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Mass Effect 2 PS3 patch notes, freezing and saved game issue work around


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#651
BLSmokey

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Rockpopple wrote...

My game's not corrupted because I'm taking the correct steps to prevent that.


Just to clairify - the correct steps do not prevent corruption - they simply provides a backup save to replace that corrupted file with a clean one should a problem occur.

#652
WalkerCyzicus

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Rockpopple wrote...

lol. Sit there and take what like a good boy? An awesome RPG from start to end? Sure thing! My game's not corrupted because I'm taking the correct steps to prevent that.

You seem intent on continuing to be ignorant on the issues here. Seems like you just want to kivtch and whine about stuff. But hey, I'm sure you look more and more cool the more you complain. Have at it, hoss! :D



Please ENLIGHTEN me oh mighty Bioware drone. What exactly did I say in my previous post that is "ignorant" of the issue at hand, hm?  I have no doubt the game is great (that is why I made the purchase), but your holier than thou/Bioware apologist attitude is REALLY annoying.

@davidsilva I have no issue with you as I know you are only providing help. I never even brought you into this conversation. Remember you were the one trying to correct me in the first place.

Modifié par WalkerCyzicus, 08 février 2011 - 10:11 .


#653
Rockpopple

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BLSmokey wrote...

Rockpopple wrote...

My game's not corrupted because I'm taking the correct steps to prevent that.


Just to clairify - the correct steps do not prevent corruption - they simply provides a backup save to replace that corrupted file with a clean one should a problem occur.


No. No no no. I'm sorry, but this is a mistake. I'm beginning to think the real problem here is that people misunderstood Chris when he posted his first work around.

To clarify: the correct steps DO prevent corruption. The correct step is to prevent too many level transitions by saving and restarting the game before and after every mission.

Backing up a save should be done every once in a while, but only to recover your save IN CASE it was corrupted despite doing the work around.

Walker: Keep whinging, you're not at the apex of coolness yet, but you're almost there :D

Modifié par Rockpopple, 08 février 2011 - 10:07 .


#654
davidsilva

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davidsilva wrote...

GJR84 and Walker- you guys just come here for flamin and dont even understand what im saying and thats maybe because you guys dont read the post correctly. lets get to the point for the final time.
1-There is a HUGE problem with the game because some gamers have corrupted saves. first they didnt know about the problem and so they play and after the corrupted file they come research about it. of course they didnt know about this so its really ONLY TO BLAME BIOWARE for that. in those cases im all for the costumers that got surprised by that.
2- now what i've been trying to say is that for those that know about this problem and are afraid that they too can fall victims to the corrupted save, is that there is a workaround that DOESNT AVOIDS THE CORRUPTION, but instead prevents from you losing 40 hours of gameplay, and only makes you lose the progression since the last usb pen backup.

ARE YOU GUYS FINALLY UNDERSTANDING? yes its not good every 2 hours of gaming i have to exit the game and backup my save to the pen, and losing 90 seconds doing that. but hell, its better that then losing 40 hours and have to start the game from scratch.

Well if you guys think for a little you would realize that im only here trying to help people that still dont get the workaround. i havent experienced any frezzes and major bugs glitchs, so there isnt any reason for me to be here unless helping people, and this is the techincal support thread and since that bioware team is taking their sweet time and not responding to their costumers, it only leaves space for the comunity to help it self. that what Rockpopple and i im doing. so stop flamin i try to cooperate with us.

AND YES THE GAME IS EPIC AND DEFECTIVE AT THE SAME TIME. and since im a sheep and a really good costumer the game is only turning epic and not defective for me. karma maybe?



#655
BLSmokey

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Rockpopple wrote...

BLSmokey wrote...

Rockpopple wrote...

My game's not corrupted because I'm taking the correct steps to prevent that.


Just to clairify - the correct steps do not prevent corruption - they simply provides a backup save to replace that corrupted file with a clean one should a problem occur.


No. No no no. I'm sorry, but this is a mistake. I'm beginning to think the real problem here is that people misunderstood Chris when he posted his first work around.

To clarify: the correct steps DO prevent corruption. The correct step is to prevent too many level transitions by saving and restarting the game before and after every mission.

Backing up a save should be done every once in a while, but only to recover your save IN CASE it was corrupted despite doing the work around.


I had a 40-45 hour playthrough with zero issues.

I was 15 hours total into an insane run. I started my PS3 up, and I played 15 minutes of the Horizon mission before receiving a corrupted file error. 15 minutes. Not 15 hours. Not even 1 hour. Level transitions were irrelevent in my case. I never even left one area. I was doing a single aspect (the tower defense aspect) of a single mission (Horizon).

