Imagine Mass Effect 3 with multiplayer
#126
Posté 29 janvier 2011 - 10:53
If Bioware was willing to double the workforce on ME3 then multiplayer might work as that IMO is the only way they could even keep what they have in ME2 and do ME3 multiplayer. Bioware already spends way too much time on balance and doing this for multiplayer is exponentially harder. Who is going to do the talking in a ME3 multiplayer? Is one of my buddies going to be my silent sidekick for the 40 hours I play ME3. Multiplayer is very very difficult to do in a ME1 or ME2 style main quest type game. Sure you could add a separate multiplayer for ME3 but I don't think it would be intereting as Biotics would have to be completely changed because they take way too long. Five players casting shockwave would crap out any hit detection system.
In a perfect world coop multplayer for ME1, 2 and 3 would be awesome .... but I wouldn't happen without losing something major.
ME2 was already stripped to the bone in my opinion ..... it was way too combat heavy and glued to rails. Some of the side quests (not the loyalty ones) were laughably bad. My favourite was when they sent Shep, the most important man in the universe down to an unstable wreck to get a data disc. There is nothing really left to take out. I would also bet that Bioware hasn't hired many new faces for ME3 either.
I would be very happy if Bioware didn't change a single thing about the combat system ..... it is done and good enough.
Work on plot and creativity ...... Lair of the Shadow Broker was a step in the right direction and the best DLC I have ever played.
We don't need multiplayer as the tech and the will just isn't there to do a Mass Effect style one yet..... maybe someday.
All the combat system needs is to get rid of the ammo except for the heavy weapon ammo (but always give us a fully charged heavy weapon at the beginning of every mission)
It was ridiculous that Shep forgot to load his heavy weapon before every mission. It was just a very cheap transparent balancing trick.
#127
Posté 29 janvier 2011 - 11:03
#128
Posté 29 janvier 2011 - 11:43
Shadesofsiknas wrote...
Even for Coop they would have to redesign the combat. They would have to do away with the power wheel and all time-dialation powers. 3 games in a trilogy with 3 different combat gameplays designs is way too much and will take away from the series as a whole.
This to. Plus the fact that they'd need to tone down or completely skip interactions in CoOp mode to stop CoOp players from getting bored when whoever's playing Shepard procrastinates on a decision, or decides not to skip dialogue scenes.
#129
Posté 30 janvier 2011 - 12:00
BioWare: "Hey guys. ME3 now has multiplayer!"
FPS fans: "There still a lot of talking?"
BioWare: "Well it is a RPG hybrid."
FPS fans: "Pass."
BioWare: "Um... what about you guys?"
RPG fans: "Oh you made your own grave. You can lie in it."
BioWare must convince FPS gamers to play less Call of Duty and Halo for a ME3 multiplayer to be successful. There immediate dislike of the series is what the current fanbase demands more of; dialogue. FPS gamers desire less, RP gamers desire more. Attempt to please everyone and you please no one.
Modifié par Bourne Endeavor, 30 janvier 2011 - 12:00 .
#130
Posté 30 janvier 2011 - 12:01
#131
Posté 30 janvier 2011 - 12:02
It would actually. Bioware would have to completely redesign the combat system again so it would balance out in multiplayer. I doubt they want to waste money doing this. Not only that but they can only spend so much money and man hours on each of their games so they are guaranteed a profit. Alot of us rather have that money and man hours spent on the single player experience.thatbwoyblu wrote...
El_Chala_Legalizado wrote...
OH GOD!!!!!!!! THE NIGHTMARES!!!! WHY?!!?!
ahem
I don't want MP in ME3, maybe in another mass effect game...
one of my main reasons are the waste of resources on MP for a game that is specifically made for a single player experience, and because MP modes doesn't have some kind of (mental) age filter, some guys are just freaks that shouts you in a language that only God understands it
You do realize multiplayer would not effect Mass Effect 3s story at all right and it would make ME 3 a bigger and better game with a much bigger community.I know you would love to play as a Turian or a Geth.
Not only that but you gotta think of it in bioware's perspective. Would multiplayer in ME3 increase sales by a big enough margin to be worth the cost to implement it in? Alot of people sure don't think so as the people that want multiplayer are going to buy the game regardless if it is in the game or not. So with that logic, they'll probably just make another Mass Effect with multiplayer or make it a multiplayer game.
#132
Posté 30 janvier 2011 - 12:15
Now, as for the OP...
I've been playing the original Mass Effect since 2008, I'm still playing Mass Effect 2 12 months after release. Never needed multiplayer during that time. If your attention can't be held by a game that offers unique experiences on each play-through with 6 different classes to choose from, then perhaps this series isn't for you or anyone else with the attention span of a chicken.
#133
Posté 30 janvier 2011 - 01:01
Bourne Endeavor wrote...
