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Mass Effect 2's Suicide Mission Guide - *Everything* about the final mission.


591 respuestas en este tema

#51
Pacifien

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You don't have to wake him up and the plot will still continue past Horizon. He won't count toward the 8 needed to proceed to the suicide mission until you do wake him up. It's my understanding that you can even wake him up after you've completed the suicide mission, but I haven't tried that yet.

#52
aeetos21

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Heh, thanks Pacifen. Always wondered about that.

#53
Sir Ulrich Von Lichenstien

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Pacifien wrote...

You don't have to wake him up and the plot will still continue past Horizon. He won't count toward the 8 needed to proceed to the suicide mission until you do wake him up. It's my understanding that you can even wake him up after you've completed the suicide mission, but I haven't tried that yet.

Yup, I can confirm that is possible as I've done it myself and same can be said of Legion too though obviously he has no relevance to the '8 requirement' just that you don't necessarily have to activate him pre-suicide mission.

Edit: That all said, I imagine that the SR2 is going to befall some issue at the start of ME3 that would cause the 'inactive Geth' and/or 'cloned krogan in lifepod' to be killed off and that way Bioware ties up the issue of anyone who has them in said state. I mean... if we got to that stage and Legion suddenly became active, I think he'd give HK-47 a run for his money as psychotic AI (seeing as I imagine by ME3 if Legions LM isn't done, ALL Geth are now Heretics). Grunt not being released means that Uvenk is most likely still alive and potentially a thorn in Wrex's side or looking to topple Wreav.

Just my opinion though, no need to go spreading it around

Editado por Sir Ulrich Von Lichenstien, 03 febrero 2011 - 01:23 .


#54
kiwi_x1

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Thanks for the awesome guide.
i'm doing a super evil playthrough and im going to kill all good characters... only problem is i cant decide who's good. obviously Tali, samara and Mordin but i cant decide if jacob and miranda are evil or good. They do work for cerberus but...
garrus and kasumi are difficult aswell.
Any ideas would be appreciated

#55
Sir Ulrich Von Lichenstien

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kiwi_x1 wrote...

Thanks for the awesome guide.
i'm doing a super evil playthrough and im going to kill all good characters... only problem is i cant decide who's good. obviously Tali, samara and Mordin but i cant decide if jacob and miranda are evil or good. They do work for cerberus but...
garrus and kasumi are difficult aswell.
Any ideas would be appreciated

Depends on your definition of evil but the fact your unsure about Miranda and Jacob just because they work for Cerberus speaks volumes and shows you haven't truly bothered looking into their characters. Hell by that way of thinking that makes Kelly, Ken, Gabby, Hawthorne and all the other Normandy Crew as evil does it not?

Nope, they aren't. They are anything BUT evil.

If I was going to list any potential squaddies for an 'evil' playthrough it'd be just Zaeed, Morinth and Grunt and even with them I can imagine some fans stating they aren't and they would be right for at least the former and the latter. Grunt is just as his name suggests, a Grunt, with Shepard as his battlemaster putting him into fights with whomever Shepard wants to deal with. Zaeed, will do anything for the right money. Morinth... she's a killer queeeen.... guaranteed to blow your mind :P

The rest, kill them, kill them all... kill them all NOW! (including all the crew other than Joker who you obviously can't kill) >:D

On another note relating to the Suicide Mission and this topic I had Jack and Zaeed in the final battle in my last playthrough that I finished today and Jack was the one with the omnitool and Zaeed was the one who Shep went diving after to save on the platform. Forgot which order I picked them in but I think on the screen HuD it was just as the trends tend to point to those particular roles. Zaeed obviously picked me up as both survived. Mordin reported from the door defence team of him, Kasumi and Miranda and then of course he went on to die due to the not so good door defence and thus without my Shepard having any intention to kill off any of the alien squadmates, she managed to kill them all...

No Tali recruited as Shep already considered her earlier dismissal of joining up as her intention and after Liara, Kaidan (her initial LI) and Wrex had already declined, she didn't want another declinining squaddie.

