I want to create a level, place the stage to a conversation, and have the camera look at the person who is speaking.
I build most of this using the wiki, but when I test the conversation it doesn't show the person I pointed the camera at but instead it show a broken screen, as if under the actual level. No characters nothing but the background tree and the world box and black at the bottom. This forum doesn allow images to be placed so I cant show you how it looks, but my question is how do I get the camera to show what I did in the 'stage' palette?
I think I might be missing some command of telling the game to show what the camera sees, but I don't know for sure.
I went through the wiki and can't seem to find anything to help this problem.
Stage and Camera Problem.
Débuté par
bebe86
, nov. 13 2009 11:12
#1
Posté 13 novembre 2009 - 11:12
#2
Posté 13 novembre 2009 - 11:50
You maybe didn't set the Default Camera for each Place object.
If you did maybe the Root of the conversation needs the stage applied to it.
Check this video out -
If you did maybe the Root of the conversation needs the stage applied to it.
Check this video out -
Modifié par st4rdog, 13 novembre 2009 - 11:50 .
#3
Posté 14 novembre 2009 - 02:47
st4rdog wrote...
You maybe didn't set the Default Camera for each Place object.
If you did maybe the Root of the conversation needs the stage applied to it.
Check this video out -
Yup, it was the Default Camera. I missed it. I started to play around, literally, with every option in the toolset and I found it.





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