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DRM discussion for Dragon Age II retail


663 réponses à ce sujet

#651
Neverwinter_Knight77

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Here's an idea.  Sell the boxed game in a store.  You know, a real store, that you walk into.  Let the customer buy it.  Customer uses the disc to install.  Customer uses the disc every time he or she plays the the game.  No logging in, no "phoning home", no telling the customer what he or she can or can't do.  Wow, that's a brand new idea, huh?

Seriously though, go back to this, please.

#652
MichaelRiling

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Wait...is this gonna effect PS3? Cause while I'm connected to the internet MOST the time, I don't want to be obligated to have internet access to play it.



I know this is PC, but will it be like this for PS3?

#653
Phoenixblight

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No Consoles are not effected by this because the console itself is a form of DRM.

#654
Sblade

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JamesX wrote...

I might be new to this DRM thing...

How can it be secureROM if it doesn't check DVDs?


Check their own web or visit ReclaimYourGame for more information

They both explain the Online Activation feature, which generally causes even more protests in gamers than the disk check

EDIT: Up to this day, I don´t know any more manufacturers of the Release Control technology, which is one of my questions addressed to the Bioware staff regarding DA2.

Modifié par Sblade, 23 février 2011 - 10:03 .


#655
KIrving

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It's looking even more like DA2 will ship with the same DRM as Dead Space 2. Also the Steam version of Dead Space 2 has additional DRM requirements(not just Steam specific).

The people advocating using Steam as an alternative obviously have no idea what a patchy internet connection is like or how expensive internet plans can be in some countries. Installing and playing the retail boxed version of The Orange box recently was an exercise in extreme frustration.



If the phone home part of the DA2 DRM fails on successive occasions what happens then?


#656
AlanC9

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Neverwinter_Knight77 wrote...

Here's an idea.  Sell the boxed game in a store.  You know, a real store, that you walk into.  Let the customer buy it.  Customer uses the disc to install.  Customer uses the disc every time he or she plays the the game.  No logging in, no "phoning home", no telling the customer what he or she can or can't do.  Wow, that's a brand new idea, huh?

Seriously though, go back to this, please.


Well, you are telling the customer what he can or can't do this way too. He has break out the disc every time he wants to play the game. I find this more annoying than having the game make a background check that I'm not even aware of.

#657
StingingVelvet

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My thoughts are the same as they were weeks ago, DRM is pointless and I am not sure why companies like harassing paying customers while pirates get DRM-free games but whatever, I am not going to worry about it.

The simple fact is that you will be able to play Dragon Age 2 in 20+ years even if Bioware or EA are dead. If they never patch out the DRM then someone else will, because the PC is an open platform. Just look at all the old games we can still play today because the community made sure we could. Can anyone really, honestly say that they worry Dragon Age 2 will be unplayable in the future because of DRM? I mean really?

Now those with poor or no internet connections, that is a separate matter. I feel for you guys, companies just write you off as a loss and that sucks.

Modifié par StingingVelvet, 23 février 2011 - 10:33 .


#658
Neverwinter_Knight77

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AlanC9 wrote...

Neverwinter_Knight77 wrote...

Here's an idea.  Sell the boxed game in a store.  You know, a real store, that you walk into.  Let the customer buy it.  Customer uses the disc to install.  Customer uses the disc every time he or she plays the the game.  No logging in, no "phoning home", no telling the customer what he or she can or can't do.  Wow, that's a brand new idea, huh?

Seriously though, go back to this, please.


Well, you are telling the customer what he can or can't do this way too. He has break out the disc every time he wants to play the game. I find this more annoying than having the game make a background check that I'm not even aware of.


How is it any different than putting in a game when you play on the consoles, or putting in a movie when you want to watch one?  Is it really so troublesome?  And besides, I'd rather use my discs for more than just installation.

Modifié par Neverwinter_Knight77, 23 février 2011 - 10:44 .


#659
Eurypterid

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AlanC9 wrote...


Well, you are telling the customer what he can or can't do this way too. He has break out the disc every time he wants to play the game. I find this more annoying than having the game make a background check that I'm not even aware of.


That analogy is so thin you can see through it. I think you know that though, don't you AlanC9? But just for the sake of discussion: with a disc check he's not limited in any way on how many computers he can install it on, whether or not he can play if he has no internet, nor is he required to create an account to play his game.

#660
Chaos-fusion

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Eurypterid wrote...

That analogy is so thin you can see through it. I think you know that though, don't you AlanC9? But just for the sake of discussion: with a disc check he's not limited in any way on how many computers he can install it on, whether or not he can play if he has no internet, nor is he required to create an account to play his game.

He also doesn't have to rely on their servers being available, or wonder when they'll be permanently shut down (which, I think with EA is about, 2 years? Less if it doesn't sell well).

If it allowed the option of phone-home periodically or just a disk check, I'd be alot less bothered by this.

KIrving wrote...

Also the Steam version of Dead
Space 2 has additional DRM requirements(not just Steam specific).

This is exactly why I've not just gone for the steam version already. I haven't had an issue with steam yet, so I am willing to use that instead, but not until there is alot better clarification on exactly what's going on wth this. Not the patchy, everyone-says-different-things rubbish it is at the minute.

#661
AlanC9

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Eurypterid wrote...

AlanC9 wrote...


Well, you are telling the customer what he can or can't do this way too. He has break out the disc every time he wants to play the game. I find this more annoying than having the game make a background check that I'm not even aware of.


That analogy is so thin you can see through it. I think you know that though, don't you AlanC9? But just for the sake of discussion: with a disc check he's not limited in any way on how many computers he can install it on, whether or not he can play if he has no internet, nor is he required to create an account to play his game.


What analogy? I was responding to a post saying that the key disc is a better DRM system, and obviously better. For me, it simply is not better.

Key discs are a limitation too. Whether they're a better or a worse limitation for you depends on your personal situation. I have only one gaming rig, internet access, and an EA/Bioware account. For me, the proposed DRM is less annoying and less restrictive than a key disc.

Edit: I don't know the odds of the EA servers going away, and thus forcing me to use ... other means. Nonzero, sure. The chance of the key disc going bad is also nonzero -- that has actually happened to me.

For others? Sure, the proposed DRM is worse. 

Which means... what? Beats me. Folks like me are getting a very small benefit, and other folks are paying a fairly heavy cost. (I don't quite know how to score the costs for someone who just finds the system philosophically offensive. ) I have absolutely no idea how everyone's utility scores for this would add up even if we could reliably collect the data, and we can't do that anyway.

Modifié par AlanC9, 24 février 2011 - 07:04 .


#662
MartinPham

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Sblade wrote...
EDIT: Up to this day, I don´t know any more manufacturers of the Release Control technology, which is one of my questions addressed to the Bioware staff regarding DA2.


The other was recently released: Bulletstorm, which used an updated version of Games For Windows Live. The disc version had a Release-Day Control check (rather, an equivalent).

#663
MartinPham

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Apologies for the double post

Modifié par MartinPham, 24 février 2011 - 09:22 .


#664
Chris Priestly

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Closing this and restarting thread with a new (good news) update.


LOCKDOWN!



:devil: