[quote]Bourne Endeavor wrote...
You subsequently claimed the main question is "The Reapers, their motives and their origins."
This should have been the definitive plot of Mass Effect 2.[/quote]
No,no,no,nein.
The overreaching question
CANNOT be the definitive plot of the second act.
[quote]We discover their origin, a plausible purpose for the purge of organic civilization and what propels them to commit a cycle of genocide. Even if it were speculative, it provides continuation from the predecessor. Instead the aforementioned will either be forgotten or compiled in a muddled miss due to the necessity of the third act having to conclude the story. The Reapers must be defeated. We cannot spend ample time attempting to decipher clues.[/quote]
But learning how to destroy them offers to no interest at all? At least due to the way that the writers structured the story. In ME, the presence of the Protheans and their extincion is very heavy. Play ME1 and in the case that when you reach Vigil you don't understand how just destroying the Reapers is not the overreaching question, then well.
And I know what reply you will post to this, but I am prepared. :happy:
[quote]The second act left us with an over abundance of questions,
yet offered no answers nor had the plot moved forward. All we are made aware of is the Reapers went from viewing organic with disdain and contempt as an mutated accident to abruptly requiring them to reproduce.[/quote]
I don't think that you can say that ME2 did advance the plot in some areas a few paragraphs earlier and now say that it did not and expect a reasonable reply.
And well, I wonder why the second act is called...
Complication.

[quote]The only scenario in which we could connect Sovereign's dialogue with Harbinger's actions is if millions of years prior organic life existed solely to create Reapers and in the millennia that followed it evolved into what it is now.[/quote]
None of them said something contradicting, and they both have a different personality.
[quote]
[/quote][quote]No, I am stating their relevance to the plot will inevitably become marginalized or nonexistent dependent on the individual. They can perish and therefore cannot impact the direction of the narrative. Allow us to surmise the story is to ready the galaxy for an enormous galactic war with the Reapers. Upon visiting the Turian hierarchy, Garrus' presence would at most alter dialogue in comparison to Wrex.
The only capacity where Garrus could influence the plot is if there were a suitable replacement NPC in the form of Wreav to accommodate his role had he perished. This does not necessarily guarantee him a cameo appearance. It is entirely within reason he could rejoin Shepard and have another episodic mission dedicated to his development. He simply cannot direct the plot.
This is true for the entire ME2 cast. If they return, they do so as filler squad mates with episodic structured development arcs, not plot-centric missions.
[/quote]
Where do you base this?
From a programming viewpoint you are wrong. At least when it comes to conditions and margilization.
It's simple, a squaddie can direct the plot, but only if they are alive. If they are not, then well, that just doesn't happen, or something minor takes it's place.
[quote]Unless you are under the impression BioWare will work in legion to compose a multitude of alternate scenario stories, encompassing every single variable and thereby having to rewrite entire sections of the main plot should you import a file not of perfection.
In short, write six games in one. I cannot fathom anyone is this delusional.[/quote]
Casey Hudson must be as he claimed that they'll go crazy with variables.

Also, stop claiming that each variable needs a gazillion alternate plots or that squaddies require an extreme number of import flags. I thought that the forums had passed that phase three months ago.
[quote]If Sovereign saw itself even a fraction organic, it would not have made the statement I quoted previously. A creature who perceive itself a God, the pinnacle of evolution, would not contradict itself. In Mass Effect, it was clearly evident they were a race of sentient machines yet in Mass Effect 2 they became partial organic. This could be a plausible discovery had we been provided any exposition on the subject. Another route could be Harbinger had been intending to create Collectors en mass to replenish the army Sovereign had garnered in an effort to attack the Citadel.
Instead we were offered nothing. As of this moment, it appears as nothing more than a retcon. Either that or poor writing.[/quote]
I'll just ignore the blanant critique on other people's work and;
Organic life is an accident, they are the pinnacle of evolution.
I don't think that he's talking about the evolution from iPad to iReaper...
[quote]No, you do not. If organics are the lifeblood of your existence. You would not purge them, which had been Sovereign's motivation based upon his dialogue. Harbinger completely contradicts Sovereign, and thus is why I cited it a retcon earlier.[/quote]But the Reapers do purge them after all, and still use them for what they use them for?

[quote]
[/quote]
[quote]... sigh.
I am going to attempt beating this horse once more. There are precisely three scenarios subsequent to the destruction of the Normandy.
- Shepard enters planetary reentry and is burned to ash.[/quote]
Earth's re-entry friction =/= Alchera's. It's a planet with a low density atmosphere. Just because it has one, it does not mean that it burns everything up. This is obvious from Normandy's interior as well.
[quote]- Devoid of reentry densely hostile as Earth, Shepard plummets thousands of miles per hour into the surface of the planet.[/quote]
Non. He has both armour and shields. The shields stop any object with high kinetic energy until they run out of energy. His armour is not ripped to little pieces, but instead big ones, which means that the shields did do their job, to some point, by sustaining some of the damage. Shepard's helmet remains intact, a helmet which has proved to have adiabatic capabilities during ME1, btw. Therefore, Shepard's brain is fine.
[quote]- Shepard merely drifts throughout space and is eventually discovered.[/quote]
no
[quote]
The first two are not possible. There would be nothing to rebuild nor a brain to reconstruct Shepard, "Exactly as (s)he was." Therefore, excluding Shepard being a cyborg, we are left with the third option. Unfortunately, BioWare offered no exposition whatsoever, not even trivial in-game speculation. [/quote]
How did you expect an explanation?
[quote]In actuality, Miranda and Jacob contradict this scenario when they discuss the remains of Shepard's body. It is insinuated they landed on the planet. They fact Shepard's helmet is located further bolsters this likelihood, which as previously discussed, is not probable.[/quote]
Replied eariler.
[quote]Frankly, I would prefer being told previously unbeknownst space magic existed than attempt to rap my mind around the notion Shepard managed to fire his/her gun and in conjunction with the oxygen leak, the resulting propulsion was enough to jettison him/her towards the remainder of the Normady, which just happened to drift by, was then able to get inside and find the Mako,
all while holding their breath.[/quote]
That'd be kinda fun.
[quote]On second thought. That is neither poor writing nor contrived. It is abomination that no self-respecting writer would subject to their audience. Fortunately, although critical, I do believe BioWare are capable of excellence and we have witnessed amply in other areas of Mass Effect 2. In addition, I do not believe for a moment, they would utilize that fourth theory for the reasons I mentioned.[/quote]
Good job dismissing some one other's work without having all that you stated correct and/or confirmed in-game.