Percentage That Played Non-Humans In DAO?
#151
Posté 24 janvier 2011 - 08:20
#152
Posté 24 janvier 2011 - 08:34
Gamers are so superficialdistinguetraces wrote...
Malanek999 wrote...
WoW?
A big majority choose the tall-and-pretty races. You can look at the data broken down by server, race and sex (of character, not player).
I don't remember many details, but I do remember that less-attractive races like gnomes and trolls varied from around 2% to 3% on most servers.
#153
Posté 24 janvier 2011 - 08:39
#154
Posté 24 janvier 2011 - 08:40
David Gaider wrote...
agrocato wrote...
By the way, I find this borderline big-brother-ish. I know that we sign terms of business, granting you the right to do so (provided these terms are actually valid). But it doesn't sit well with me if you mine your customer for information in such a hidden way.
When I log onto your server I am aware that I transfer data to your company and that is fine with me. If I unlog, I assume that I regain my privacy.
On first sight, this might look like an overreaction to you. But behaviour in an RPG potentially gives you tons of very personal information: Moral values, guesses as to the sexual orientation, etc.
You might find this data useful, but frankly it is none of your business!
I suppose. I could always be wrong in terms of how the information is obtained. As it is, the information doesn't come along with any identifiers, I believe, so it's not like we're aware of who a particular piece of data belongs to even if we cared to. But I'm not really the person to speak on such matters, obviously. To me, it's all black magic.
If anonymisation works depends on the procedures your companies implemented.
Admittedly, I am probably overreacting a bit. On the other hand, the forced collection of customer data (from gaming habits to personal infromation) is overboarding in the gaming industry. And hardly anybody seems to care. I for one hate it! Once you have sold us your game what we do with it, when and how we play it, doesn't concern you.
What would you say if you couldn't buy a coach without sensors in it that recorded what you did on it (read a book, watch TV, have sex, ...). Only to transmit this data back to the producer, so that he can allegedly make a better couch. Sorry, even if the next couch could be softer, I still don't want the producer to know if, when and how often I kissed my girlfriend on it.
Ridiculous right and also incredibly infuriating!
OK, I will stop my rant now.
Modifié par agrocato, 24 janvier 2011 - 08:41 .
#155
Posté 24 janvier 2011 - 08:43
#156
Posté 24 janvier 2011 - 08:44
I wasn't blaming anyone. Merely trying to explain why I thought human was the most popular choice.Elite Midget wrote...
Can you blame them? That character they create will carry them through the entire game it's in. Why shouldn't they try and make them as pretty/handsome as possible? Apparantly Demi-Humans aren't all that pretty which is understandable.
Modifié par Malanek999, 24 janvier 2011 - 08:45 .
#157
Posté 24 janvier 2011 - 08:45
#158
Posté 24 janvier 2011 - 08:56
agrocato wrote...
Once you have sold us your game what we do with it, when and how we play it, doesn't concern you.
Huh? It concerns them, just as it concerns everyone reading this thread. If you weren't interested in the data, why did you look at the thread?
#159
Posté 24 janvier 2011 - 09:01
But as Mr. Gaider asked, is it indicative of anything? There are many reasons for why people do things. After all, playing content and liking content are very different things as well. And, of course, all of their data is from voluntary uploads and not from everyone ever that bought the product.
#160
Posté 24 janvier 2011 - 09:07
AlanC9 wrote...
agrocato wrote...
Once you have sold us your game what we do with it, when and how we play it, doesn't concern you.
Huh? It concerns them, just as it concerns everyone reading this thread. If you weren't interested in the data, why did you look at the thread?
Oh, I am interested. I just don't like the way this data is collected. Especially, I don't like that in default setting data is transmitted even if your are not logged onto Bioware's servers. Switch the default setting to no transmission and I stop complaining.
My beef with Bioware is smaller than it sounds from my ranting.
#161
Posté 24 janvier 2011 - 09:08
#162
Posté 24 janvier 2011 - 09:15
For me, it was a lot easier to make a Dwarf I could relate to for some reason even though I bear no resemblance to one.It is strange how the mind works.
#163
Posté 24 janvier 2011 - 09:17
#164
Posté 24 janvier 2011 - 09:20
agrocato wrote...
AlanC9 wrote...
agrocato wrote...
Once you have sold us your game what we do with it, when and how we play it, doesn't concern you.
Huh? It concerns them, just as it concerns everyone reading this thread. If you weren't interested in the data, why did you look at the thread?
Oh, I am interested. I just don't like the way this data is collected. Especially, I don't like that in default setting data is transmitted even if your are not logged onto Bioware's servers. Switch the default setting to no transmission and I stop complaining.
My beef with Bioware is smaller than it sounds from my ranting.
This is like the people who complain about facebook... Nobody is forcing you to play the game/ect. If you don't like it that is fine, but the idea that there is a moral hazard here is silly, and overly dramatic.
