so were only geting 7 party members?
#1
Posté 28 janvier 2011 - 01:05
#2
Posté 28 janvier 2011 - 01:07
#3
Posté 28 janvier 2011 - 01:15
#4
Posté 28 janvier 2011 - 01:16
#5
Posté 28 janvier 2011 - 01:17
Origins only got what, 8? So, it's not that bad. And we might have unannounced characters still, unlikely, but maybe.
#6
Posté 28 janvier 2011 - 01:17
HolyAvenger wrote...
DLC characters shouldn't count. So yeah, 7.
He's been said to have his own quests and dialogue. I fail to see how he "doesn't count". He can be a party member.
Cariborne wrote...
Morrigan, Alistair, Leliana, Sten, Oghren, Wynne, Zevran, Dog.
Origins only got what, 8? So, it's not that bad. And we might have unannounced characters still, unlikely, but maybe.
And Shale. I don't see why DLC characters wouldn't count. You don't have to have get them, but they still can be party members.
Modifié par fighterchicks, 28 janvier 2011 - 01:18 .
#7
Posté 28 janvier 2011 - 01:17
#8
Posté 28 janvier 2011 - 01:18
Modifié par Il Divo, 28 janvier 2011 - 01:18 .
#9
Posté 28 janvier 2011 - 01:18
#10
Posté 28 janvier 2011 - 01:19
#11
Guest_KproTM_*
Posté 28 janvier 2011 - 01:21
Guest_KproTM_*
#12
Posté 28 janvier 2011 - 01:21
yukidama wrote...
I demand no less than twenty companions, each with completely unique abilities and no overlap.
And I want cameos of every companion and npc from origins through witch hunt.
Modifié par Nimpe, 28 janvier 2011 - 01:22 .
#13
Posté 28 janvier 2011 - 01:22
He's been said to have his own quests and dialogue. I fail to see how he "doesn't count". He can be a party member.
Well,Zaeed and Kasumi both had their own quests and dialogues but felt really awkward since you couldn't discuss with them.You still feel that they aren't(on purpose or not)as interesting as original characters.
#14
Posté 28 janvier 2011 - 01:23
fighterchicks wrote...
He's been said to have his own quests and dialogue. I fail to see how he "doesn't count". He can be a party member.
And Shale. I don't see why DLC characters wouldn't count. You don't have to have get them, but they still can be party members.
Because not everyone can have them. They don't count.
Anyhow, there were only eight party members in DAO. There are seven party members in DAII. Not an issue.
#15
Posté 28 janvier 2011 - 01:25
yukidama wrote...
I demand no less than twenty companions, each with completely unique abilities and no overlap.
And none of them should recycle ANY of the traits that companions in previous games had! Not one! Otherwise it'll prove that Bioware failed to be creative!
#16
Posté 28 janvier 2011 - 01:27
Inzhuna wrote...
yukidama wrote...
I demand no less than twenty companions, each with completely unique abilities and no overlap.
And none of them should recycle ANY of the traits that companions in previous games had! Not one! Otherwise it'll prove that Bioware failed to be creative!
They all must be LI too!
Bisexual!
#17
Posté 28 janvier 2011 - 01:30
Regardless 7 is fine with me, although I wouldn't have minded a less resources intensive character making the cut (like Dog in DAO). Hope there will be a secret companion too, I love me some optional/decision based companions I do.
#18
Posté 28 janvier 2011 - 01:30
#19
Guest_DSerpa_*
Posté 28 janvier 2011 - 01:31
Guest_DSerpa_*
#20
Posté 28 janvier 2011 - 01:32
Upsettingshorts wrote...
That's good. They spread the butter too thin on the bread with ME2 I think
Agreed! They were all interesting in their own right, too, but because so many you never did get the impression you knew them very well at all.
#21
Posté 28 janvier 2011 - 01:32
Agreed, 6 - 8 is optimum imo...Upsettingshorts wrote...
That's good. They spread the butter too thin on the bread with ME2 I think
You feel more interested in who they are and more time can be spent on more meaningful dialogue with fewer characters.
#22
Posté 28 janvier 2011 - 01:33
yukidama wrote...
I demand no less than twenty companions, each with completely unique abilities and no overlap.
Only twenty? make it thirty!
I don't know if there are any more to be announced, although 7 seems appropriate considering they're suppose to be characters with depth. Took me the second play through to acutally befriend all the companions and have them see me in a friend side, so I say it's good enough but more isn't bad either.
#23
Posté 28 janvier 2011 - 01:37
#24
Posté 28 janvier 2011 - 01:37
#25
Posté 28 janvier 2011 - 01:39




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