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Who Died On Your Suicide Mission? *POSSIBLE SPOILERS*


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#101
CaribbeanCLANK

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I just can't seem to get all my squadmates to be loyal. I always have to choose between Miranda or Jack when they get into the fight.

#102
CmndrFisher

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My first PT I lost Mordin.  All subseqent playthroughs, everyone got out alive...until my last play through a couple of weeks ago.  I couldn't resolve the Miranda/Jack conflict and sided with Jack.  Damn!!  I lost Tali, Grunt, Kasumi, Zaeed and Thane.  I also lost Kelly and Gabby.  I damn near started crying and I'm a grown man!

#103
Sonoo

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CaribbeanCLANK wrote...

I just can't seem to get all my squadmates to be loyal. I always have to choose between Miranda or Jack when they get into the fight.



you need to maximise either paragon or renegade paths 

#104
Deemz

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I spent the whole game going "Yeah, yeah, yeah ... I will get around to doing your upgrades" and all the time thinking "Pfft. I can't be bothered to these personal missions and upgrades for people I would never let off the ship. This will be like every other game and if you are not the LI or my side kick then you rot back at base camp with the same gear and talent points I meet you with."

Because of this I gave my Braveheart speech to audience of one ... Grunt. I had Miranda and the old blue lady up on the platform with me and poor old Grunt down there to hold the rear guard solo. I must have given one heck of a speech because he lived. Only Miranda, Grunt and I made it out. The aging blue lady died when we got knocked out.

Starting my second play through and going to actually listen to the spares and not just Cupcake.

#105
MarchWaltz

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Across multiple sheps I have all squadmates dead, so I can see how each squad dying effects 3, if it does. I have one shep in particular where only miri and mornith survived.

#106
Hallusinaatti

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I always save everyone if I want to, but in two playthroughs I intentionally killed Jack, Grunt and Legion. Shepard deemed that they had outlived their usefulness and had to be liquidated to prevent future issues.

#107
Actinguy1

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My Shepard learned a lot of hard lessons in Mass Effect 1.  He had a crazy crush on Ashley, but knew he couldn't act on it because he was her superior.  He instead distracted himself with Liara since she threw herself at him and she wasn't a member of the Fleet.  However, on Virmire, he let his emotions get the best of him.

He sent Kaidan with the Salarians because he couldn't spare the thought of sending Ashley to her death.  Then he felt so much guilt at doing so that he rushed his squad through Virmire, intentionally sending them into unneccessary battles on the off-chance that they could somehow reach Kaidan in time to save him.  With Ashley left behind to guard the bomb, Shepard rushed to Kaidan's aid...but when Saren appeared at the bomb site, Shepard had to abandon his second-in-command to save Ashley.

The survivor's guilt he had suffered from Akuze only compounded with Ashley's guilt from Virmire, ensuring they could never be together.

Flash forward to Mass Effect 2.  Ashley and his fling Liara want nothing to do with him.  He becomes much more guarded with his emotions.  He doesn't trust Cerberus at all, but plays along so he can learn what they are up to.  He is convinced Miranda was the one behind the attack that woke him up at the very beginning of the game, and so when the first person he recruits is his old friend Garrus, he'll be damned if he'll leave Miranda alone with him.  He leaves Jacob to keep Garrus alive while he and Miranda battle the mobs.

Later, he meets Jack and sees a similar spirit to the one he saw in Ashley...albeit if Ashley had had a MUCH worse childhood.  He gives in during a moment of weakness and they have a fling, but Shepard immediately feels guilty and feels that he needs to "fix" Jack, treating her more like a daughter than a lover.

He knows Tali is interested in him...and he also has a thing for Kelly and Gabby...but he can't let his heart get in the way of the mission again. 

It's mission first, but he also recognizes that some of his team have things they need to straighten out before he leads them to their death.  He successfully completes all of the loyalty missions, except three.  He fails to stop Thane's son from becoming a killer (I have NEVER been able to beat that one)...and he doesn't bother with Jacob or Tali.  Jacob has already accepted his father's death.  If we go and his father is dead, we're just opening up old wounds.  If we go and his father is alive, Jacob may want out of the mission.  Better to ignore the situation and continue on the mission.  Same with Tali's problem.  The way to clear Tali's name is to have her join me in saving the universe.  She either dies a martyr or returns a hero, but either way, her name is cleared.

