Aller au contenu

Photo

How the Reapers reach the local cluster.


  • Veuillez vous connecter pour répondre
58 réponses à ce sujet

#26
STG

STG
  • Members
  • 831 messages
For all we know that trailer is Shepard's dream.

#27
Iwillbeback

Iwillbeback
  • Members
  • 1 902 messages
Who said that was the start of Mass effect 3, more likely it is the the middle or a couple of missions before the end.

#28
Aedan_Cousland

Aedan_Cousland
  • Members
  • 1 403 messages

Alistair4Ever wrote...

simple, they could get there any time they wanted by just flying there. they were just too scared of Garrus to move in yet so the trailer is obviously the alternate ending if garrus died on the suicide mission!


That isn't simple.

The Reapers were outside the Milky Way galaxy which means they'd have to travel mind-boggling distances and would not only  arrive at Earth long after Shepard had died, but long after his grandchildren were dead and gone. It takes something like 100,000 years for light to travel from one end of the galaxy to the other. Even at FTL speeds the Reapers would not arrive at Earth for thousands of years. The Milky Way galaxy is incredibly vast.

There is no way the Reapers could arrive at Earth without the use of a Mass Effect relay, or something that mimics the effects of one.

I also doubt the Reaper ships have built in machinery that allows them to jump foward through space like a Mass Effect relay, as that would create a plot hole as large as the distance they need to travel. After all if the Reapers don't need Mass Effect relays, why did Sovereign need to activate the Citadel?

Perhaps in Mass Effect 3 agents of the Reapers manage to activate the Citadel, and let them in through the front door? Or perhaps sometime between ME2 and ME3 agents of the Reapers constructed another Mass Effect relay somewhere just outside Citadel space that is linked with the relay in dark space.. However Bioware has the Reapers getting from point A to point B, I doubt it will involve the Reapers travelling at FTL speed.

Modifié par Aedan_Cousland, 27 janvier 2011 - 11:20 .


#29
didymos1120

didymos1120
  • Members
  • 14 580 messages

Iwillbeback wrote...

Who said that was the start of Mass effect 3, more likely it is the the middle or a couple of missions before the end.


Most likely: it's a trailer and something kinda similar but very different will happen at some currently unknowable point in the game (cf. Grunt soloing a Thresher Maw in the ME2 trailer).

#30
CSM31

CSM31
  • Members
  • 34 messages
I dont see why people have a problem with the Reapers quickly gaining access to the Galaxy.



Assuming the Citadel Dark Space Relay works by the same theory as the other Mass Relays, there should be another similar Relay at the Dark Space end.



If this is the case then its possible that either



a) there is a "backup citadel" which is normally hidden "off the grid" somewhere in or near to the edge of the Galaxy that the Reapers can use that was built in case something happened to the main Citadel



or



B) The Dark Space Relay can access any active relay on the Network which would then allow them to jump directly from Dark Space to Earth




#31
adam_grif

adam_grif
  • Members
  • 1 923 messages

Also remeber how Sovereign managed to bypass the Council's patrols to launch a surprise attack on the Citadel, even at the head of a large number of its Geth allies.




The fate of any and all citadel patrols is totally unknown. They might have entered through a relay that the council didn't know about, through a relay that the council did know about but was left unguarded for whatever reason, or they might have entered through one that was guarded. Remember how easily the fleet smashed the Citadel defense fleet? Well citadel patrol fleets would have got smashed even more easily and quickly.



Reapers being able to jump without a relay would not be consistent with the ME physics as we know them, wherein relays need two ends to function.

#32
Guest_Imperium Alpha_*

Guest_Imperium Alpha_*
  • Guests
I think the trailer is most likely near the beginning of the game. The description of the game on EAstore clearly tell you that Shepard need to assemble an army to rescue the "burning" Earth. Most likely Reapers will appear in the last ME2 DLC making a bridge with ME3 or it will be show in video and explain at the start of ME3. Also recruiting an army will surely be as big as building a team in ME2.

I also doubt the Reaper ships have built in machinery that allows them to jump foward through space like a Mass Effect relay, as that would create a plot hole as large as the distance they need to travel. After all if the Reapers don't need Mass Effect relays, why did Sovereign need to activate the Citadel?


