not the same. I could listen to those two argue all day.
It is at fixed points, but there's so many lines for so many possible combinations of characters that it feels spontaneous. Some of the lines even refer to events in the game! If ME 2 had implemented something like that, they could keep their elevator conversations, this is way better!
Modifié par iakus, 06 février 2011 - 09:30 .





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