Il Divo wrote...
Dean_the_Young wrote...
Plenty was added, just not what some people expected. We learned about the nature of the Reaper mind (gestalt), we got an expansion of the idea of how each Reaper is an individual nation (not simply individual gestalt AI, but individual races), we learned that Reapers aren't simply 'genocide for the lols' but do have an evaluation of organic races (species worthy of ascension, which always has connotations of being a good thing, and even going to lengths to preserve a species that they couldn't ascend (the Protheans-into-collectors)), we learned that the Reapers do what they do for a reason that's good to them, not simply 'because they demand it', and we had some significant foreshadowing about Dark Matter and possible galactic decay resulting from it, which is likely tied to the Reapers.
Compared to ME1, we learned a lot more about the Reapers: what they are, and parts of why they do what they do.
This. Definitely this. One mistake I think people often make when claiming the Reapers were 'machines' is that they confuse their perception of facts with the facts themselves. We thought the Reapers were machines based on the ancient legends, Vigil, Saren, the Geth, etc, but Sovereign never actually refers to himself as a 'machine'. He does look down on organic life, but then he treats the Geth in much the same fashion; neither has actually achieved the pinnacle of Reaper existence, which Sovereign claims we cannot fathom.
Mass Effect 2 shows us that Reapers are in fact organic/inorganic hybrids, but nowhere in Mass Effect did we have the full grasp of the situation.
Problem is this raises more questions than it answers. Way more:
We learned: Reaper interest in organic life
Answer: reproduction. Reapers need organics to make more Reapers
Unanswered questions:
1: While I can go with the idea of machines with organic components, how does converting whole species into machines work? How does human become smoothie become Reaper? For that matter, why organic metal at all? THe geth do fine with more standard metals.
2 What is it about humans that the Reaper find so special anyway? Is Bioware running with this "genetic diversity" stuff? If so what good does that do a Reaper when genetics really don't matter to them. I mean what does the genetic diversity of a species made into smoothie then turned into some kind of organic metal really mean?
3) Reapers have a gestalt mind? Gestalt of what? The creatures pureed into the Reaper? How does that work? Even if that was possible, why would they be willing to join up with the Reapers? Wouldn't all those minds in proximity simply go mad? (unless it came from a species with some kind of hive mind or group conciousness already) Ortry to get revenge on the beings that did this to them? Or are they indoctrinated? In which case how do they retain their cognitive functions? Or are the Reaper minds programmed? In which case why so many on a single platform? Are thy like geth in that the more the merrier?
4) Often brought up on the forums, Why now? Why not wait until the culling is in full swing? How did Harbringer think the Collectors could possibly get away with this? People were already starting to notice after two years. If EDI was right (and you know she was) and it would take million of more humans to complete the Reaper, it was going to take years or even decades to complete the project. The Terminus would be frakking empty and COuncil space would have to be hit. Was this part of a bigger plan. If so what was it?
5) Also brought up sometimes: What interest does a race of immortal machines that spend tens of millenia at a time hibernating in dark space have in reproducing? There are already hundreds, perhaps thousand of them. And they live forever, or as good as. I can see the occasional repacing one that does irreperably break down. But this appears to be a regular cycle of adding to their numbers. Not replacement.
IF ME 2 is going to make any kind of sense, ME 3 is going to have to address these issues. In addition ME 3 is going to have to:
1) Figure out some way to deal with the Reapers. Either through the information gleaned in the first two games or uncover something we haven't learned yet
2) Assemble a coalition of some or all of the various galactic powers to meet the Reapers. The groundwork was somewhat laid out in ME 2, but that's all it was, groundwork.
2a Certain galactic powers are going to have to be convinced that the Reapers exist at all, and that Shepard isn't a crazed traitor.
3) Distribute the information/weapons gained by Shepard to the relevant parties. TIme will be needed to spread this around to those that need it
4) And of course, the Reapers themselves must be dealt with. On a temporary or permasnent basis. Possible extra: learning how they came about to begin with.
This is a lot to be left on the plate of the final volume. Empire Strikes Back at least Luke learned how to use the Force.
As a "it should would be nice" bonus, wouldn't it also be cool if ME 3 finally dealt with Shepard dying and being ressurected, as well as now being a cybernetic organism him/herself? Just sayin
Modifié par iakus, 28 janvier 2011 - 08:51 .





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