I RPed it that the requisition for the cannon upgrade didn't arrive in time and so Legion and Thane died on the ship, Garrus got vented as Shep figured he would survive the vents better than Kasumi would, due to losing Garrus who she had considered her new LI, Shep lost it at this point and assigned Miranda as Biotic and Samara as Distraction Leader, taking Zaeed and Grunt on the Long Walk (adios Grunt) and then figured that Mordin would hold the line with Miranda and Kasumi :D

To top that playthrough off, completed LotSB afterwards and when invited Liara to the Normandy she asked if Shep was looking to find peace for Garrus... erm, Liara, remember how a moment ago, you suddenly remembered how some of the squad was dead, HE WAS ONE OF THEM! *gibbs slaps Liara* :P

Oh well, maybe they'll not make the same mistake if they do a VS DLC :P (would love to see Kaidan try starting an argument about Shep being with Garrus... NOT)

#56
Da_Lion_Man

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I only consider Morinth evil to be honest.

#57
kiwi_x1

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[quote]Sir Ulrich Von Lichenstien wrote...

[quote]kiwi_x1 wrote...

Thanks for the awesome guide.
i'm doing a super evil playthrough and im going to kill all good characters... only problem is i cant decide who's good. obviously Tali, samara and Mordin but i cant decide if jacob and miranda are evil or good. They do work for cerberus but...
garrus and kasumi are difficult aswell.
Any ideas would be appreciated[/quote]
Depends on your definition of evil but the fact your unsure about Miranda and Jacob just because they work for Cerberus speaks volumes and shows you haven't truly bothered looking into their characters. Hell by that way of thinking that makes Kelly, Ken, Gabby, Hawthorne and all the other Normandy Crew as evil does it not?

Nope, they aren't. They are anything BUT evil.

If I was going to list any potential squaddies for an 'evil' playthrough it'd be just Zaeed, Morinth and Grunt and even with them I can imagine some fans stating they aren't and they would be right for at least the former and the latter. Grunt is just as his name suggests, a Grunt, with Shepard as his battlemaster putting him into fights with whomever Shepard wants to deal with. Zaeed, will do anything for the right money. Morinth... she's a killer queeeen.... guaranteed to blow your mind :P

The rest, kill them, kill them all... kill them all NOW! (including all the crew other than Joker who you obviously can't kill) >:D

quote]
I know Jacob and Miranda aren't evil but they are cerberus. I guess i should have said I was being pro human too. Your right about the evil people though. Thanks for your slightly angry sounding reply.
I know Jack goes soft when you romance her but shes still one angry **** if you leave her alone. Evil?

#58
AstralStorm

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IMO Jack's evil enough with that arson, murder and jaywalking thing going. So you have your two squadmates to survive the mission. (Jack and Morinth) Rest of the teammates are mostly renegade, not evil.
I've done a similar game with Tali, Garrus and dr Chakwas surviving only thanks to the fine guide. This one is extra funny if you manage to put Garrus alone on the line. B)
Pity you'll have to take Miranda as the second squadmate for the boss - she is crummy at the final misson altogether.

BTW, speedrunning this game from level 1 on insanity is quite a challenge - still training for that. Almost got it right. And I forgot you need two extra missions to trigger the collector attack - need to tune the plan for that. (and streamline necessary shopping)
Running as a soldier - probably fastest. I can't do vanguard well enough from level 1. Of course I'm trying to limit the number of deaths - they take (loading) time and there are a few long sequences in the beginning. (Grunt's recruitment)

I think the quickest loyalty missions are in order: Jack, Grunt, Mordin, Jacob Tali. This is enough for the whole team to survive - need to recruit Tali of course. Kasumi's mission suffers from the long boss fight. Grunt's trivial with nuke gun. :ph34r: Tali's mission is fairly hard for a low-level character, but doable after collector ship.

DLC characters don't count towards Horizon mission unfortunately.
Collector ship mission triggers at least 4 missions after Horizon apparently even if you have 8 squadmates due to DLC, is that right? Also not sure which two missions to use as the spacefillers for collector attack - any recommendations?

Unrelated question: how do I remove the "game completed" tag for the bonus? Want to speedrun insanity with level 1 character without that bonus next (also, w/o DLC guns, armor and characters) - far trickier I think.

Editado por AstralStorm, 03 febrero 2011 - 10:59 .


#59
Pacifien

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DLC characters don't count towards Horizon, but do count toward the needed 8 to being the suicide mission, which is important if you're going for a minimum recruitment/100% survival run. As for the collector ship, you need five missions. Endangered Research Station is probably the absolute quickest. Lost Operative has always been a quick fight for me, as is Imminent Ship Crash. Normandy Crash Site, MSV Estevanico, Abandoned Research Station all do not have fighting.

Don't know the answer to your last question, but you can ask the PC Mod Thread.

