Mass Effect 2 PS3 patch notes, freezing and saved game issue work around
#101
Guest_Otawolf_*
Posté 27 janvier 2011 - 03:55
Guest_Otawolf_*
#102
Posté 27 janvier 2011 - 04:02
My experience from playing the game is that there are major issues with it on PS3, issues that make a great game look bad. I hope that the coming patch will address all of them but it's doubtful .
#103
Posté 27 janvier 2011 - 04:06
Jesse Houston wrote...
PapaLongLegs wrote...
Hmm, well the theory is defunct then, thanks for letting me know Jesse. Any news on removing the copyright protection on the progress/settings file, this prevents us from making what could be extremely useful back ups
Hmm, let me take a look into it tomorrow when I'm back in the office (I generally troll the forums on my personal time). I've not seen us (ME2 PS3) put anything but the bare minimum required protection that Sony requires us to. That being said, if there is something we can do to help enable users to have a good experience I'm all for it.
That also being said, in general there are very tight and hard to follow rules against copying data from one place to another because of cheating and hacking concerns. Especially anything that can directly affect your ability to receive trophies. For example, we have to walk a very fine line to allow any copying what-so-ever because if we allow you to copy your entire Career and saves to another profile we'd be allowing you to load right before the last part of the game and unlock the last trophy even though you've not 'earned it'.
Not trying to excuse the rules or the code, just letting you guys know the context of some of the rules we as a 3rd party developer are required to work under.
-Jess
This makes no sense. Fallout 3 and Fallout New Vegas both allow us to backup our saves, BUT if we copy them to a different PSN ID, they refuse to reward with trophies. Why can't you just do that, instead of disabling backups completely? I can't see Sony giving BioWare different rules than Bethesda...
Regardless, I was able to take my character to USB stick, and then to a fresh, new PS3 and resume playing there - so that's good enough for me. If you could do this for Dragon Age Origins, I'd love you forever!
PapaLongLegs wrote...
Well thanks for clearing it up, I can't argue with the facts! Silly Sony and their rules.
I
can mention though, that the other save file, the one with the
characters name and class isn't locked, but it seems to be useless on
it's own, I don't know if this will help in your looking into it
It is NOT useless! I already told you in the other thread, you can restore it onto a completely fresh PS3 and resume playing, so how is that useless? People who backed up their saves prior to corruption should be able to resume by deleting only the saved game files, and leaving the game data and DLC data alone.
#104
Posté 27 janvier 2011 - 04:40
Modifié par Squeeze the Fish, 27 janvier 2011 - 04:40 .
#105
Posté 27 janvier 2011 - 05:00
Marcymaru wrote...
I won't even comment The Masked Rog post...
I just hope the patch is actually on his way and get certified by Sony right away, so I'll be able to start the game in the weekend.
As Chris himself said and many others can (anecdotally) confirm, this is a bug that very few people have experienced, and there is a simple way to greatly reduce your chances of encountering it (save, quit, restart every few hours).
Every single console game can freeze, that's an absolute fact. Even before consoles had HDDs, drivers and firmware, games could freeze.
Do you stay indoors every time there is a storm because there's a minute chance of being struck by lightning?
#106
Guest_Otawolf_*
Posté 27 janvier 2011 - 05:10
Guest_Otawolf_*
#107
Posté 27 janvier 2011 - 05:31
#108
Posté 27 janvier 2011 - 05:57
Cheers!
#109
Posté 27 janvier 2011 - 06:00
#110
Posté 27 janvier 2011 - 06:03
Modifié par Chris Priestly, 27 janvier 2011 - 09:12 .
#111
Posté 27 janvier 2011 - 06:15
Capeo wrote...
I can't understand what the hell you think you're doing by trying to downplay what is a large problem
This is a forum for PS3 users to help each other. I was reaffirming what Chris Priestly, a BioWare employee, said:
Chris Priestly wrote...
data and telemetry have shown that very few people have seen this issue, we know a few of you here have experienced this problem. There is a very simple work around to ensure the freezing and corruption issues are minimized. Simply restart your game every few hours. By shutting down and restarting your game, you will not encounter the corrupted save issue.”