The disapearance of Shepard's crew was obviously a nightmare come true.  It suddenly became very real to him...they were going to a suicide mission.  And while most of his team had had the chance to come to terms with that, Shepard had not.  Unable to find Ashley and unwilling to burden the remnants of his crew, Shepard found solace with Liara on Illium.  Sadly, this distraction would cost Shepard the lives of Kelly, Gabby, and half of his crew.

Once on the mission itself, Shepard felt Tali would be a natural to go through the vents and open the doors given her size, skills, and outfit.  But it was an unnecessary risk.  Why not send Thane?  He certainly could make his way through the vents, and if he died...well, wasn't he dying already?  No...no.  That was the kind of reasoning that had led Shepard to choose Kaidan's death on Virmire.  He was playing favorites again!  If Tali was the best person for the job, then it was Tali's job.  Garrus could lead Bravo squad, and let the dice fall where they may.

They fell on Tali, of course, when she took a rocket to the face.  Shellshocked by the loss of Tali, who he looked at as a young child, Shepard was only mildly lifted by the discovery that half his crew was alive, against all odds.  Using the biotic bubble idea, Shepard decided to send his most powerful biotic, Samara, back with the crew to try to keep them all protected.  Having already usurped her power once, Shepard conceded and allowed Miranda to be the biotic who protected Shepard, Legion, and Thane through the seeker swarms.  A distraction team seemed like the perfect chance for Grunt to finally see the action he so desired.  He had certainly proven himself on Tuchanka.

But Miranda struggled against the sweepers, and Thane's desire to finally do some good finally led to his demise as he stepped out of the protective bubble and was carried off by the seekers like demons carrying the murderer to the gates of hell.  Then Grunt was killed during the distraction.  Shepard reached him just in time to hear Grunt's dying words:  "Good fight, Shepard.  Good fight."  Thane was expendable...but Tali and now Grunt?  He had sent two children to their deaths.  He would not make that mistake again.

The only good news at all was that Samara had successfully escorted the remaining crew back to the ship, unharmed.

Moving to the final battle, Shepard couldn't allow any more unneccessary deaths under his watch.  He would bring Legion...a robot...to the final battle.  He would also bring Mordin...because Mordin was old in Salarian years, and also because he could use the cold, calculating abilities of both the Salarian and the Legion to handle any problems that might arise.  Emotion had always led him wrong.  He needed to deal with cold facts moving forward.

Together, the three of them agreed that blowing up the base was the right thing to do, as none of them trusted Cerberus.  But then things went to hell, and Mordin nearly fell to his death before Shepard was able to catch him...only to have all three of them go tumbling to their deaths...

When Shepard awoke under the rubble, he was amazed to find Legion and Mordin had both survived as well.  Legion and Mordin made it back to the ship, but Shepard had to jump for it...and was surprised when it was the elderly, cerebral Salarian who pulled him to safety...returning the favor from when Shepard had saved him when their pillar had started to collapse.

Safe on the ship, Shepard was glad to see that Mordin, Legion, and Samara weren't the only survivors.  Garrus, Jacob, and Jack had all survived holding the line.  Miranda was gone though, leaving Shepard to question whether he should have been trusting her this entire time...

tl;dr:  Survivor's guilt over Akuze and choosing Ashley on Virmire...along with a desire to be a benevolent patriarch to his crew...leads to the death of Tali (Vents), Thane (Seeker Swarm), Grunt (Distraction team), and Miranda (Holding the Line), and half the crew.  These deaths weigh heavily on his heart, but he is happy to see his best friends Garrus and Mordin survive...to say nothing of saving the universe...

#108
Hallusinaatti

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A true soldier won't let personal emotions affect their decisions. My FemShep has twice sacrificed Kaidan despite romance as it was the logical thing to do when bringing him to the Bomb.

#109
Ygolnac

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i have one playthrough were jacob dies in the vent, thane dies by the swarm and mordin dies holding the line, but i did it "almost" on porpouse. I did want to kill jacob and thane but not mordin...
Anyway there's a post in this forum that explain how does it work. Mordin died becouse my hold the line team had a value inferior of 2, and mordin is the first to go in this case.