Editado por Pacifien, 03 febrero 2011 - 11:31 .


#60
BlackFriar

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Best thread ever.... ;)

#61
Pacifien

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Update. Post contains every scenario people have asked for assistance in orchestrating that I could bother finding. Some of the most popular are Pro-Cerberus, Anti-Human, and ME1 Characters Only.

#62
Ieldra

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Noticed the big update just now. I recall there was an exception ruling mentioned in one of the earlier versions, something about one of the hold-the-line group always surviving if Shepard went to the final boss with one loyal and one unloyal team member. Did that prove false?








#63
Pacifien

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Ieldra2 wrote...
Noticed the big update just now. I recall there was an exception ruling mentioned in one of the earlier versions, something about one of the hold-the-line group always surviving if Shepard went to the final boss with one loyal and one unloyal team member. Did that prove false?

The only thing I can figure with the Hold the Line group is that no more than 3 will die. So if you have five squadmates, two will live. If you have four, though, and that last survivor is the only one to survive the whole mission, it will play it as if that person died.

There is an exception for the second leader role, where they will automatically survive if they were the only one on the distraction team and Shepard lost one squadmate during the seeker swarms. Apparently, the developers have it set where there must always be at least one squadmate holding the line.

#64
Ieldra

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Thanks. The reason I've asked is that I wanted to know if it's possible that team members survive and Shepard does not. I don't think it should, for if anyone survives, there would be someone to pull Shepard up, wouldn't there? But what happens if one team member survives the final boss alongside Shepard and no one of the hold-the-line group survives? How will that last team member die?

#65
Pacifien

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Ieldra2 wrote...
But what happens if one team member survives the final boss alongside Shepard and no one of the hold-the-line group survives? How will that last team member die?

Shepard dies while that squadmate calls shotgun.

#66
renegadeinterrupt

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Excellent work to all involved.

One thing I'm looking for - to me the ultimate renegade move as far as killing off all the squad and surviving would be to only keep morinth and zaeed. This combo is missing from the list. Is it possible to do all loyalty missions and still achieve this outcome?

#67
Pacifien

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renegadeinterrupt wrote...
Excellent work to all involved.
One thing I'm looking for - to me the ultimate renegade move as far as killing off all the squad and surviving would be to only keep morinth and zaeed. This combo is missing from the list. Is it possible to do all loyalty missions and still achieve this outcome?

I actually don't think this is possible. I've been fiddling with it, and I came up with 1) the need to use Zaeed as an escort during the suicide mission, meaning the Normandy crew is going to survive with you (but you can minimize the surviving to just Dr. Chakwas if you do 4 or more missions before heading through the relay) and 2) you cannot do Kasumi's or Mordin's loyalty missions in order for the HtL score to be low enough for both of them to die while Morinth lives.

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Final Squadmates: Morinth and Zaeed
----------

Loyal: Garrus, Grunt, Jack, Jacob, Legion, Morinth, Thane, Zaeed
Nonloyal: Kasumi, Miranda, Mordin, Tali

* Side with Jack during the Miranda/Jack confrontation
* Either side with Legion during the Tali/Legion confrontation or turn in the evidence at Tali's trial
* Have a very large paragon or renegade score in order to be able to recruit Morinth.
* Skip Kasumi's and Mordin's loyalty missions

On Approach
* No armor upgrade --> Jack dies
* No shield upgrade + taking Kasumi to the Oculus battle --> Legion dies
* No weapon upgrade --> Thane dies

Assignments
* Send Jacob through the vents --> Jacob dies
* Send Zaeed as an escort --> crew and Zaeed live
* Take Garrus through the Seeker Swarms, use someone other than Morinth to hold the biotic barrier --> Garrus dies
* Use Grunt as your second distraction team leader --> Grunt dies
* Final Boss + Miranda and Tali --> Miranda and Tali die
* Hold the Line + loyal Morinth + nonloyal Kasumi + nonloyal Mordin --> Kasumi and Mordin die
     * For the curious, the HtL score is 2 + 0 + 0 = 2/3 = 0.66 --> 2 squadmates die

The Rundown
1. Jack died by exploding panel.
2. Legion died by exploding engine core.
3. Thane died by a fallen beam.
3. Jacob volunteers. Dies suicidally.
4a. Zaeed walks back with the crew, everyone survives.
5. Garrus swept away by Seeker Swarms.
6. Grunt's shields fail to hold. Probably because he doesn't have any in the first place. Ah, it was a good fight.
7. Miranda dies by fallen debris.
8. Tali dies by fallen debris.
9. Kasumi dies holding the line.
10. Mordin got job done, but won't be going home.

