Percentage That Played Non-Humans In DAO?
#201
Posté 25 janvier 2011 - 01:47
#202
Posté 25 janvier 2011 - 01:50
Dayshadow wrote...
REALLY???
REALLY????
Why wouldn't a person even so much as play the origins? I can see a person not playing the whole game through as a dwarf or elf but why would you not even play the beginning?
REALLY???
That's like paying for cable, but only watching Supernatural. It boogles my mind. That like... wasteful!! The sheer waste. And these people complain about paying $60 when they are perfectly fine not getting their money's worth for $50?
MIND BOOGLING!!!
I played the game as a human warrior. Once. That was 75 hours for me.
I just played through the mage origin earlier this month after owning the game for over a year. I am in Ostigar right now and will probably not continue I played through the dalish origin a few months ago. I've started the city elf origin three times but only gotten as far as my Soran (sp?) giving me a blade. I've never touched the dwarven origins.
I've already gotten my DA:Origins experience and am not sure why it's so mind-boggling to you that I haven't gone through all the origins.
#203
Posté 25 janvier 2011 - 02:07
Maria Caliban wrote...
Dayshadow wrote...
REALLY???
REALLY????
Why wouldn't a person even so much as play the origins? I can see a person not playing the whole game through as a dwarf or elf but why would you not even play the beginning?
REALLY???
That's like paying for cable, but only watching Supernatural. It boogles my mind. That like... wasteful!! The sheer waste. And these people complain about paying $60 when they are perfectly fine not getting their money's worth for $50?
MIND BOOGLING!!!
I played the game as a human warrior. Once. That was 75 hours for me.
I just played through the mage origin earlier this month after owning the game for over a year. I am in Ostigar right now and will probably not continue I played through the dalish origin a few months ago. I've started the city elf origin three times but only gotten as far as my Soran (sp?) giving me a blade. I've never touched the dwarven origins.
I've already gotten my DA:Origins experience and am not sure why it's so mind-boggling to you that I haven't gone through all the origins.
Because an origin is only like half an hour to an hour, and it gives you more insight in the different cultures. Sure you can read everything up somewhere in codex or wikipedia, but why not just play it, doesn't take long for the origin alone. I mean you may have a good reason, but I for example don't like playing dwarf. I still played both origins and the noble even half-through the game. Ok playing half-through is probably a waste of time, but ... only the origins surely isn't.
#204
Posté 25 janvier 2011 - 02:10
My decision to play a dwarf was certainly influenced by a fantasy novel series that has dwarfs as main characters.
#205
Posté 25 janvier 2011 - 02:10
#206
Posté 25 janvier 2011 - 02:11
YA, RLY.Dayshadow wrote...
REALLY???
REALLY????
Why wouldn't a person even so much as play the origins? I can see a person not playing the whole game through as a dwarf or elf but why would you not even play the beginning?
REALLY???
Personally i don't like the idea of playing "just the origin" and then leaving a character to rot, but i'm also not very keen on revising "story" created by completing a playthrough. So there's parts of the game that remain unknown to me and i don't feel like i have to know them -- just being aware there actually are alternatives i haven't explored is enough to enhance overall experience.
#207
Posté 25 janvier 2011 - 02:15
#208
Posté 25 janvier 2011 - 02:27
So I guess I fall right outside the predicted demographic.
#209
Posté 25 janvier 2011 - 02:36
David Gaider wrote...
As I already said, the data is collected from all playthroughs-- completed or not. We can tell how many unique accounts played the game, didn't finish, started several times, finished several times, etc. The parsing on the telemetry is pretty sophisticated, as I understand it, it just needs for us to ask the right questions.
And this Datamining is the bane of the modern industry. Instead of making the best possible quality of Product, the Data is used to analyze what the majority does and thus does produce a game that is shortcomming for a minority of people. Said minority will probably not pick up the next game in the series and continued Datamining will mean design decisions will future focus on that new mass, cutting more edges and corners until the Thing is so steamlined that the imperfections which allowed everyone to find a truely remarkable experiance have only an hallow and superficial gaming experiance with a medicore game and probably graphics to make it up.
