Dragon Age II: Your Preferred Difficulty Setting?
#101
Posté 26 janvier 2011 - 03:00
#102
Posté 26 janvier 2011 - 03:18
HyperLimited wrote...
Normal for me. Harder difficulties later on. I swear I'll never understand why gaming and masochism go hand in hand these days...
<_<
Bioware's recent games have been forgiving on their highest difficulties, at least when compared to games in similar genres made by other developers.
I anticipate playing on Nightmare first.
#103
Posté 26 janvier 2011 - 03:25
*hides*
#104
Posté 26 janvier 2011 - 03:32
HyperLimited wrote...
Hmm, I guess I'm the only one that hates friendly fire...
*hides*
I'm not fond of it in shooters, but in an RPG where I can pause and strategize it isn't so bad.
#105
Posté 26 janvier 2011 - 03:33
#106
Posté 26 janvier 2011 - 03:36
#107
Posté 26 janvier 2011 - 03:40
#108
Posté 26 janvier 2011 - 03:53
#109
Posté 26 janvier 2011 - 03:56
#110
Posté 26 janvier 2011 - 03:57
#111
Posté 26 janvier 2011 - 04:25
I'm playing through DA:O again at the moment because I lost all my save files and didn't know they would affect DA2. I've got it set to Easy because I want to get through it quick and I can't believe just what a huge gap there is between the two.
#112
Posté 26 janvier 2011 - 04:28
#113
Posté 26 janvier 2011 - 04:40
*sob*
I managed to work my way up to normal. I only played the hard level once, on Awakening. I feel deficient when looking at the people who play nightmare or hard on their FIRST playthrough.
Maybe I'll try for normal on DA2 on my first playthrough? I heard that your first taste of gameplay has Hawke and co really overpowered (due to Varric's artistic license) so maybe I'll be able to get a feel for the controls more quickly.
#114
Posté 26 janvier 2011 - 04:57
#115
Posté 26 janvier 2011 - 05:04
#116
Posté 26 janvier 2011 - 05:12
I'll go with nightmare then. Whos decision was it?
BTW, some conditions for my choice:
1. Enemy AI - it has to use better tricks on higher difficulties, not stat increases!
2. Balance of the game. It was broken in Origins (prior some later patches).
3. Free of stat bugs.
Then I'll stick with nighmare.
Otherwise I'll be back here calling names and kicking ass.
#117
Posté 26 janvier 2011 - 05:12
#118
Posté 26 janvier 2011 - 05:21
#119
Posté 26 janvier 2011 - 05:22
#120
Guest_Puddi III_*
Posté 26 janvier 2011 - 05:26
Guest_Puddi III_*
#121
Posté 26 janvier 2011 - 05:32
filaminstrel wrote...
Nightmare, and when it's too hard because I went straight to it because that was the only way to have FF, you can be sure I'll **** and complain and blame BioWare and not acknowledge the argument that I should just turn the difficulty down.
You and half of the forum, I'm sure.
#122
Posté 26 janvier 2011 - 05:39
#123
Posté 26 janvier 2011 - 05:53
#124
Posté 26 janvier 2011 - 05:57
The chop-chop-chop is just there as eye candy for me. I'm paying to get a good story, fun dialoge, and some action to spice things up.
With that said, the combat still has be be entertaining. As someone who loves to play mages, the lack of friendly fire is actually going to be kind of lame. I'll get over it, I'm sure.
#125
Posté 26 janvier 2011 - 06:16
errant_knight wrote...
Just a note for the folks who find themselves dying a lot on normal.... I'd suggest having a look at the strategy and tactics section of the forum, maybe asking for some advice. If characters are built well, and their tactics set properly, if you make use of pause, and get the party working together as a unit, it's really not very hard to stay alive on normal. I'm guessing something is going wrong there that can be avoided.
It didn't help that pause wasn't as useful on the Xbox as it was on the PC.





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