#165
Posté 24 janvier 2011 - 09:23
#166
Posté 24 janvier 2011 - 09:31
I don't see another way to get a reliable sample. Surveys are self selected and thus not reliable.agrocato wrote...
Oh, I am interested. I just don't like the way this data is collected.
Perhaps they could make it more transparent but it was clear to me from the start what was happening.
#167
Posté 24 janvier 2011 - 09:34
And of course there's the famous bug where the "romance active" flag is set for Leliana in a certain dialog no matter what, which would definitely make her romance seem more popular than it actually is (though I'm sure it's very popular, it's not as popular as data collected this way would suggest).
Modifié par ejoslin, 24 janvier 2011 - 09:36 .
#168
Posté 24 janvier 2011 - 09:34
#169
Posté 24 janvier 2011 - 09:34
1. Female dwarves had arms that were too long, making them look like apes. It was enough to get them to quit before they ever got to Lothering. I rarely saw complaints about male dwarves other than the beards forcing them to have an one-size-fits-all jaw.
2. Dwarves simply didn't have a love interest that didn't tower over them. Call it shallow or whatever, but even those who could look past the height differences often found themselves without nifty romance mods that were available to humans and elves. Clipping issues were often cited as a reason why modders had a hard time getting anything to look right. (Some modders were honest and said they simply didn't like dwarves, period.) The dwarf suddendly becoming the same height as a human for kisses was also immersion breaking for some. Would people have responded better if there was a dwarf love interest available for dwarf players? Possibly. All we had was Oghren as a comrade who is as polarizing as can be for the fanbase.
3. Definitely a decided lack of attractive dwarven NPCs in the game as well. Some people found it very challenging to create a nice looking dwarf in the character creator.
4. To a much lesser extent, I think the fact that only the human noble could get the queen/king ending might have influenced gameplay choice. I tried the human noble origin from start to end once and the game definitely did feel more tailored to the HN story while the elves and dwarves were a tad more on the outside looking in. (Plenty of people don't consider the royal ending important though!)
Nothing really wrong with the dwarven origins. Just the design of the dwarves was usually why some people couldn't really connect with them. I played over 12 different dwarf characters myself from start to end! I will continue to root them on from afar, even if we don't get the chance to play as one again.
#170
Posté 24 janvier 2011 - 09:34
As far as 'big brother' is concerned, it's highly paranoid. EA may have your email address, your name, your billing address, your credit card information... but knowing that you as an anonymous bullet point on a chart have a crush on Alistair is 'a step too far'?
You don't slink through the aisles in a grocery store cloaking your movements in the shadows so they can't see you pick Pepsi instead of Coke on their cameras, and have a neutral liaison purchase it with cash so no shady third party is privy to some practically irrelevant fact that you've somehow convinced yourself is 'private'.
Modifié par pitchblaq, 24 janvier 2011 - 09:36 .
#171
Posté 24 janvier 2011 - 09:37
agrocato wrote...
AlanC9 wrote...
Huh? It concerns them, just as it concerns everyone reading this thread. If you weren't interested in the data, why did you look at the thread?
Oh, I am interested. I just don't like the way this data is collected. Especially, I don't like that in default setting data is transmitted even if your are not logged onto Bioware's servers. Switch the default setting to no transmission and I stop complaining.
My beef with Bioware is smaller than it sounds from my ranting.
Sure. I just didn't think "none of your concern" was the right idiom there. They do have a legitimate interest in how their games are being played -- as opposed to, say, your RL behavior.
#172
Posté 24 janvier 2011 - 09:39
Melca36 wrote...
When I spend money on a game I finish it.
I finish games if they're good but not if they're bad. I've already wasted my money, I'm not going to waste my time.
#173
Posté 24 janvier 2011 - 09:46
#174
Posté 24 janvier 2011 - 09:47
Modifié par Jademoon121, 24 janvier 2011 - 09:47 .
#175
Posté 24 janvier 2011 - 09:48
agrocato wrote...
HTTP 404 wrote...
agrocato wrote...
In all
seriousness, I think you know yourself that the origin stories were
among the most emotional parts of the game. They were extremely well
written and engaging. And that is what makes me buy and play your games.
I agree with you. I thought the dwarven origin stories both commoner and
royalty were the best of the lot. But I stopped playing once I
got to Ostagar because I didnt like being a short squat guy for the
remainder of the game when there was little mention to your origin
throughout most of the game.
Hehe.I didn't admit to that part. But I did exactly the same thing. I am still wondering: Why have dwarfs to be so ugly in computer games?
haha thats rare, I made an assumption and was right for it.
I have nothing against their rough exteriors, its the height, I can't get past it for the life of me. I feel more immersed into a game with a character who is tall maybe its because Im 6'3"
I still think the dwarven origins story in particular the Royalty origin is pretty good but why should I play past that origin?





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