#112
Posté 27 janvier 2011 - 06:26
#113
Posté 27 janvier 2011 - 06:58
Modifié par Chris Priestly, 27 janvier 2011 - 09:13 .
#114
Posté 27 janvier 2011 - 07:18
JeffZero wrote...
I'm glad to see Chris Priestly apologizing to Kaidan! XD
This is terrific. Absolutely excellent news.
This one is worthy of a tag line or banner.
#115
Posté 27 janvier 2011 - 07:25
Modifié par Chris Priestly, 27 janvier 2011 - 09:13 .
#116
Posté 27 janvier 2011 - 07:30
Modifié par Chris Priestly, 27 janvier 2011 - 09:14 .
#117
Posté 27 janvier 2011 - 07:46
#118
Posté 27 janvier 2011 - 08:10
I purchased Mass Effect 2 yesterday and I'm having a major problem with the in game dialog sound. Basically the game runs perfectly fine with full max settings, the sound effects and music are perfect for the most part, but I was VERY disapointed to find the opening moments of the game ruined by the fact when a character speaks I can bearly hear them talk (somtimes not at all) and when I can hear them.. well.. it sounds like they are talking inside of a tin can.
I played through the first mission of the game to see if it's just a problem with the location but the dialog problem continues to persist into mission 2. This issue completly ruins the experiance for me.. I'd rather not harken back to the 8 bit days of Final Fantasy and read thousands of lines of dialog to get the story.
Does anyone else have this problem?"
I found this on the PC forum. I am having the exact same problem on the PS3 version. Will this patch fix this issue, or is there a way to fix it without a patch. All other games/Blu rays run and sound fine.
#119
Posté 27 janvier 2011 - 08:26
Modifié par Chris Priestly, 27 janvier 2011 - 09:14 .
#120
Posté 27 janvier 2011 - 09:09
#121
Posté 27 janvier 2011 - 09:39
- Audio Delay, especially in Overlord and Freedoms Progress.
- Fps problems
- Audio often cuts out the last word in a sentence (Especially poor Joker)
- Pixelated textures in Overlord
- Screen-updates are slow in some cutscenes
- Long, long loading screens... (though, that´s just a personal complaint)
Thanks for the forum-lurking Bioware-staff
#122
Posté 27 janvier 2011 - 09:48
#123
Posté 27 janvier 2011 - 10:38
#124
Posté 27 janvier 2011 - 11:01
Because during the cutscenes image and sound are offset by 1 at second.
thank you very much and have a good day
#125
Posté 27 janvier 2011 - 11:02
Chris Priestly wrote...
There is a very simple work around to ensure the freezing and corruption issues are minimized. Simply restart your game every few hours. By shutting down and restarting your game, you will not encounter the corrupted save issue.”
And for the 'very few' people who have had their saves already corrupted?
I've already been banned for discussing this issue here so I'm going to tread delicately but once more, as somebody who saw another person lose over 30 hours of gameplay I want to express how utterly dissapointing this is. I reccomended this game, partly due to my confidence in BioWare as a developer, to a third party who bought it off the shelf despite reservations about the genre. She was nevertheless won over because it's a terrific game and I was pleased to see her enjoy it so much and was pretty horrified to see something happen 30 hours later that I've never seen happen in over 25 years of playing video games.
30 hours is by no means a trifling amount of time invested in anything and though 'playing a game' may appear to some as lacking in any kind of merit, 30 hours is 30 hours. Anybody who put's that kind of time into something, though it may not be my bag, is gonna earn my sympathy if some event outside of his control or ability to foresee destroys it (bar CosPlaying, cos seriously WTF?)
Forcing all save data into one file thereby having absolutely no data redundacy was myopic, clumsy and heavier handed than my uncle Huge McLarge hands, resulting in one of the most demoralising blows against the fan/developer relationship I've seen.
I have bought many BioWare titles in the past. I will never buy another one again and that's as a direct causual efffect from this debacle. Such resentful statements are of course as numerous as d*ck enlaregemnt pills and about half as effective but there it is and I mean it.




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