Upcoming builds are going to be:
Support Caster
Tank
Melee DPS
Controller
... and many more to come!
PS. Any suggestions or advice will be taken into consideration and credit will be given to those deserving.
Mage Builds
Pure Caster:
This is the quintessential mage. The mage you always hear about in stories, and see fighting alongside warriors and rogues in small parties of adventurers. This mage specializes in the use of Primal and Spirit magic, though sometimes borrows from the other schools of magic for a spell or two. Remember, the focus is killing your enemy outright, not hindering them, or helping your party.
Attributes
There are two things a Pure Caster needs, spellpower and a large mana pool.
Str Base
Dex Base
Will 25-30
Mag Maximum
Cun Base
Con Base
Specializations
A pure caster can be a(n):
- Shapeshifter, for more survivability
- Spirit Healer, for some extra party support
- Arcane Warrior, for even more survivability by wearing armor, if their mana pool is high enough
- Blood Mage, for more raw power
The Pure Caster wants spells that deal plenty of damage, and just a few spells that heal/support. At first, go straight for the Cold and Electrical lines, as Cold has some utility along with it's damage, and Electrical has some amazing power. Next, go for the Telekinesis line, or you may even want to get Spell Might, as it opens up storm of the century. At level 13, start with your specializations, as they will come in handy later in the game, as the enemies get craftier. This is just a guideline, however, and you may choose to take other spells in the Primal school, and maybe complete the Arcane line. Spells in other schools you may want include: Drain Life, Vulnerability Hex, Weakness, Paralyze, Heal, Spell Wisp or Glyph of Paralysis.
Support Caster:
The support caster is the Healer, the Buffer, and the all around good-guy in the party. A good Support Caster stays away from the fighting, and only uses his most powerful spells as a last resort, conserving mana, while keeping a close eye on the battlefield. It truly requires a lot of self control to achieve the master status of a Support Caster.
Attributes
The support caster benefits from being hit less by archers and warriors who make it bast the front lines, and of course, magic is a must.
Str Base
Dex 20-25
Will Base
Mag Maximum
Cun Base
Con Base
Specializations
A pure caster can be a(n):
- Shapeshifter, so they can both survive attacks, and flee from them as a swarm
- Spirit Healer, so they may have access to the most powerful support spells
- Arcane Warrior, for even more survivability by wearing armor, at the cost of spellcasting (not ideal for a regular support caster)
- Blood Mage, for an alternate mana pool, for the support caster who thinks they can do it all
A support caster will want the glyph, healing and enhancement lines first and foremost, but they will also need some basic DPS and utility, I suggest the cold line, and the hex line as well. Other choices are the telekinesis line, and, of course, the arcane line. Really, to a good support caster, you do need at least the healing and enhancement lines.
Modifié par Ser Kory, 28 janvier 2011 - 03:36 .





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