----------
Final Squadmates: Morinth and Zaeed
----------

Editado por Pacifien, 05 febrero 2011 - 04:07 .


#68
Cyberfrog81

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If you didn't have Kasumi, it seems that would make it possible.




#69
renegadeinterrupt

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Thanks for the help. I can't do it this way on this playthrough as i did kasumi's LM early as I wanted the locust SMG but if I sell Legion to Cerberus it seems I can still get the outcome and do Mordins LM like this:



Pre-Landing:

1. Jack

2. Thane (Take Tali and Kasumi to Oculus)

3. Garrus



Pre-Boss

4. Jacob (vents)

5. Grunt (swarms)

6. Kasumi (2nd leader)

7. Tali (escort)



Hold The Line

Morinth and Mordin= 1.5

8. Mordin



Boss Fight:

Zaeed and unloyal Miranda

9. Miranda

#70
Ryzaki

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Edit: NVM I read the OP wrong.

Editado por Ryzaki, 06 febrero 2011 - 12:25 .


#71
Ieldra

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Pacifien wrote...

Ieldra2 wrote...
But what happens if one team member survives the final boss alongside Shepard and no one of the hold-the-line group survives? How will that last team member die?

Shepard dies while that squadmate calls shotgun.

The're no death scene for that final squadmate in the video.

I've been told that some players have seen a scenario where Miranda as the only surviving team member vanishes into the Normandy but doesn't help Shepard up because the game creates a Shepard dies scenario if less than two survive, resulting in a "Miranda survives and Shepard dies" scenario. I don't play "Shepard dies" scenarios, can anyone conclusively confirm or deny that?

What *exactly* happens to that last team member if the hold-the-line group is dead and there's only one team member from the final boss battle left? Realistically, that team member would help Shepard up and make him survive, so the only plausible scenario is that he or she dies, but I have never seen a death scene for that.

Editado por Ieldra2, 08 febrero 2011 - 10:05 .


#72
Bourne Endeavor

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Ieldra2 wrote...

Pacifien wrote...

Ieldra2 wrote...
But what happens if one team member survives the final boss alongside Shepard and no one of the hold-the-line group survives? How will that last team member die?

Shepard dies while that squadmate calls shotgun.

The're no death scene for that final squadmate in the video.

I've been told that some players have seen a scenario where Miranda as the only surviving team member vanishes into the Normandy but doesn't help Shepard up because the game creates a Shepard dies scenario if less than two survive, resulting in a "Miranda survives and Shepard dies" scenario. I don't play "Shepard dies" scenarios, can anyone conclusively confirm or deny that?

What *exactly* happens to that last team member if the hold-the-line group is dead and there's only one team member from the final boss battle left? Realistically, that team member would help Shepard up and make him survive, so the only plausible scenario is that he or she dies, but I have never seen a death scene for that.


There is a thread dating back a year prior where the poster humorously blasts Thane for having rushed back into the Normandy was his/her Femshep was left to dangle and eventually fall to her death. The joke being that player had a romance with Thane and evidently it meant more to Femshep than Thane.

Apparently, you can accomplish this by killing off everyone except one of the squadmates you bring to fight Baby-Reaperminator. What becomes of the individual is anyone's guess. My assumption is it was either an intentional easter egg by BioWare for the hilarity of Shepard being abandoned, or it was an oversight.

For the aforementioned thread. Thane is a JERK.

#73
Cyberfrog81

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I have seen it (one survivor getting on board, yet, cue death scene with Joker and Shepard). So consider it confirmed. But I see no reason to bring romance into it, joking aside.



And that is the very same thread Pacifien linked to.


#74
Quill74Pen

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Pacifien wrote...

One thing I've seen is that a person cannot go to the galaxy map before activating Legion, otherwise the crew will be abducted before you get the chance to do his loyalty mission. This is assuming you've saved Legion for last.


I accidentally went to the galaxy map, and was put on the shuttle with the rest of my team — before I activated Legion.

Quill74Pen

#75
maitreikrit2

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In my actual playthrough I wish only girls survivor :  tali,miranda, kasumi, samara,   legion sells to cerberus  what's the combinaison to have this result ?
It's possible this combinaison ?