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Theory on DLC vs Expansion


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#1
Lord Clocks

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[Note that this is NOT discussing 'premiums' which are channel based marketing exclusives.]

Start here:
http://images1.wikia...0/ThedasMap.jpg

Notice that Ferelden is this relatively small area in the bottom right.

My theory?

DLC for intra-country content.  Quests.  Gear.  New side missions.  New places to explore.
Maybe new specializations.

Expansions/Releases for new countries / story arcs.  Races.  Entire classes.

There have been a few thread-mentions on people concerned about DLC for Dragon Age. 

1) They have a dedicated team for it this time around.  Thier job is to make sure it is solid, production-quality-level content.

2) There is a lot more area and story here exposed that is not exploited in this title.  There is plenty of room to add to the game over the coming months.

3) We will have a chance to look at the quality of DLC right out of the gate with the warden's keep.  Judge for yourself.

#2
SheffSteel

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Interesting post.



I am not sure that there are going to be "expansions" as distinct from DLC. I think everything is going to be DLC, at least initially. I wouldn't be at all surprised if multiple DLC packs were later bundled together and sold at retail, nor if Game of the Year editions included DLC.



Also, I am not sure that there will be new classes. New subclasses (what's the term now? Not prestige classes) will probably be added but I don't want to see all the D&D stereotypes making an appearance.

#3
Seagloom

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SheffSteel wrote...

Also, I am not sure that there will be new classes. New subclasses (what's the term now? Not prestige classes) will probably be added but I don't want to see all the D&D stereotypes making an appearance.


Specializations.

As far as DLC/Expansions are concerned, I expect their plans to be on a smaller scale than that. Thedas is a large, carefully constructed world that has many areas worth exploring outside Ferelden as your map link shows. But I think these locations will be featured in subsequent games rather than expansions. BioWare's writers seeded each area with its own troubles and intrigues, and running through them all in DLC or an add-on would take the bite out of any future sequels or spin offs.

It's possible we may interact with individuals from foreign lands, learn of those places through tales, and maybe visit an area or two outside Ferelden, but I would be surprised if DLC or expansions plumbed the depths of these other locales in great detail. That is my opinion anyway. Time will tell.

Modifié par Seagloom, 27 octobre 2009 - 02:31 .


#4
IAmTheRad

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They have said Dragon Age Origins is the first game in a series they want to cover.

I see sequels coming instead of expansions.

#5
Varenus Luckmann

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IAmTheRad wrote...

They have said Dragon Age Origins is the first game in a series they want to cover.
I see sequels coming instead of expansions.

Unfortunately, if you ask me.

#6
Lord Clocks

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if they create Dragon Age: Origins, and then they go back and release Dragon Age: Retribution or something, but the engine is the same, 90% of the mechanics are the same, and its basically just a new world map with quests, gear, mobs, etc, and accepts your characters from origins....



Is that an expansion or a sequel/release?

#7
Herr Uhl

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Lord Clocks wrote...

if they create Dragon Age: Origins, and then they go back and release Dragon Age: Retribution or something, but the engine is the same, 90% of the mechanics are the same, and its basically just a new world map with quests, gear, mobs, etc, and accepts your characters from origins....

Is that an expansion or a sequel/release?


Expansion. Yes, I see the resemblance to ME2.

#8
SheffSteel

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I suspect that future games will be substantially different. Left4Dead2 left a sour taste in many mouths. There's really no need for Bioware to go to the trouble of cutting off all the prior customers when they can still generate revenue from DLC.



A truly ambitious long-term scheme would see their content creators producing source material (maps, characters, spells, animations, etc) that can be loaded and run in a single-player engine, a four-player co-op engine, and potentially an MMO engine years down the line. Code just provides a different view of the data, after all.

#9
Seagloom

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It's a sequel in my eyes. A direct sequel in that case, but a sequel nonetheless. It would still be a complete and separate game from the original, regardless of returning party members or protagonists. Most RPG sequels start fresh in a new place and time and keep little else but a name and universe in common with their predecessor, but several direct sequels do exist.



In fact, the Baldur's Gate series was just that, right down to importing your old characters from the first game.

#10
FKSSR

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I agree that we are unlikely to see non-DLC expansions until a proper sequel. That being said, I hope they keep some substantial DLC coming every 6 months or so (i.e. that gives 10-15 hours more gameplay at least).



I'm also hoping ME2 has a lot of DLC to keep expanding that world!

#11
Maria Caliban

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IAmTheRad wrote...

They have said Dragon Age Origins is the first game in a series they want to cover.
I see sequels coming instead of expansions.


We know expansions are in the work, but I suspect we'll see both if DA:O takes off.

#12
bigdaddy469

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If DA:O takes off like NWN, this is what bioware actually hopes for it seems, we will more likely see expansions. I mean currently the DLC's are made with the toolset, and the DLC's are promoting the toolset. I do hope that they will have contests and such like they have in the past. Unlike Forgotten Realms though there is more opportunities for the players to use the toolset to help add to the mythos. Hopefully everyone sees this opportunity and try to make well designed modules that will help expand this universe. Plus sequels are very costly, releasing expansions via the DLC system is much more profitable.

#13
Phaze91

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Hmmm well im on the 360 but didnt Command and Conquer for 360 have an expansion. Meaning that EA could do and expansion for consoles and PC

#14
Mordaedil

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Good guess. It's about what I was thinking too, since they can now actually go beyond "the Sword Coast" and explore the entire Thedas.

