Personally I'm going for Nightmare from the beginning - it's the only one that gives me any challenge in Origins / Awakening, and in retrospect I wish I had used it for my first playthrough in Origins as well.
Here's what BioWare's Peter Thomas wrote on the subject about a month ago:
Peter Thomas wrote...
Friendly fire is only on Nightmare. There were discussions on it monthsago (including toggles, having it not be toggle-able in certain modes, and even locked difficulty levels) and that was the decision that was reached.
For reference, here are our current goals for difficulty balance:
Casual - Able to be beaten playing a single character sub-optimally, with the rest of the party using default AI tactics.
Normal - Able to be beaten playing a single character optimally, with the rest of the party using default AI tactics.
Hard - Able to be beaten playing the entire party sub-optimally, either controlling directly or using custom AI tactics.
Nightmare - Able to be beaten playing the entire party optimally, either controlling directly or using custom AI tactics. Friendly fire active.
Modifié par Archmage Silvery, 26 janvier 2011 - 06:39 .





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