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Delayed item drops and cutscenes?


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resevil67

resevil67
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Hi. I play the PS3 version of DA:O. I wanted to know if anyone else noticed this, and if there is some kinda fix for it. When you first start playing DA:O the game plays fine, however after about a half hour, the enemies start getting delayed in dropping their item drops. For example, kill a genlock, at first, and he becomes lootable instantly. Play the game for an hour, and you have to wait up to 15 seconds for the game to register him 'dead' and lootable. Same happens for triggerable cutscenes, most notably the redcliffe defense.  Is there some way to fix this? It gets rather annoying having to exit the game and restart it every hour XD...