This is simple. Activating the Citadel Relay is the easiest way for the Reapers to invade the galaxy. Prothean had disabled the signal Sovereign was suppose to send to the Keeper. The Keepers would have open the Mass Relay of the citadel and all species would have been utterly annihilate. So if Sovereign was able to open the Relay the Reapers would have won fairly easily disrupting every mass relay and isolating every species in their cluster.

With the codes from Vigil, Shepard is able to take control from Sovereign for a brief period of time in hope someone will take down Sovereign. Now that no more Reapers can activate the Relay, the Reapers must do it in the hard way. The collector were most likely a preparation forces. They were waiting for the Reapers arrival and in the mean time they would have progress in the construction of the Human Reapers.

After decades of study, they worked out the connection between the Reapers, the Citadel, and the keepers, and discovered a way to interfere with the signal that compels the keepers to activate the Citadel relay. Using the Conduit, the Prothean scientists left Ilos, travelled to the Citadel and altered this signal.

http://masseffect.wi...m/wiki/Prothean




My theory :
- The Reapers used Dark Energy and the Sun of Haestrom to get in the galaxy.

- The Reapers used "Inner Relay Flight Travel". After all Sovereign arrived from no known mass Relay and transport with him a bunch of Geth ships.

- The Reapers can actually redirect Mass Relay to another one.


None of those theory make ME1/ME2 pointless. As Harbinger and Sovereign tell us that we can't avoid they're arrival. Only merely delay them.

Also, ME2 is basically creating a team. A good start if some of the characters are to return in ME3. You loose people, you get punished for. Thats what we call choice/consequence. ME3 sounds a lot to me like Dragon Age Origins. I believe most of your ally will be given early in the game so that you can focus on building an army for the whole game and fighting the reapers on Earth at the end.

Species/factions that could be used to fight the Reapers :
Quarian/Geth, Turians Hierarchy, Asari Commando/Fleet (+Destiny Ascension if council saved), Salarian STG, Krogan, Alliance/Cerberus soldier/fleet, Terminus system army/Mercenary/...

What could the game/mission may look like :
-- Siding with the Geth or the Quarian (maybe a pacifism ending) to the conflict
-- Cure the Genophage allowing the Krogan to replenish numbers after the battle with the Reapers.
-- Convincing Salarian/Asari/Turian to help you. Mostly with maybe planet of them underattack by reapers scout fleet/...
-- Siding with Alliance or demanding help from Illusive Man to fight the Reapers.
-- Convincing Batarian/Aria to help humanity or some impossible task like this.
-- Maybe mission about special weapons or recovering information that could allow Shepard and his army to defeat the Reapers.
-- Upgrades for the fleet

I mostly used Dragon Age Origins/Awakening as an exemple of how the game would be. BioWare is known to using similar plot device/mechanincs for they're game.

Modifié par Imperium Alpha, 27 janvier 2011 - 01:46 .


#33
Guest_NewMessageN00b_*

Guest_NewMessageN00b_*
  • Guests
They said the relays are put in specific places they want, so it's not that far fetched that they have hidden something.

And I think we can safely assume it is the start. At least that's what happened with trailers so far.

Modifié par NewMessageN00b, 27 janvier 2011 - 01:51 .


#34
Guest_Imperium Alpha_*

Guest_Imperium Alpha_*
  • Guests
Any way even if we make text wall like mine we can't know what will be ME3. Only have to wait.... :(


After all BioWare can do what they want and if they decide Reapers have special faster than light or anything else like making a portal or **** and giggles.... We can't stop them :police:

#35
Baihu1983

Baihu1983
  • Members
  • 1 765 messages
There was a hole

#36
Guest_Imperium Alpha_*

Guest_Imperium Alpha_*
  • Guests

Baihu1983 wrote...

There was a hole


I love this theory :D<3



Shepard : What the hell just happen... ?!? :blink:
Hacket : Sorry Shepard there was a hole... :(
Shepard : Okay then i'll find some filler to take them down ;)

#37
Scimal

Scimal
  • Members
  • 601 messages
Well, how did the Reapers get out beyond the rim in the first place? The easiest explanation is that they used FTL and just flew out there. After all, they're a few million years old, it's definitely possible. However, this also means that - unless their FTL drive were very efficient (aka - 4x the speed of light) they'd miss a mass-genocide opportunity.