#15
bigdaddy469

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I am just looking at the most profitable way, as well as the direction bioware is publicly trying to push this game. dont believe me? google Dragon Age:Origins Toolset Video. Plus it is much more profitable to have three games maybe four and two or three expansions for each (There were four blights, this game records the fifth. This is taken from the ingame codex. According to the DA:O lore the Archdemons are Gods that were cast out from the maker. Each Blight happening around 100 years after the last one. This gives Bioware a lot of room for sequels. It is actually more realistic that expansions will be released. Each expansion giving more tilesets (like before) and Engine fixes not available through patching. With the toolset Bioware is giving the players artistic license to actually expand Thedas. I am sure if they like what we create through the toolset it will be made "canon". Of course these are just my educated guesses based on things said about this game during interviews, as well as what the company has done in the past.

@Phaze
The 360 version will probably have the expansions, but the trends and public announcements made by Microsoft. These things tell me they will not allow player-created content to be used or created on thier system. Of course it is a possibility that you will be able to play player-made content. I am unsure as I never played the console versions. In the PC version there is an option for other campaigns (also a good indicator that depending on how well this game actually does both player based content and sales there probably will be expansions before DA2,)  It is possible that Microsoft will allow some player made content, but I really wouldn't hold my breath for it. The PS3 I have hopes for in the realm of player made content. Since I believe there are mods for the PS3 version of Unreal Tornament 3.. 

Modifié par bigdaddy469, 01 décembre 2009 - 02:26 .


#16
Sartemis

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So is there any other ways to use the DLC other than paying for it I saw there was a redeamable coupon in my game but other than that I have only found where you actually pay for this content or can it be unlocked as you progress in the game?

#17
bigdaddy469

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Currently for the 360 the only way is to pay for it. It sucks but its not Bioware's fault. Microsoft has a strict no player made modification to the system and software. The current DLC stuff is made by bioware. There are projects by players currently available, but so far you can only do that with the PC.

Modifié par bigdaddy469, 01 décembre 2009 - 02:30 .


#18
Dom_

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As long as they provide lengthy DLC content, then I'll buy it, I live in Australia and it feels like sh*t when I have to pay $100 for the game which has lasted me well over 60+ hours but the DLC, worth $15 lasts 40mins... I'm not paying for that.

#19
bigdaddy469

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I agree with you, I haven't actually played any of the DLC content but its made to enhance the game. I would actually guess that there will be DLC's that were originally made by players, the company liked it so then it moves to the DLC. This would make it fair for the 360 users. Of course microsoft could suprise everyone and allow an xbox toolset that will allow for player made content to enhance the 360 version, but I doubt that will happen in the near future.

#20
Raxtoren

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Your telling me the only places worth visiting in Ferelden is the places taken place in DAO?

If so Ferelden as a country sucks, Denerim and RedCliffe, thats it?

wow, what a crap place.

#21
Wolfshayde1

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Raxtoren wrote...

Your telling me the only places worth visiting in Ferelden is the places taken place in DAO?
If so Ferelden as a country sucks, Denerim and RedCliffe, thats it?
wow, what a crap place.



if that was all Ferelden had, you might be right......However there is alot more to Fereldan than that...

Ostagar
Lothering
Honnleath
Wardens Keep
Korcari Wilds
Orzammar
Brecilian Forest
Haven and the Temple
The Mages Circle
there is a refered to Fortress/ Mages Prison at the other end of the Imperial Highway that is mentioned but I forgot its name
Highever where the Noble Human originates from is reference numerous time in game, and is mentioned endgame for a new keep for the Wardens

and thats all with without additional content being added.....perhaps one might consider opening a certain imagination

#22
Guest_Bio-Boy 3000_*

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I would figure it would be more of an sequel to see anything progressive different, than the expansion that would be forthcoming.

#23
Kortenx12

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wait so im confused will DA:O have expnasions and dlc?

kinda how like in oblivion (using as an example) had the dlc knights of the nine that was more of a dlc cause it didnt add any new areas, but the dlc after it the shivering isles would be more of an expansion cause it added a new place?

Modifié par Kortenx12, 03 décembre 2009 - 12:58 .


#24
Guest_Bio-Boy 3000_*

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It was stated a month or so ago that DA:O would have both expansion(s) and DLC.

#25
WillyPete2171

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Wolfshayde1 wrote...

Raxtoren wrote...

Your telling me the only places worth visiting in Ferelden is the places taken place in DAO?
If so Ferelden as a country sucks, Denerim and RedCliffe, thats it?
wow, what a crap place.



if that was all Ferelden had, you might be right......However there is alot more to Fereldan than that...

Ostagar
Lothering
Honnleath
Wardens Keep
Korcari Wilds
Orzammar
Brecilian Forest
Haven and the Temple
The Mages Circle
there is a refered to Fortress/ Mages Prison at the other end of the Imperial Highway that is mentioned but I forgot its name
Highever where the Noble Human originates from is reference numerous time in game, and is mentioned endgame for a new keep for the Wardens

and thats all with without additional content being added.....perhaps one might consider opening a certain imagination



One city/town you forgot to mention is Gwaren.  In the first book, Gwaren is where things sarted to look good for the rebels.  Im surprised that its not in the game.