Rogues & 2H Weapons Question
#1
Posté 24 janvier 2011 - 04:12
My Question is, can you still use rogue attacks, Heartseeker or Armor piercing one(can't recall it's name atm)
Thanks for responses.
JJ
#2
Posté 24 janvier 2011 - 05:14
JJ
#3
Posté 24 janvier 2011 - 05:49
#4
Posté 24 janvier 2011 - 06:15
Modifié par chrisnabal, 24 janvier 2011 - 06:18 .
#5
Posté 29 janvier 2011 - 11:55
With a Mage you can have two handed weapons but it does not really work because they keep having to put their sword, axe or maul away to cast some spells.
You are better sticking with duel wielding with rogues.
Modifié par Dhraiauvessillus, 29 janvier 2011 - 11:59 .
#6
Posté 30 janvier 2011 - 05:51
Yes. You can. But the problem with 2-h rogues (3 problems, actually) is that:JJDrakken wrote...
Obviously if you have high enough strength, anyone can wield a 2H Weapon(or if your arcane warrior, Spellpower)
My Question is, can you still use rogue attacks, Heartseeker or Armor piercing one(can't recall it's name atm)
Thanks for responses.
JJ
1) class-defining Rogue abilities such as backstabbing are done via auto-attacks. But anyone familiar with 2-handers knows that sending your 2-hander out to auto-attack is a very sub-optimal thing to do. 2-handers shine when you spam 2-h talents - which you can't backstab with.
2) Rogue talents require putting points into things like Dexterity. And sometimes you have to put A LOT of points into Dexterity ( Weakpoints requires 46 Dex. Flicker requires 52 dex!) If you're doing the math, that's tons of points that won't be going into Strength, which is what makes 2-handers good.
3) Redundancy. Rogues are great because of their ability to backstab, while 2-handers are great because of their ability to generate criticals on command (Mighty Blow, Critical Strike, Sweeping Strike) But what is a Backstab? It's a critical hit. Why do you need 2 of the same thing, when you could, instead, make your 2-hander a warrior and reap the benefits of all the Awesome Warrior Talents, for example? Or make your rogue a dual-wielder and benefit from really *fast* backstabs?
In short, This build suffers from what we in the business call a 'lack of Synergy'.
Modifié par Yrkoon, 30 janvier 2011 - 06:36 .
#7
Posté 30 janvier 2011 - 06:25
Strength isn't that bad an issue. All you really need is enough to meet item requirements. If you have lethality you can substitute cunning for damage.
#8
Posté 31 janvier 2011 - 02:46
#9
Posté 31 janvier 2011 - 03:30
shatteredstar56 wrote...
I'm kind of confused by the question, but you can't use a Two Handed weapon and use any talents that need Dual Weapons. I think you can use sustained talents, without the weapons your character is based on, as long as you meet requirements (example would be that Leliana uses her Bard talents while handling a sword and shield.)
Correct; no weapon talent usage is available. However, some have found that the Rogue skills, backstabs, and auto-attacks are enough.
#10
Posté 01 février 2011 - 10:11
#11
Posté 01 février 2011 - 10:57
Bahlgan wrote...
Just gonna be short on this one. Never thought it orthodox for a rogue to use two handed weapons ever...... Unless they were either katanas or war staves... Alas they do not exist in Ferelden.
I understand, except I enjoy playing an unorthodox Rogue myself using high STR to wear heavy or massive armor. While it is the slow auto-attack routines that have kept me from using a 2H weapon thus far, perhaps I should give it a test to see what my usual build can do with a greatsword or axe (still not fond of the mauls).
I guess I just do not simply desire to play the same high DEX and/or Cunning, light armored Rogue as everyone else.
#12
Posté 01 février 2011 - 11:37
Some time I'll give that a try... but for now I have at least 5 playthroughs planned, so this could take a while
#13
Posté 01 février 2011 - 12:13
As Yrkoon indicates, the main problems are slow auto-attack speed, 2H weapons gain reduced benefits from DEX, and no weapon talents.
Weapon speed might be less of a problem with Swift Salve, Haste, and like temp fixes. But for me, this is the key issue.
I am already used to higher STR Rogues, so no surprises there.
Talent loss means I need to explore remaining Rogue Talents to see what will improve 2H usage. My guess is that both Assassin and Duelist specs will helpful, as well as investing more in the non-weapon Talents (already mourning the loss of Momentum).
Helpful tips and suggestions are welcome!
#14
Posté 01 février 2011 - 12:35
Of course cheating stays cheating, but when there is no mod to give a rogue two hand talents...
#15
Posté 01 février 2011 - 12:58
If you don't play solo and have the right tactics the game IS easy most of the time. Even on nightmare. Having a super heavy hitter that benefits from both, rogue and warrior talents would just be too much in my eyes.
BTT: I can only think of picking all the rogue talents and beeing assassin/duellist. Attacking in stealth and backstab as often as possible. And beeing supported by eg. two mages to buff the PC.
