Evil Johnny 666 wrote...
Mass Effect is already about travelling throughout the galaxy to very different places, why exploring uncharted planets would be out of place? Still haven't answered this, you just said a stupid comment instead. It's just a logical step.
PS: I love driving to and in NEW places, with different architechture/geography/whatnot. I like travelling, like many people. And I'm not saying it was perfect in ME1, I'm not saying it couldn't be improved, but it was a step in the right direction. If you didn't like it, maybe they could manage a version which you like.
It isn't logical because you are on a clock in ME1. The explorations and side missions just felt wrong, really wrong. ME2 explains the pauses in your momentum but ME1 never even tries. You're just blowing off the galaxy to play rock hound.
Don't get me wrong, planet scanning is an abomination but the answer ins't to say ME1's bland exploration was much better. The problem is that the worlds you explore are empty and worthless and almost have to be because these planets are the Sahara desert and Antarctica of the galaxy - places no one wants to be.
They want to give me more room to explore something that might be interesting like Ilos or the Citadel...great. Give me plot and a reason to wander about and I'll love to do it but don't slap me down in the middle of nowehere and say enjoy the view.





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