Aller au contenu

Photo

Shepard = The biggest looter?


  • Veuillez vous connecter pour répondre
62 réponses à ce sujet

#1
Gladegunner

Gladegunner
  • Members
  • 133 messages
Its funny seeing Shepard intimidate and persuade those looters on Omega, and yet loot not only the apartment before, but pretty much every locker, safe or trash can he can. The rewards for quests should be awarded as good will or "I'm so renegade, give me em now". I understand its within the convenience of the RPG loot system, but seriously:

Shepard = Biggest looter.

#2
SS Jinn

SS Jinn
  • Members
  • 74 messages
Hypocrisy FTW!!!!

#3
xXSnak3Eat3rXx

xXSnak3Eat3rXx
  • Members
  • 496 messages
Yeah, I always find it hilarious how on Omega during Mordin's mission, when you come across the old human couple, they tell you how they're scared of looters coming in and killing/looting them. You tell them it's alright and that you'll clear a path for them to the clinic and then you end up hacking their wall safe right in front of them before walking out.

Modifié par xXSnak3Eat3rXx, 27 janvier 2011 - 07:32 .


#4
Mongerty

Mongerty
  • Members
  • 111 messages
I wish that money added a bit or Renegade to the game. I doubt it would come quite so easy to be a full Paragon if every wall safe you hacked gave you Renegade points. (of course, we need more ways to make money other than stealing, Bioware!)

#5
Gladegunner

Gladegunner
  • Members
  • 133 messages
Yeah, all those Renegades should earn another 10'000 credits for looting furniture.

#6
swirlwind

swirlwind
  • Members
  • 1 270 messages
I know. It's embarrassing how poor Shepard has to resort to stealing money in order to fund her mission. Cerberus pitches in, sure, but pretty much half of the money comes from hacking bank terminals and such. I hope in ME3 she'll have better means to fund her galaxy-saving mission...

#7
DarthSliver

DarthSliver
  • Members
  • 3 335 messages
Maybe the Alliance will actually fund him this time. I just dont feel right working with Cerberus lol. I was taking them down in the first game, this doesnt make sense lol.



But yea why is Shepherd stealing and hacking banks just to get money. Is Cerberus too good to actually give Shepherd some money or did Shepherd bankrupt them while they brought him back to life.

#8
Maugrim

Maugrim
  • Members
  • 3 639 messages
In 99% of the cases it's simply gameplay and story segregation. I know it's a boring explanation but it's also the correct one.

Modifié par makenzieshepard, 27 janvier 2011 - 08:21 .


#9
swirlwind

swirlwind
  • Members
  • 1 270 messages

makenzieshepard wrote...

In 99% of the cases it's simply gameplay and story segregation. I know it's a boring explanation but it's also the correct one.

Of course. However, ME1 did it better. Sure, we were looting containers and selling the stuff we found, but at least most of the time those were containers in enemy bases and guns and armour from dead mercs or geth. It made sense within the story, whereas the ME2 method didn't. Just another step to make the game seem less like a role-playing game. 

#10
CroGamer002

CroGamer002
  • Members
  • 20 672 messages
^There was looting from enemy in ME1?

You mean those credits, weapons, armors and mods I gain from killing enemies is loot?!



Then I'm glad there was no looting in ME2 since that system just horrified me with my already rich, well armed and protected Shep's.

#11
Maugrim

Maugrim
  • Members
  • 3 639 messages

swirlwind wrote...

makenzieshepard wrote...

In 99% of the cases it's simply gameplay and story segregation. I know it's a boring explanation but it's also the correct one.

Of course. However, ME1 did it better. Sure, we were looting containers and selling the stuff we found, but at least most of the time those were containers in enemy bases and guns and armour from dead mercs or geth. It made sense within the story, whereas the ME2 method didn't. Just another step to make the game seem less like a role-playing game. 


Yeah it can definitely use some improvement.  The real wallbanger for me  is the picking up of the random guns and using them, which was for the most part averted in ME2 compared to ME1.  It's just something that is not done in the military, barring extremely unusual and desperate circumstances.  Too many ways using an unfamiliar and uninspected weapon can go wrong, something that I'm relatively sure still holds true in the future.

I think something like 'tagging' weapons, armor, and other resources for pickup after a mission would be the way to go.  But that has many problems as well, it just wouldn't work in some circumstances.  After a while you start to wonder what is  so urgent if Shep can investigate every nook and cranny and carry all this loot around in hammerspace.  There probably is no really good answer for this, just more improvements and better comprimises.

#12
swirlwind

swirlwind
  • Members
  • 1 270 messages

makenzieshepard wrote...

I think something like 'tagging' weapons, armor, and other resources for pickup after a mission would be the way to go.  But that has many problems as well, it just wouldn't work in some circumstances.  After a while you start to wonder what is  so urgent if Shep can investigate every nook and cranny and carry all this loot around in hammerspace.  There probably is no really good answer for this, just more improvements and better comprimises.

I think they could just do away with the whole looting thing altogether. Shepard finishes a mission, Shepard gets paid. As simple as that. Do we really need the hacking and bypassing minigames? I suppose those could still be used for opening locked doors and such, but mostly I find them to be a waste of time.

#13
Maugrim

Maugrim
  • Members
  • 3 639 messages

swirlwind wrote...