BioWare: "Hey guys. ME3 now has multiplayer!"
FPS fans: "There still a lot of talking?"
BioWare: "Well it is a RPG hybrid."
FPS fans: "Pass."
BioWare: "Um... what about you guys?"
RPG fans: "Oh you made your own grave. You can lie in it."
BioWare must convince FPS gamers to play less Call of Duty and Halo for a ME3 multiplayer to be successful. There immediate dislike of the series is what the current fanbase demands more of; dialogue. FPS gamers desire less, RP gamers desire more. Attempt to please everyone and you please no one.
The sad thing is, I see that this might be in our future.
#134
Posté 30 janvier 2011 - 01:12
I think we can say chances are ME3 will have multiplayer
#135
Posté 30 janvier 2011 - 01:31
#136
Posté 30 janvier 2011 - 02:00
xlI ReFLeX lIx wrote...
Everyone face it. Mass Effect 3 will have multiplayer. EA even said they're not making anymore single player only games. Dead Space series was single player, now, Dead Space 2 has multiplayer (and the multiplayer is sweet I might add) Crysis was also single player, Crysis 2, multiplayer.
I think we can say chances are ME3 will have multiplayer
Where's the DA multiplayer?
Not that I approve of multiplayer in any bioware title, but unless Bioware snuck multiplayer into DA2, there's no multiplayer.
#137
Posté 30 janvier 2011 - 02:03
Archereon wrote...
xlI ReFLeX lIx wrote...
Everyone face it. Mass Effect 3 will have multiplayer. EA even said they're not making anymore single player only games. Dead Space series was single player, now, Dead Space 2 has multiplayer (and the multiplayer is sweet I might add) Crysis was also single player, Crysis 2, multiplayer.
I think we can say chances are ME3 will have multiplayer
Where's the DA multiplayer?
Not that I approve of multiplayer in any bioware title, but unless Bioware snuck multiplayer into DA2, there's no multiplayer.
Dragon Age II was already long in production before EA had said that. But still, I don't know, I'm just stating facts.
#138
Posté 30 janvier 2011 - 02:05
#139
Posté 30 janvier 2011 - 02:08
Crysis was also single player, Crysis 2, multiplayer.
lol no, Crysis had extensive multiplayer right from the start.
#140
Posté 30 janvier 2011 - 02:12
Judging by Dead Space 2 as it is now, it will be a waste of resources to make a multiplayer DLC over single-player, therefore DS2 multiplayer isn't much of a moneymaker anymore. However, I'm sure that I'd be willing to buy story DLC for Dead Space 2, because I like the plot, and I like the scares, both of which I can only get in single-player. I hope EA does in-fact try to make some sort of crappy map pack for DS2 just to show them how big of a failure it is. Replace the scary with role-playing, and ME3 will be in the same boat. I honestly hope EA learned that taking a game's roots and gutting them to make a multiplayer does not make money. A multiplayer spin-off for Mass Effect or Dead Space could work out fine, but not in the series which its draw and which has built so much positive review on 'x' aspect, and then that suddenly becomes non-existent.
#141
Posté 30 janvier 2011 - 02:15
Skilled Seeker wrote...
Crysis was also single player, Crysis 2, multiplayer.
lol no, Crysis had extensive multiplayer right from the start.
And multiplayer wasn't its huge draw. I remember playing that. Not many people liked it (I did), but it was allmost unanimous that the single-player was the reason they liked the game. The people who played wanted a free-roam FPS, and they got a great free-roam FPS, and bought Crysis Warhead for just that. EA is just trying to usurp Call of Duty throne as market king of FPS with Crysis 2.
I liked Crysis (1) multiplayer, but thats not the reason I pre-ordered Crysis 2. If I wanted a competitive FPS to play with my friends, I'd find one of the many 6-hour long campaign FPS games on the shelf, rather than take away what pre-established fans of the series liked in its' predecessors, and want from it in the future. Belittling the single-player for multiplayer with alienate the Crysis fans, and honestly it won't draw enough people away from CoD to make it worthwhile.
Modifié par MisterDyslexo, 30 janvier 2011 - 02:25 .
#142
Posté 30 janvier 2011 - 04:06
#143
Posté 30 janvier 2011 - 04:25
Archereon wrote...
You know, there's not really much of a point in arguing about this. EA has assigned a multiplayer programmer to the studio responsible for ME, so it's pretty much confirmed we'll be seeing online multiplayer.
I keep seeing this repeated around here lately. Source?
#144
Posté 30 janvier 2011 - 04:30
marshalleck wrote...
Archereon wrote...
You know, there's not really much of a point in arguing about this. EA has assigned a multiplayer programmer to the studio responsible for ME, so it's pretty much confirmed we'll be seeing online multiplayer.
I keep seeing this repeated around here lately. Source?
Here.