#16
Posté 01 février 2011 - 01:08
#17
Posté 01 février 2011 - 03:12
I was planning on making a rediculous backstabber bonus rogue in Awakening with Vigilance and 200% backstab damage cap, with 150% Player backstab damage cap. The only problem with the build is that I cant decidehow much cun to get. It will be 48 str for vigilance, but i dont need to put that many points in (10 from Legion Scout spec, gear etc), 52 Dex, and then I dont know whether or not to pump str or get Cun up for more backstab damage. Its only for fun when using Flicker really, will (read:should) give amazing damage though. Any suggestions? Sorry for the derail btw, but its kinda relevant
#18
Posté 01 février 2011 - 03:21
#19
Posté 01 février 2011 - 05:36
Elhanan wrote...
Bahlgan wrote...
Just gonna be short on this one. Never thought it orthodox for a rogue to use two handed weapons ever...... Unless they were either katanas or war staves... Alas they do not exist in Ferelden.
I understand, except I enjoy playing an unorthodox Rogue myself using high STR to wear heavy or massive armor. While it is the slow auto-attack routines that have kept me from using a 2H weapon thus far, perhaps I should give it a test to see what my usual build can do with a greatsword or axe (still not fond of the mauls).
I guess I just do not simply desire to play the same high DEX and/or Cunning, light armored Rogue as everyone else.
Armor is different however, for it has been sanctioned by Bioware in the means of the Legionnaire Scout class. Of course high strength to wield heavy or massive armor doesn't stop a rogue from donning a two hander either. Suppose there is no impractical use of the style after all really, save that Only rogue skills are available with them. Won't deny using Heartseeker sounds extreme, but it just doesn't fit the Rogue archetype - Rogues are meant to be fast, and wielding something like this to me turns him into a warrior.
Yes we *already* know what the best build for rogues is, and of course its not using a two-hander. You dont seem to understand that a) people like a challenge in their games, because
they think the game is too easy, or after a playthrough of all races you need to mix it up or the game becomes stale.
I respect your taste in something new, but that's all it is- a crave for a different build; I would not be under the impression that the first reason you listed has much to do with their interests.
Modifié par Bahlgan, 01 février 2011 - 05:38 .
#20
Posté 01 février 2011 - 09:34
@Elhanan; kinda, but Dex doesnt help with two hander damage, and as im going for max backstab damage should i get Str to about 42>? (or whatever it is to wield Vigilance) and Dex to about 60/70 then pump Cun? or 30 Cun, More str and 60/70 Dex?
#21
Posté 01 février 2011 - 09:59
Max Backstab Damage? Obviously yes. You'll want to pump Strength as high as possible (or Cunning if you're going to rely on lethality), And you'll probably want to forget about Dexterity outright. two-handers don't benefit from dex beyond defense. And Dex points past the minimum needed for talents contribues exactly nothing to their backstab damage.TheBigMatt90 wrote...
Thats all well and good, as everyone has their own opinion, but that is all you can add to my entire post?
@Elhanan; kinda, but Dex doesnt help with two hander damage, and as im going for max backstab damage should i get Str to about 42>? (or whatever it is to wield Vigilance) and Dex to about 60/70 then pump Cun? or 30 Cun, More str and 60/70 Dex?
See, this is where the discussion eventually forks to: "should I try to make my character well rounded? [Elhanan's Build] or should I focus on one thing [backstab damage]? The answer will always be: to each his own. But just a note: 'well rounded' rules out 'Max backstab damage' and vice versa. you can't have both. There ain't enough points in the game for both.
I've done one Rogue 2-hander playthough. I buit him almost exactly how I build a typical 2-hander warrior. Strength all the way, with just enough dex to get the rogue talents I needed to help in my backstabs. Then I got Vigillence and filled it with 3 intensifying runes. I think with gear and all, my +backstab/critical damage was +140% or some such. And my backstabs were doing 200-300 damage or more.
Modifié par Yrkoon, 01 février 2011 - 10:06 .
#22
Posté 01 février 2011 - 11:00
TheBigMatt90 wrote...
Thats all well and good, as everyone has their own opinion, but that is all you can add to my entire post?
?
Most of your post is feasible as far as I am concerned. If there was perhaps one more thing I would have to ask it would be: How in the world do you backstab with a two hander in the same manner as with a dagger? Does the backstab not discriminate weapon styles as far as the programming is concerned? If it does discriminate, I see no point to equip the two hander due to eliminating flank advantages as a rogue.
#23
Posté 01 février 2011 - 11:07
Well, first you stealth up behind the mark in your massive armor, clankity-clank, and then you, um...Bahlgan wrote...
How in the world do you backstab with a two hander
#24
Posté 01 février 2011 - 11:15
DWSmiley wrote...
Well, first you stealth up behind the mark in your massive armor, clankity-clank, and then you, um...Bahlgan wrote...
How in the world do you backstab with a two hander
I appreciate the emoticon by the way, but you know what I am talking about. The practical backstab is done with a one handed weapon. Unless the programming actually allows two handed weapons to backstab. If that's the case, then I am quite shocked... But whatever, more power to the two-handed rogues.
#25
Posté 01 février 2011 - 11:30
Modifié par Yrkoon, 01 février 2011 - 11:32 .





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