I think they could just do away with the whole looting thing altogether. Shepard finishes a mission, Shepard gets paid. As simple as that. Do we really need the hacking and bypassing minigames? I suppose those could still be used for opening locked doors and such, but mostly I find them to be a waste of time.


Well I wouldn't mind.  But I have the sneaking suspicion many would.  Not that the reaction should be the reason not to do it, it's just something I imagine Bioware would consider.  Chests, crates, barrels and looting does seem to be a staple of the RPG genre (waits for the inevitable examples of games that don't do it).  Opening something and getting a reward is just something that seems so very innate, think of birthdays and Christmas for example. :D

And as much sense as your suggestion makes that just brings in a whole new set of questions... Still it's probably the most logical solution.

#14
swirlwind

swirlwind
  • Members
  • 1 270 messages

makenzieshepard wrote...

Chests, crates, barrels and looting does seem to be a staple of the RPG genre (waits for the inevitable examples of games that don't do it).  Opening something and getting a reward is just something that seems so very innate, think of birthdays and Christmas for example. :D

I completely get that, too. And yet, since they went so far with the system in ME2 in the sense that you can only find credits or research (and the very occasional weapon), I'm not sure the sense of discovery is there anymore as it is. Most of all it just irks me that Shepard is essentially a thief in ME2, because it offends the roleplayer in me. 

#15
Jenova65

Jenova65
  • Members
  • 3 454 messages

Mesina2 wrote...

^There was looting from enemy in ME1?
You mean those credits, weapons, armors and mods I gain from killing enemies is loot?!

Then I'm glad there was no looting in ME2 since that system just horrified me with my already rich, well armed and protected Shep's.

Actually, you start off not very well protected or well armed tbf.............. It is as a result of all that looting you did from dead mercs etc. that you are well armed and rich (you didn't have to sell it all, you could have turned it into omni gel to make the game more of a challenge, lol)

The Alliance never gave you a penny, plus they only gave you rubber armour and pop gun ;) Fat lot of good it did for Jenkins.................

Modifié par Jenova65, 27 janvier 2011 - 11:06 .


#16
marshalleck

marshalleck
  • Members
  • 15 645 messages
I like how Bioware kind of lampoon this with the Kasumi mission:

Shepard: *searches couch* Aha!
Kasumi: You found a DNA sample?
Shepard: No--a credit chit!
Kasumi: <_<

Modifié par marshalleck, 27 janvier 2011 - 11:09 .


#17
STG

STG
  • Members
  • 831 messages

marshalleck wrote...

I like how Bioware kind of lampoon this with the Kasumi mission:

Shepard: *searches couch* Aha!
Kasumi: You found a DNA sample?
Shepard: No--a credit chit!
Kasumi: <_<


Commander Shepard: Luckiest sunnovab*tch in space!

#18
JohnZ117

JohnZ117
  • Members
  • 60 messages
Which do you find more contrary to the paragon position, being a looter in ME2, or being an intra-galactic gun runner in ME?  Image IPB

#19
swirlwind

swirlwind
  • Members
  • 1 270 messages

JohnZ117 wrote...

Which do you find more contrary to the paragon position, being a looter in ME2, or being an intra-galactic gun runner in ME?  Image IPB

C'mon. Shepard sold those guns to the Alliance most of the time. That's like... patriotism! ;)

#20
sarahN7

sarahN7
  • Members
  • 158 messages
Yeah, you can go in anyone's house/office/hideout and take everything without anyone saying anything.

#21
Soahfreako

Soahfreako
  • Members
  • 1 214 messages
This has been discussed multiple times since mass effect 2 came out. Yes everyone knows Shepard is a hypocrite. Now stop making these topics.

#22
KalSkirata999

KalSkirata999
  • Members
  • 31 messages


#23
Cutlass Jack

Cutlass Jack
  • Members
  • 8 091 messages
Of course the game itself parodies this perfectly...

"Sometimes I poke through crates too. You know, for extra credits." -Conrad Verner. Image IPB


#24
Sir Ulrich Von Lichenstien

Sir Ulrich Von Lichenstien
  • Members
  • 5 177 messages

Cutlass Jack wrote...

Of course the game itself parodies this perfectly...

"Sometimes I poke through crates too. You know, for extra credits." -Conrad Verner. Image IPB

There are a lot of parodies in the game... seeing as someone mentioned omni-gel and of course looting creds from boxes.

Shepard "Hey Liara! Remember when you could just throw omni-gel on everything to open it?" :D

As for Shep being the biggest looter, well surely if you are Paragon you wouldn't go around snooping in peoples safes... tsk. In fact technically you shouldn't even have been in that house where the looters were. Tsk... call yourselves Paragons BAH! Liars, thieves and murderers that is what you are :P ;)

#25
lovgreno

lovgreno
  • Members
  • 3 523 messages

swirlwind wrote...

I know. It's embarrassing how poor Shepard has to resort to stealing money in order to fund her mission. Cerberus pitches in, sure, but pretty much half of the money comes from hacking bank terminals and such. I hope in ME3 she'll have better means to fund her galaxy-saving mission...

Cerberus had to put the Shepard funds on hiring more redshirts for their self defeating wacky science projects. It is embarasing for Shep to have to resort to looting. Long gone are the good old days of getting immediate and plentifull bounty from the real big players of the galaxy whenever a badguy dies by Shepard guns. But, as a hero of the galaxy you can't be afraid of getting your hands dirty.