Don't assume because you haven't had an issue with this method that the issue does not still exist.

Modifié par BLSmokey, 08 février 2011 - 10:12 .


#656
SolidLatino

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Just like the cake in Portal, the patch is a lie.

Modifié par SolidLatino, 08 février 2011 - 10:12 .


#657
davidsilva

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Rockpopple there are people that after 15 minutes of gaming they got freeze and corrupted save.

and i've said before that the workaround doesnt prevent corruption it only prevents from losing the entire game so yes every 2hours i exit and save my game so i dont lose much progress.

#658
WalkerCyzicus

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Rockpopple wrote...
Walker: Keep whinging, you're not at the apex of coolness yet, but you're almost there :D


As expected you couldn't find fault with what I said and are now ignoring it altogether. Ignorance truly is bliss.

davidsilva wrote...

Rockpopple there are people that after 15 minutes of gaming they got freeze and corrupted save.
and i've said before that the workaround doesnt prevent corruption it only prevents from losing the entire game so yes every 2hours i exit and save my game so i dont lose much progress.


THAT'S what I've been saying.

Modifié par WalkerCyzicus, 08 février 2011 - 10:15 .


#659
LordJeyl

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SolidLatino wrote...

Just like the cake in Portal, the patch is a lie.


No, the cake is not a lie. Sony is just hogging up all the slices and doesn't want to share until she wants to.

#660
Rockpopple

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BLSmokey, I'm not assuming anything. That's why everyone who bothers to try to offer solutions to this problem says to back up your saves in case the work around doesn't work. Obviously the work around can fail. In my case, I say to back up your file every time you shut your PS3 off.

The point is, this problem is KNOWN to Bioware, and they're working on fixing it. Anyone posting in this thread should already know this. So they know it, but they continue to complain. That's not the way I'd do it, but hey, it's a free country or whatever.

But if people want to do Priestly's workaround, it should work for most people. Yes, there are some people who play for 15 minutes and are nailed with a corrupt save. Sorry. There are also many people who use the work around and don't get nailed with a corrupt save after playing multiple 40 hours games. Take your pick.

But to assume that anyone that isn't running into these problems but are trying to help by posting solutions and work arounds are just thinking that "Nothing's wrong with the game at all" are "blaming the victims" and are "saying everything's just fiiiiiiine" is ****ing retarded.

If trying to help people by correcting misinformation and trying to help are being "Bioware sheep", then fine. I'll be the sheep that plays Mass Effect 2 for the 3rd game in a row. The complainers can be the guys that miss out on an awesome game but hey, at least they got to **** on the internet.

Modifié par Rockpopple, 08 février 2011 - 10:58 .


#661
Thanatos144

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why blame sony? It isnt like they made the game

#662
Terjoh83

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we really shouldnt be fighting amongst each other here, the problem lies not with the consumer, but the developer. Focus anger at them. We have had no info regarding the patch, the least we should be allowed to do is to **** on the forums...



Starting to seem that Bioware is treating us like whiny children, ignoring every post made, thus creating more whining...But this child will not be ignored, ill keep ****ing 'til i see some god damn patch info!

#663
Agozer

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Thanatos144 wrote...

why blame sony? It isnt like they made the game

People blame Sony because supposedly the patch was already submitted but got stuck in limbo during Sony's approval process.

Supposedly.

#664
WalkerCyzicus

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Thanatos144 wrote...

why blame sony? It isnt like they made the game


Because people are under the impression that Bioware has already finished the patch and it is with Sony and just waiting acceptance and activation. I HIGHLY doubt that is the case and am almost positive that Bioware is still trying to get the patch created.

#665
Agozer

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I'm thinking that after the first announcement of what bugs were fixed, BioWare started to look deeper into the whole mess and fixing lots of others things, including the NG+ bug. This is what I want to believe anyway

#666
WalkerCyzicus

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Agozer wrote...

I'm thinking that after the first announcement of what bugs were fixed, BioWare started to look deeper into the whole mess and fixing lots of others things, including the NG+ bug. This is what I want to believe anyway


I would hope that is the case because it would suck to have waited this long and it only fixes some of the issues.

#667
davidsilva

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WalkerCyzicus wrote...

Thanatos144 wrote...

why blame sony? It isnt like they made the game


Because people are under the impression that Bioware has already finished the patch and it is with Sony and just waiting acceptance and activation. I HIGHLY doubt that is the case and am almost positive that Bioware is still trying to get the patch created.


yes they said that they were expecting quality passes and then send it to sony. i think that it didnt get aproved and thus never sent to sony, thats why they never said anything till then. the only one was a developer that said to be patient but he didnt know anyting because he was working on ME3. its not looking good

#668
DarthSliver

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I would like to say, a few days it occurred to me that maybe the problem is with the Mass Effect 3 engine the ps3 version is using. Now hear me out on this.
1. The patches that the ps3 got were ones that worked on the 360 version, in theory we shouldnt be having this problem in the first place.
2. The 360 version doesnt use the Mass Effect 3 engine.