They haven't done this (we assume).

This implies that they probably just sent a few Reapers out to the Black while the rest stayed behind to continue their "immortality through immolation" thing. Once a scouting force was in the Dark Space, they could build a mass relay. After its completion, they could alert the rest of their brethren (via QEC) and their comrades still in the core of the galaxy build a mass relay linked to the one in the Dark Space (the Citadel).

Whereas before [WARNING, HYPOTHESIS] they could only hide in the Omega 4 Relay network from anything that might be too curious, now they could move out beyond their little safe area next to a black hole and have millions of light years' worth of space to NOT be found. The Omega 4 Relay was later repurposed to the Collector base because the Reapers didn't need it any longer.

Now, we know Reapers were left behind - Sovereign, Harbinger, and at least one Derelict Reaper. Their purpose? Well, assume that a species was incredibly Xenophobic and destroyed the Citadel, or found a way that somehow disabled the Citadel (as the Protheans did). They'd be S.O.L. for their 50k anniversary. It makes sense that they'd leave a few Reapers behind as insurance. This would allow the Reapers trapped in the Dark Space to communicate with those left behind to initiate alternate plans.

The easiest plan to carry out? Start the Citadel yourself. The Relay is already built, might as well just flip the switch. That's ME1 - a failed Plan B (recall that the Prothean science team didn't shut down the Keeper signal until well after they were basically destroyed, so the Reapers had already retreated - not knowing anything).

The next easiest? Build another Relay. Since no other species, excluding the Protheans, knows how to build a Relay, there's no way to keep track of the resources used to build one. Well, we can propose hypothesis, though.

The mass effect comes from Element Zero, which - like all elements - are forged in stars. The mass effect is also very similar to a black hole - where light is pulled apart to its components near the "center," after being "sucked" in. Black holes also come from stars. Dark Energy is the X factor, since we know it pushes the Universe outwards and (theoretically) has the opposite effect of gravity (which creates said black holes). Since particles and anti-particles are often created in the same instant from the same material, it's reasonable to believe that Dark Energy could also be created via stars. This we know for a "fact" in the game world because of Haestrom.

So we know that Haestrom is starting to churn with Dark Energy. Imagine if Harbinger is also harvesting Eezo from another star, or is also creating black holes from more stars. Haestrom is (in this theory) almost certainly a component in creating another Mass Relay, or Mass Relay-like construct.

We're just more distracted in ME2 because of the Collectors working for Harbinger to harvest humanity for the proto-Reaper with human form. Of course, the Reapers would've died long ago if they coudln't multitask - so just because a Human Reaper*** is being built doesn't preclude Harbinger or other Reapers from building another Mass Relay.

Now, 2 years is completely insignificant to a being who lives for millions (if not billions) of years. That's nothing. So if it takes 5 years to build a Mass Relay, no big whoop (it'd be like you pouring cereal for breakfast). Shepard just caught everything in the process of being built, but didn't have the knowledge to identify what the resources were.

So, how do the Reapers get to Earth? They build two more Relays. One in the Dark Space and one 'Somewhere Else' where they can then use the already-in-place Mass Relay network (Haestrom?). It's a simple plan, takes far less time than simply plowing through the galaxy to Earth, and you can do it in relative secret.

***Personally, I think the Human Reaper betrays the Reapers' intentions in the first place. Their whole point is "immortality through obliteration." Well, is that not the Human Reaper? If it takes 10 Billion humans to make an immortal reaper, the Reaper numbers grow, they're immortal, and Humans effectively "live forever" as part of a Reaper born from their destruction.

Why not choose Asari, Salarian, etc.? Well, it could be that the Reapers try to replace their numbers with the species that destroyed them - whether an abstract form of respect or not, it makes sense. You grow strong while you remove an immediate threat.

So, there you have it. Not only why the Reapers are going to destroy humanity (they need to replace their numbers with the strongest among the new "crop" of species, since the rest are an annoyance - but barely a threat), but how they're getting to Earth.

I could be wrong, and to be honest I'd be a little disappointed if I figured out the Reapers' motives and how they're going to do everything months before ME3 - I'd rather be pleasently surprised by BioWare's ingenuity.