#110
Doug4130

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my 2 bros; Jacob and Thane died on my first play through.. I was so sad :(

#111
dewayne31

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Unionhack wrote...

dewayne31 wrote...

jack dies everytime


Is she unloyal? And who are you bringing to fight the larva?


yes she unloyal. i cann't bring myself to like her. i had her loyal once and hate her more. usually bring my bro garrus and zaeed

#112
Siegdrifa

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First playthrough, no squad member (zaeed unloyal still made it), but i lost serval crew member (kelly and gabby)

Second playthrough, Pf Solus (what does it mean he is no tech expert? we need him in order to allow weapon and reseach upgrade, his personal bonus is +20% in omni tool, he only have tech hability, what the hell Bioware?) but no crew member dead (i didn't know it was possible, good)

Other playthrough no dead since the second, squad mate or crew.

#113
Unionhack

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Siegdrifa wrote...

First playthrough, no squad member (zaeed unloyal still made it), but i lost serval crew member (kelly and gabby)

Second playthrough, Pf Solus (what does it mean he is no tech expert? we need him in order to allow weapon and reseach upgrade, his personal bonus is +20% in omni tool, he only have tech hability, what the hell Bioware?) but no crew member dead (i didn't know it was possible, good)

Other playthrough no dead since the second, squad mate or crew.



He might be good at tech, but he's not really a hacking expert. He's more into the technical details of doctoring.
It makes so much sense to send Legion in there, really. Especially since they can compute stuff at the rate they can.

#114
Zall

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The first time I played, I missed one Normandy upgrade and as the very first victim, my absolute favourite character and romance interest died - Jack.

"WTF, I'm reloading. There must be a way to save her!"

So I just followed step by step the SM guide on this forums and didn't lose any squad-mates. Sure, it would have been more fun if I did the mission without spoilers, but dammit, I couldn't do it.

#115
sonofalich

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i remember my first playthrough was a massacre but my second playthrough was perfect. no point in playing ME after that.

#116
JeffZero

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Suicide Mission is the one point in the story where I'll totally meta-game. I usually orchestrate 2-4 deaths or so. I spend all of ME2 being told we're headed into hell itself. Having most of the team make it back is a tremendous accomplishment worthy of song; having the entire team make it back simply cheapens the experience.

Just my two cents. I know a lot of people disagree but there ya have it.

#117
Siegdrifa

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JeffZero wrote...

Suicide Mission is the one point in the story where I'll totally meta-game. I usually orchestrate 2-4 deaths or so. I spend all of ME2 being told we're headed into hell itself. Having most of the team make it back is a tremendous accomplishment worthy of song; having the entire team make it back simply cheapens the experience.

Just my two cents. I know a lot of people disagree but there ya have it.


What is remarquable with this game is, both are allowed to do it their way.

#118
Sobe2988

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I killed off Miranda because I hate her as a character.

#119
Unionhack

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JeffZero wrote...

Suicide Mission is the one point in the story where I'll totally meta-game. I usually orchestrate 2-4 deaths or so. I spend all of ME2 being told we're headed into hell itself. Having most of the team make it back is a tremendous accomplishment worthy of song; having the entire team make it back simply cheapens the experience.

Just my two cents. I know a lot of people disagree but there ya have it.


I totally agree. My main Shep made it out with everyone, but my secondary Sheps have a few deaths here and there. That's how I prefer it.

#120
Ryzaki

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Jack always Jack.

Simply because I can't skip recruiting her in the first place.

Everyone else lives unless I want them dead for the dramaz.

#121
Macabre Matt

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I got everybody to survive my first time through. I guess I'm lucky. c:

#122
dreadpiratesnugglecakes

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First playthrough Grunt got carried off by the swarm and Jack was laying face down in the dirt in the tunnel; I thought she was only mostly dead. Seriously, I was bummed, and my next 4 playthroughs i didn't lose anyone.

#123
Nyxia

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It's so easy to keep everyone, I didn't let anyone died until my most recent playthrough. I intentionally tried to miss out most companion NPC loyalty missions just to see how they'd die, I wanted Garrus to die but Thane ended up hitting the sack, youch!

#124
timotea7

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 Half the crew, Legion, Thane, Miranda. Thane wasn't loyal and died taking what was left of the crew back to the Normandy.

#125
sirus1988

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The first time I ever played the game, Tali and Garrus both died. Tali got a shot to the face, and Garrus was swept away by seeker swarms. Oh, and the Non-combatants on the Normandy.