So all in all, this problem could be from PS3 version using the ME3 Engine. There couldve been bugs in the Engine that werent caught when testing the PS3 version, which seems to be the case. From the initial post i think even Bioware was surprised ME2 for PS3 had a problem because it has all the patches up to date that the 360 has.

I am just glad I havent ran into any of the major problems yet. I read and play games so that problay helps.

Modifié par DarthSliver, 08 février 2011 - 10:43 .


#669
davidsilva

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DarthSliver wrote...

I would like to say, a few days it occurred to me that maybe the problem is with the Mass Effect 3 engine the ps3 version is using. Now hear me out on this.
1. The patches that the ps3 got were ones that worked on the 360 version, in theory we shouldnt be having this problem in the first place.
2. The 360 version doesnt use the Mass Effect 3 engine.

So all in all, this problem could be from PS3 version using the ME3 Engine. There couldve been bugs in the Engine that werent caught when testing the PS3 version, which seems to be the case. From the initial post i think even Bioware was surprised ME2 for PS3 had a problem because it has all the patches up to date that the 360 has.

I am just glad I havent ran into any of the major problems yet. I read and play games so that problay helps.


i agree with that

#670
celestialbeing

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i played it 3 times, the only problem is the damn long loading times

#671
Lizardk101

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davidsilva wrote...

DarthSliver wrote...

I would like to say, a few days it occurred to me that maybe the problem is with the Mass Effect 3 engine the ps3 version is using. Now hear me out on this.
1. The patches that the ps3 got were ones that worked on the 360 version, in theory we shouldnt be having this problem in the first place.
2. The 360 version doesnt use the Mass Effect 3 engine.

So all in all, this problem could be from PS3 version using the ME3 Engine. There couldve been bugs in the Engine that werent caught when testing the PS3 version, which seems to be the case. From the initial post i think even Bioware was surprised ME2 for PS3 had a problem because it has all the patches up to date that the 360 has.

I am just glad I havent ran into any of the major problems yet. I read and play games so that problay helps.


i agree with that





I agree with yous' and as Chris (I believe at the start of the whole forum subject) Did say that they were putting telemetry in the game, which makes me think we're the BETA testers for the ME3 engine and such, also they're planning on having more DLC so they can probably see how it interacts with the engine for future notice, not only for the PS3, also the XBOX and PC versions. Aren’t we lucky! Lol Got to say that the engine runs fine and such it’s just the other things and basic utilities seem to not be capable of handling it it’s like I said “schoolboy errors” costing it dearly

#672
celestialbeing

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i played it like three times, the only problem is the long load times

#673
DarthSliver

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celestialbeing wrote...

i played it like three times, the only problem is the long load times


Hey you know what thats the same problem i have, loading time.

I only ran into minor bugs and the times that it is at its worst is when i am on a DLC area with the Hammerhead.

#674
GJR84

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1) Davidsilva: Now I get your point a little better. I didnt wanted to pick a fight or anything like it and if you felt that way, well...I apologize.



2) Rockpopple: I still cant figure out your game. You are a ****ing mystery of corporate america. Maybe if you said once, just ONCE that you recognize that there are some serious issues with this amazing piece of software, my mind would be at ease (not that you give a f***, or should, or I ask you to..or that I give a f***, for that matter).



3) Darthsilver: The more I dwell in you theory, the more likelly it seems. And if thats the case...can that even be patched?.

#675
Aumata

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DarthSliver wrote...

I would like to say, a few days it occurred to me that maybe the problem is with the Mass Effect 3 engine the ps3 version is using. Now hear me out on this.
1. The patches that the ps3 got were ones that worked on the 360 version, in theory we shouldnt be having this problem in the first place.
2. The 360 version doesnt use the Mass Effect 3 engine.

So all in all, this problem could be from PS3 version using the ME3 Engine. There couldve been bugs in the Engine that werent caught when testing the PS3 version, which seems to be the case. From the initial post i think even Bioware was surprised ME2 for PS3 had a problem because it has all the patches up to date that the 360 has.

I am just glad I havent ran into any of the major problems yet. I read and play games so that problay helps.


Thought it was obvious that it was the ME3 engine.  I still have thoughts that the ps3 was the beta testers for the engine.