#38
Guest_Randy_Mac_*

Guest_Randy_Mac_*
  • Guests
Until ME3 is released and we find out for sure...



A wizard did it.

#39
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

Aedan_Cousland wrote...

I also doubt the Reaper ships have built in machinery that allows them to jump foward through space like a Mass Effect relay, as that would create a plot hole as large as the distance they need to travel. After all if the Reapers don't need Mass Effect relays, why did Sovereign need to activate the Citadel?


Sovereign wasn't trying to "activate" the Citadel. It was trying to do something else. In which it may have even succeeded, unbeknownst to Shepard.

#40
CroGamer002

CroGamer002
  • Members
  • 20 672 messages
^Why Sovereign wouldn't activate Citadel?

I'm pretty sure legion of Reapers would annihilate everyone and everything in battle of Citadel.

#41
Winterfly

Winterfly
  • Members
  • 628 messages
The citadel is a troyan horse. When it did not work they had to do it the normal way.



With humans as perhaps one of the main races now being pretty strong, Earth is common sense to target. Also, the humans "leaders" from my understanding do not sit in the Citadel so there is no use attacking it. But we cannot yet say the Citadel or similar important places is under attack!

#42
marshalleck

marshalleck
  • Members
  • 15 645 messages

Mesina2 wrote...

^Why Sovereign wouldn't activate Citadel?
I'm pretty sure legion of Reapers would annihilate everyone and everything in battle of Citadel.


Zulu is saying "activate the Citadel relay" is a false assumption; not that Sovereign could have but chose not to. If I've understood his other posts on the subject correctly. 

#43
cbutz

cbutz
  • Members
  • 560 messages
Perhaps the Reapers have another Relay out in darkspace that will send them to the edge of the Galaxy. Kind of like a plan B. In the last moment of ME2 you see them flying to the general direction of the Relay... idk I hope they explain it in ME 3.

#44
Guest_NewMessageN00b_*

Guest_NewMessageN00b_*
  • Guests

marshalleck wrote...

Mesina2 wrote...

^Why Sovereign wouldn't activate Citadel?
I'm pretty sure legion of Reapers would annihilate everyone and everything in battle of Citadel.


Zulu is saying "activate the Citadel relay" is a false assumption; not that Sovereign could have but chose not to. If I've understood his other posts on the subject correctly. 


From what he's saying, he's making a false assumption based on what the plot wasn't. If it would have been stated the Reapers need to do anything else, I'd agree. But from this angle the Sovereign could have been doing any of the other actions that can ever exist, of which there is an infinity. But nothing except activating wasn't brought to our attention. Nor was the story clear on the subject on how that stuff works, so any other assumptions than weren't clearly stated to us have equal rights to non-existence.

#45
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

NewMessageN00b wrote...

But nothing except activating wasn't brought to our attention. Nor was the story clear on the subject on how that stuff works, so any other assumptions than weren't clearly stated to us have equal rights to non-existence.


And that was all good for the "each game is stand-alone" part. But when it comes down to the "it's a trilogy" part, which it is doing now with the last part of the trilogy been announced, your argument that "it's activation, because we weren't told otherwise" seems particularly weak, as we are sure to be going to be told a lot of new stuff in the last part of the trilogy.

Modifié par Zulu_DFA, 27 janvier 2011 - 08:43 .


#46
Guest_AwesomeName_*

Guest_AwesomeName_*
  • Guests
Taken from this thread: http://social.biowar...3/index/5826618



AwesomeName wrote...



If they had an alternative [way] to get into the citadel this entire time (scratch that - an alternative that's not what they would consider too dangerous [and gets them in "quickly"]), then everyone will be asking,



"Hang on, when Sovereign's signal failed to work on the Keepers, why didn't Sov just tell the Reapers to use the alternate [method], and wait a few more years in silence, without anyone finding out about them, and then making their way to the citadel, in number, to shut down the network?".



I think the answer is that they didn't have a safe alternative. and that's why Sov went through all that trouble, and now the Reapers are FORCED into using an alternative way in, that they consider very dangerous for them to use. I think they are going to use Haestrom's sun, Dholen, as their crude alternative, and I think it's going to cost them a lot to use it.



