Does anyone bother with Helmets?
#126
Posté 28 janvier 2011 - 08:05
I can't think of one time where I didn't have a helmet on.
#127
Posté 28 janvier 2011 - 08:08
#128
Posté 28 janvier 2011 - 08:13
BringerOfChaos wrote...
I always use helmets.
I can't think of one time where I didn't have a helmet on.
#129
Posté 28 janvier 2011 - 08:15
#130
Posté 28 janvier 2011 - 08:18
#131
Posté 28 janvier 2011 - 08:19
#132
Posté 28 janvier 2011 - 08:21
james1976 wrote...
My how this thread has degenerated. If helmets end up being removed entirely like some elements that were removed going from ME1 to ME2, I will blame threads like this one.
I highly doubt helmets would be removed because of some threads. I mean there are people who are urging for a helmet with a "collapse-able" design. Besides, I found a few of the helmets from ME2 were kind of useful. I'd just like more options.
#133
Posté 28 janvier 2011 - 08:21
#134
Posté 28 janvier 2011 - 08:22
Siansonea II wrote...
I want helmets to be an LI in ME3 and DLC.
/thread
#135
Posté 28 janvier 2011 - 08:23
Colonist Sole Survivor wrote...
BringerOfChaos wrote...
I always use helmets.
I can't think of one time where I didn't have a helmet on.
The only time I don't wear one is when I'm on the Normandy, because I can't.
Nothing is more full retard then not wearing a helmet into a high-tec gun fight.
Sometimes I wear the faceless one.
#136
Posté 28 janvier 2011 - 08:30
BringerOfChaos wrote...
The only time I don't wear one is when I'm on the Normandy, because I can't.
Nothing is more full retard then not wearing a helmet into a high-tec gun fight.
Sometimes I wear the faceless one.
well done
#137
Posté 28 janvier 2011 - 08:44
They could use a helmet system similar to the one in Dead Space 2, when Issac talks to someone his helmet folds up and collapses into his armor.
Modifié par M8DMAN, 29 janvier 2011 - 02:01 .
#138
Posté 28 janvier 2011 - 08:48
Evil_Weasel wrote...
You have a video card in that PC you play on? Do you have a fan cooling it or do you eject your heat sink ever 8 hours of use and put a new one in? Do you ever cut partialy used video card heat sinks in half to reclaim the unused portion of the thermal clip....I mean heat sink? Becouse stuff never cooling off is realistic, right?
That is not a good comparison.
I have an EVGA Nvidia 8800 GTX that runs hot. That thing can go up to 80 °C (176 °F) and runs around 65 - 68 °C idle, which is much hotter than the average graphics card. I have used it for at least two years, and a month ago I had to replace the heat sink with a new one.
Heat sinks in the ME universe are most likely some form of ceramic material. Ceramics can withstand very high temperatures. Anywhere around 1,000 °C to 1,600 °C (1,800 °F to 3,000 °F).
And we do not know exactly how Thermal Clips work, just the results from gameplay. If you watch the ME2 animation what gets ejected is glowing orange, which has to be around 1,100 °C (2,010 °F) to 1,200 °C (2,190 °F).
So, how does that ceramic material get cooled down so quickly to allow ME weapons to keep firing? So from my understanding the ejectable material is more realistic when dealing with that kind of heat.
Also the US Navy has railguns, which are mass accelerator weapons, and the main problem with them is the immense heat generated when fired, so ME universe type weapons are right around the corner.
And stop insulting dude.
#139
Posté 28 janvier 2011 - 08:50
M8DMAN wrote...
I hope Bioware would make helments collaspable in ME3.
They could use a helment system similar to the one in Dead Space 2, when Issac talks to someone his helment folds up and collapses into his armor.
this
#140
Posté 28 janvier 2011 - 09:07
Praetor Shepard wrote...
I have an EVGA Nvidia 8800 GTX that runs hot. That thing can go up to 80 °C (176 °F) and runs around 65 - 68 °C idle, which is much hotter than the average graphics card. I have used it for at least two years, and a month ago I had to replace the heat sink with a new one.
Hey Praetor . . some of those vid cards run so hot they will melt the solder in the joints holding components in place. . I had a old Nivida card do that . . . and not only did a Capacitor fall loose, but so did one of the super small resistors!
lol what a mess. . . . anyway back on topic. . .
Did I mention I miss the helmet toggle?
Ha! Good luck out there!
#141
Posté 28 janvier 2011 - 09:47
As Captain & Pwner pointed out...
Modifié par earthbornFemShep, 29 janvier 2011 - 03:04 .
#142
Posté 28 janvier 2011 - 09:54
Siansonea II wrote...
I want helmets to be an LI in ME3 and DLC.
I support helmets for squadmates in ME3.
#143
Posté 29 janvier 2011 - 12:16
Evil_Weasel wrote...
Well, since your determind to bring up ammo again.
*SNIP*
Now, as I mentiond feel free to disagree, but as I mentiond perhaps you could stick with just PM-ing me with your opinions, and thats all they are, and we can keep this thread about helmets, ok?
Why didn't you jsut PM me insted of writing a essay and THE Nsayying this?
To keep this short - I disagree with you here. But let's not de-rail this.
HELMETS RULE!!!!!
#144
Posté 29 janvier 2011 - 02:18
#145
Posté 29 janvier 2011 - 03:02
Unkei wrote...
Siansonea II wrote...
I want helmets to be an LI in ME3 and DLC.
I support helmets for squadmates in ME3.
Yeah, I miss having the option to turn helmets on/off for Shep and squadmates at any point in the game. I could take it off for cut scenes and put it back on for combat. All squadmates had REAL helmets, too. I would like collapsible helmets that retract during cutscenes and activate during combat. That'd be great.
#146
Posté 29 janvier 2011 - 03:04
#147
Posté 29 janvier 2011 - 03:05
matt-bassist wrote...
In ME1 i did because you could toggle it off, while still retaining the buffs. Also, i think it toggled off in cut scenes. Regardless, in combat and on hostile worlds it was on.
In ME2 they completely removed the toggle function. NO idea why, it's one of the more puzzling design choices. SO, I never wear a helmet in ME2.
This. I use the visor/sentry interface. I get a minor bonus and can still see my face/drink/kiss/have people recognize me.
I have almost all of the DLC armour and I never use it because of the lack of helmet toggle. >_<
Modifié par CanadAvenger, 29 janvier 2011 - 03:06 .
#148
Posté 29 janvier 2011 - 04:32
I never wore helmets in ME1 when I had the option too. The one exception being Eden Prime. It just seemed proper given how you start the level. For ME2 the only head gear I ever used was the one-eyed visor.
Here's hoping Bioware brings back the helmet toggle for ME3. Another feature that'd be nice to have is DA:O's system of automatically removing your party's helmets during conversations.
Modifié par Nemo54, 29 janvier 2011 - 04:35 .
#149
Posté 29 janvier 2011 - 04:46
#150
Posté 29 janvier 2011 - 06:01





Retour en haut