I for one am less then thrilled about the new design decisions of DA2 gameplay, which surely were made based on this Datamining. And i do expect DA2 to fall Short behind DA:O, just like Masseffect 2 came up way short for the same streamlining behind Masseffect 1.
I seriously would love the industry to go back to their old ways. They might not have been that much better, but at least from my perception of things, my gaming experiances have been a lot more rewarding as most of the new mainstreamlined games that hit the markets.
And i personally can't imagine a Baldur's Gate Like Game in nowdays.. its intense depth and Story made it a game i never truely finished, but i still pick it up at times and play it, because its always kind of different and even if i might never feel compelled to put in the weeks of gaming time to finish the game... i really love that you can play that much and that the story doesn't give out.
As opposed to modern games who were datamined and design decisions being made that the game could have easily be 10 hours shorter on Story and Gameplay, because the majority of people only played 20 instead of 30 hours.
Or to cut out skilloptions and even whole playstyles because only 5% used them. 5% of a Million are still a lot of people.
And in my opinion DA:O wouldn't have been the game it was if it had someone Datamining beforehand and mainstreamlining the whole thing.
#210
Posté 25 janvier 2011 - 02:38
#211
Posté 25 janvier 2011 - 03:05
AlexXIV wrote...
Because an origin is only like half an hour to an hour, and it gives you more insight in the different cultures. Sure you can read everything up somewhere in codex or wikipedia, but why not just play it, doesn't take long for the origin alone. I mean you may have a good reason, but I for example don't like playing dwarf. I still played both origins and the noble even half-through the game. Ok playing half-through is probably a waste of time, but ... only the origins surely isn't.
I'm an admin at the wiki, so it's not like the origin story will give me new information about the dwarven culture.
Moreover, if I am not interested in something, I'm not going to play through it for a half hour.
#212
Posté 25 janvier 2011 - 03:10
Such as? If you mean only being able to play as human you'd be wrong there are clearly other factors at play.Kajan451 wrote...
I for one am less then thrilled about the new design decisions of DA2 gameplay, which surely were made based on this Datamining.
#213
Posté 25 janvier 2011 - 03:18
Modifié par Avilia, 25 janvier 2011 - 03:18 .
#214
Posté 25 janvier 2011 - 03:30
#215
Posté 25 janvier 2011 - 03:33
Plus statistics don't tell the whole story. They're good for a guide and general trending, but (esp. as some people have mentioned here), they don't give a complete insight into the player. Just because someone may have done the Human Noble the most times doesn't mean they didn't like the City Elf or Dwarf Commoner a whole lot better (like me, in fact I didn't even plan on playing Human Noble that much but was just experimenting and needed a male and female). So I'm sure they're using all this as indicators, but not as the sole factor in making their decisions. After all, I'm sure at least a few things have been added to the game to appease the vocal minority. (Can't wait to see the deranged mage pining away for his Desire Spirit.)
Modifié par Shiratori, 25 janvier 2011 - 03:37 .
#216
Posté 25 janvier 2011 - 03:42
Of course it doesn't show our degree of appreciation for our different playthroughs, but it does mean something when 95% of players don't even try an origin...
#217
Posté 25 janvier 2011 - 03:45
#218
Posté 25 janvier 2011 - 03:53
Xayasha wrote...
Of course it doesn't show our degree of appreciation for our different playthroughs, but it does mean something when 95% of players don't even try an origin...
I said this in an interview recently, but I think there's some appreciation among RPG players for knowing that a path exists-- whether or not they actually chose to take it. You do have to couple that with the knowledge of just how many people are actually making those choices, as well, but that's just one piece of the puzzle. So long as we're not making our decisions based solely on numbers, it's not a bad thing-- and we haven't, just to be clear. As someone else pointed out above, there are numerous factors that go into any major design decision, and info like that acquired from telemetry should be used as support only.
#219
Posté 25 janvier 2011 - 03:54
David Gaider wrote...
Xayasha wrote...
Of course it doesn't show our degree of appreciation for our different playthroughs, but it does mean something when 95% of players don't even try an origin...