Now I know people are going to say, "well Sov didn't think there was much danger in manually docking with the citadel, so maybe that's why he did it..." Even so, if there was a safe alternative this whole time, then Sov's choice would've been: [Go after Citadel with slim-to-none chance of screwing it up] VS. [Tell Reapers to use alternative and just sit and wait, with virtually no chance of screwing up].





#47
EternalPink

EternalPink
  • Members
  • 472 messages

Aedan_Cousland wrote...

Alistair4Ever wrote...

simple, they could get there any time they wanted by just flying there. they were just too scared of Garrus to move in yet so the trailer is obviously the alternate ending if garrus died on the suicide mission!


That isn't simple.

The Reapers were outside the Milky Way galaxy which means they'd have to travel mind-boggling distances and would not only  arrive at Earth long after Shepard had died, but long after his grandchildren were dead and gone. It takes something like 100,000 years for light to travel from one end of the galaxy to the other. Even at FTL speeds the Reapers would not arrive at Earth for thousands of years. The Milky Way galaxy is incredibly vast.

There is no way the Reapers could arrive at Earth without the use of a Mass Effect relay, or something that mimics the effects of one.

I also doubt the Reaper ships have built in machinery that allows them to jump foward through space like a Mass Effect relay, as that would create a plot hole as large as the distance they need to travel. After all if the Reapers don't need Mass Effect relays, why did Sovereign need to activate the Citadel?

Perhaps in Mass Effect 3 agents of the Reapers manage to activate the Citadel, and let them in through the front door? Or perhaps sometime between ME2 and ME3 agents of the Reapers constructed another Mass Effect relay somewhere just outside Citadel space that is linked with the relay in dark space.. However Bioware has the Reapers getting from point A to point B, I doubt it will involve the Reapers travelling at FTL speed.


Why are we all assuming the reapers have been sitting still? Virgil tells us in ME1 that the few remaining protheans made it so the keepers wouldnt respond to the reaper signals to open the relays to them anymore but we don't know that the reapers didnt try to talk to a keeper every five years and have now been moving at FTL speed for 49,995 years

We know they can talk from darkspace from the harbingeer in ME2, what we don't know is whether sovereign talked to his reaper buddies or not because again when he woke up and activated the keeper test signal 10 years after the last mass extinction and it didn't work telling the reapers to start making there own way while he tries to get it to work again is perfectly sound.

#48
Gabey5

Gabey5
  • Members
  • 3 434 messages
without the relays they can still jump.. remember they built them, or they could build a new relay from scratch

#49
SandTrout

SandTrout
  • Members
  • 4 171 messages
As we understand standard(non-relay) FTL travel, modern ships can be assumed to be capable of traveling at least 100x the speed of light(note that this is a guesstimate and we do not have any actual numbers to work with, AFAIK). This is still excruciatingly slow in the galactic scale. The Milky Way is about 100k lightyears in diameter (1), meaning even if you were traveling at 100x the speed of light, it would still take you a millennium to cross its expance.

The Reapers, however, are far more advanced than modern ships and have a much larger and/or more efficient Eezo core, even relative to their size, than any Council race. We do not necessarily know how much faster they are, but during Vermire, Joker comments that Sovereign 'just pulled a turn that would shear the Normandy in half,' and the SR2 had a drive core that was twice the proportional size of any other military vessel. In all, this means that the Reapers could be capable of speeds in excess of 400x the speed of light. Reapers also are not limited by the need to stop for supplies other than fuel, which could simply be hydrogen. This means that their hibernation zone could be only a few thousand light-years outside of the edge of the galaxy. This would put them outside of feasible exploration range by any organic race, but still leave them within only a few years transit time from the relay network. Once they Reach a Mass Relay, they could be on just about anyone's doorstep in a very short time.

#50
didymos1120

didymos1120
  • Members
  • 14 580 messages

SandTrout wrote...

As we understand standard(non-relay) FTL travel, modern ships can be assumed to be capable of traveling at least 100x the speed of light(note that this is a guesstimate and we do not have any actual numbers to work with, AFAIK).


In ME1, Ash comments about going home to visit her sister, a journey of 12 light years. She calls that "a day's cruise".  So, 12 ly/day =  1.31396228 × 10^12 m / s = ~4383 c.