Dragon Age II: Your Preferred Difficulty Setting?
#201
Posté 07 mars 2011 - 02:34
My day job (cell biology) involves enough tedious repetition of experiments and frustrating problem solving that I really don't need it from any games I play. Though I do love the rare games that make you think without making it feel like work...
#202
Posté 07 mars 2011 - 02:44
KLUME777 wrote...
First playthrough - Normal.<br />
<br />
Later ones - Hard.
+1
I just don't see the point of making the game so hard on the first playthrough. I'll do what I did in Origins; play through a few times on Normal, then move up to hard, and if I'm really bored, take it to nightmare.
#203
Posté 07 mars 2011 - 02:49
^ This.Saibh wrote...
First playthrough is Easy, since I really only care about story and characters. If it's childishly simple, I might turn it up to Normal. After that, it depends on how much I like combat.
I remember once going through half of an entire playthrough of Origins on Nightmare by complete accident once though.
#204
Posté 07 mars 2011 - 02:50
#205
Posté 07 mars 2011 - 02:51
I never died once on the demo as any class, and I found managing my party to be fun, so I'm leaning towards Hard. I think I can take it and enjoy it. If I feel like I'm doing well I might even try Nightmare.
This is something I basically never do, but I feel like it will increase my appreciation of the playthrough if I have to think like my character in every battle. I plan to imagine that keeping my teammates alive is something that my character thinks about very hard because she cares. Because she thinks if she'd been better at coordinating tactics, that maybe a few more people would've remained alive along the way. So I want the game to push me into thinking that way. This is why Nightmare tempts me, although that may be too much at first.
Books aren't interactive, my friend. Besides, what if DG is your favorite author?Harid wrote...
Probably gonna start on hard and transition over to nightmare if it's too easy.
Have no idea how people can skip battles for the 'story.' Read a good book, the story will be infinitely better.
#206
Posté 07 mars 2011 - 02:52
#207
Posté 07 mars 2011 - 02:52
#208
Posté 07 mars 2011 - 02:55
#209
Posté 07 mars 2011 - 02:58
#210
Posté 07 mars 2011 - 02:59
#211
Posté 07 mars 2011 - 03:04
Allows the game to put up a decent fight without it being tedious like most "really hard" settings are.
If hard turns out to be too easy I can just bump it up to nightmare.
Modifié par easygame88, 07 mars 2011 - 03:05 .
#212
Posté 07 mars 2011 - 03:13
1. I like the tactics involved in Nightmare, having to control everyone/be conscious of friendly fire
2. Origins was like my new favorite game, I love this series, for some that may make them want to rush through the story, but I want to prolong the story as best I can and make it even more rewarding when I do get to the end... even if going nightmare doesn't prolong it very much... the more the better unless it became totally unbeatable.
#213
Posté 07 mars 2011 - 03:16
#214
Posté 07 mars 2011 - 03:17
I would play Insane if there is even such a mode.
Overcoming tough challenges with good play and tactics is where all the fun is.
#215
Posté 07 mars 2011 - 04:53
Not to mention that friendly fire is only available on Nightmare. And the other difficulty settings aren't going to be that hard now that the game is basically an Action RPG.Redsuns_ wrote...
Nightmare all the way.
I would play Insane if there is even such a mode.
Overcoming tough challenges with good play and tactics is where all the fun is.
#216
Posté 07 mars 2011 - 04:56
#217
Posté 07 mars 2011 - 05:01
#218
Posté 13 septembre 2011 - 06:31
#219
Posté 13 septembre 2011 - 06:51
since then nightmare
#220
Posté 26 septembre 2012 - 04:47
I miss DAO's lack of cool downs on potion use and generosity of loot. DA2 is so stingy on loot.
#221
Posté 26 septembre 2012 - 05:09
I started DAO on Normal and then switched to Hard about two-thirds of the way through when I noticed the fights were getting a tad easy.
On DA2, I played on Hard all the way through.
Modifié par thats1evildude, 26 septembre 2012 - 05:11 .





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