I said this in an interview recently, but I think there's some appreciation among RPG players for knowing that a path exists-- whether or not they actually chose to take it. You do have to couple that with the knowledge of just how many people are actually making those choices, as well, but that's just one piece of the puzzle. So long as we're not making our decisions based solely on numbers, it's not a bad thing-- and we haven't, just to be clear. As someone else pointed out above, there are numerous factors that go into any major design decision, and info like that acquired from telemetry should be used as support only.
This is why I'm SO glad David works as hard as he does for Bioware.
Bow down to the glasses, ladies and gentleman. That's an order.
By the way, that means you only heed it if you are an Indian and if you want to.
Damn it.
Modifié par LPPrince, 25 janvier 2011 - 03:56 .
#220
Posté 25 janvier 2011 - 03:56
Dayshadow wrote...
David Gaider wrote...
errant_knight wrote...
So, does this data come from people logging in when they play? If so, I think your data may be wildly flawed. I don't log in when I play, and if that's how the data is gathered, I'm probably in these statistics as someone who didn't finish even once, when I've actually finished about nine times.
Not everyone is included in the aggregate totals from telemetry-- there are going to be people like yourself who aren't logged in, for instance, or people who opt out entirely (which is an option). As with any statistical collection of data, there's a margin for error that's going to be based on the sample size... and in this case it's pretty large. I don't think we're too worried about it not being representative.
REALLY???
REALLY????
Why wouldn't a person even so much as play the origins? I can see a person not playing the whole game through as a dwarf or elf but why would you not even play the beginning?
REALLY???
That's like paying for cable, but only watching Supernatural. It boogles my mind. That like... wasteful!! The sheer waste. And these people complain about paying $60 when they are perfectly fine not getting their money's worth for $50?
MIND BOOGLING!!!
Dean: b*tch
Sam: jerk
#221
Posté 25 janvier 2011 - 03:59
crimzontearz wrote...
Dean: b*tch
Sam: jerk
Castiel: How you two get anything accomplished is beyond me.
#222
Posté 25 janvier 2011 - 04:00
David Gaider wrote...
crimzontearz wrote...
Dean: b*tch
Sam: jerk
Castiel: How you two get anything accomplished is beyond me.
Robo-Sam (soul-less sam): I don't sleep!
#223
Posté 25 janvier 2011 - 04:08
David Gaider wrote...
Xayasha wrote...
Of course it doesn't show our degree of appreciation for our different playthroughs, but it does mean something when 95% of players don't even try an origin...
I said this in an interview recently, but I think there's some appreciation among RPG players for knowing that a path exists-- whether or not they actually chose to take it. You do have to couple that with the knowledge of just how many people are actually making those choices, as well, but that's just one piece of the puzzle. So long as we're not making our decisions based solely on numbers, it's not a bad thing-- and we haven't, just to be clear. As someone else pointed out above, there are numerous factors that go into any major design decision, and info like that acquired from telemetry should be used as support only.
I do appreciate that there are many paths to choose from, like most players, and I'm glad you don't just look at numbers to make your decisions. But if I try to put myself in the shoes of a company who has to make profit/be successful and whatnot, I'd take such a strong statistic (5-95%) strongly into account; you don't want to spend too much of your budget on a feature most people won't get to enjoy, right?
#224
Posté 25 janvier 2011 - 04:57
Kajan451 wrote...
I for one am less then thrilled about the new design decisions of DA2 gameplay, which surely were made based on this Datamining. And i do expect DA2 to fall Short behind DA:O, just like Masseffect 2 came up way short for the same streamlining behind Masseffect 1.
I hope every future Bio game fails as badly as ME2 did.
Not trying to restart that war here -- when I want some of that action I just hop over to the ME board. Just pointing out that your personal tastes are not universal truths.
#225
Posté 25 janvier 2011 - 05:06
This thread's information is a potential storm cloud to me, looming over future Bioware releases. Not enough people with an interest in roleplay seemed to of played this RPG and the cold statistics seem to have a significant hand in determining the future of the franchise.
I hope future releases won't have the PC locked in a solely human perspective. If I buy DA 2 at some point, I can't imagine playing it very much for quite a few reasons now, and this is certainly one of them.





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