Don't mind the motreal thing, the job got moved to the ME studio.
#145
Posté 30 janvier 2011 - 04:44
Well that's hardly confirmation of anything. If they really are adding multiplayer to Mass Effect they're going to need more than a single programmer to work on it.Archereon wrote...
marshalleck wrote...
Archereon wrote...
You know, there's not really much of a point in arguing about this. EA has assigned a multiplayer programmer to the studio responsible for ME, so it's pretty much confirmed we'll be seeing online multiplayer.
I keep seeing this repeated around here lately. Source?
Here.
Don't mind the motreal thing, the job got moved to the ME studio.
#146
Posté 30 janvier 2011 - 05:28
Harmless Crunch wrote...
TCBC_Freak wrote...
It always takes away. The only (and I mean only!) game who's single player didn't suffer from it was Red Dead Redemption (and even then imagine how much longer and even more awesome it could have been with no MP at all). That is one game, out of the thousands of games that have been made. Every game with MP has an average run time of what? 10 hours at the most?? Now look at the single player only games, RPG's especially, averaging at 20+ hours right? MP takes disk space which means less space for single player, it's simple math dumb-dumb. You only have 100% of the disk space so no MP means 100% single player; now if even 10% become MP then you only have 90% single player story...single player effected, duh
What about GTA IV, Uncharted 2, AC Brotherhood, Fable 2, & Dead space 2 all of these titles have just as much singleplayer content as there predacesser.
I have yet to play Dead Space 2 so I can’t comment on that; but I hear that the MP is not very good but I don’t know.
As for the others, Fable 2 was a 360 game Fable 1 was an Xbox game. Making the comparison is not a fair thing to do. Almost every game on 360 should be longer and better and such than the Xbox originals, it’s a better system.
Uncharted 2 is on the PS3 which uses a Blueray, more room on the disk means more space to build single player and multiplayer (think of what happened to the Final Fantasy game, one disk on PS3 and like 3 disks on Xbox right and that was after cutting a bunch of content). If you tried to cram it onto an Xbox disk you would have to cut a bunch of stuff to make room on the smaller disk. True now ME is on PS3 but they will be limited by the Xbox disk space.
Assassins Creed: Brotherhood I haven’t played much, just a bit here and there, but I’ve been told the final story is shorter than the one in AC2. Once again hearsay, however, so there it is.
And as far as the GTA, there is a difference between real content and junk. GTA is big on crap in their games, lots of random people to do stuff to, but never very much story, just lots of open world. And if you are into that by all means have fun with it, but I’m not.
And even if I give you all, what, 5 of those, think about the CoD games, crap story, great MP. In fact every FPS has this problem.
Edit: It’s not just that the Single play may suffers, the single player story could still be amazing, but if it is then the MP will suck. It’s simple Math you only have so much room on one disk. Expanding to another disk may help but still if you are going to have a dedicated disk for MP content may as well go all out and have another game. Have two disk for all the Single player would be better.
Modifié par TCBC_Freak, 30 janvier 2011 - 05:31 .
#147
Posté 30 janvier 2011 - 05:39
Shadesofsiknas wrote...
Bourne Endeavor wrote...
BioWare: "Hey guys. ME3 now has multiplayer!"
FPS fans: "There still a lot of talking?"
BioWare: "Well it is a RPG hybrid."
FPS fans: "Pass."
BioWare: "Um... what about you guys?"
RPG fans: "Oh you made your own grave. You can lie in it."
BioWare must convince FPS gamers to play less Call of Duty and Halo for a ME3 multiplayer to be successful. There immediate dislike of the series is what the current fanbase demands more of; dialogue. FPS gamers desire less, RP gamers desire more. Attempt to please everyone and you please no one.
The sad thing is, I see that this might be in our future.
Love this. Bioware, if you make multiplayer for ME3, the fans will punish you.
#148
Posté 30 janvier 2011 - 02:00
That's nothing definative actually. For all we could know it could be a seperate multiplayer game which alot of people think would make bioware more money.Archereon wrote...
You know, there's not really much of a point in arguing about this. EA has assigned a multiplayer programmer to the studio responsible for ME, so it's pretty much confirmed we'll be seeing online multiplayer.
#149
Posté 30 janvier 2011 - 04:27
This. At least I hope this is the case, because that way I can simply ignore the "ME-MP-spin off". I'd be pretty bummed out if ME3 were to have coop/mp.Urazz wrote...
That's nothing definative actually. For all we could know it could be a seperate multiplayer game which alot of people think would make bioware more money.Archereon wrote...
You know, there's not really much of a point in arguing about this. EA has assigned a multiplayer programmer to the studio responsible for ME, so it's pretty much confirmed we'll be seeing online multiplayer.
#150
Posté 30 janvier 2011 - 05:41
How would Multiplayer even work? A lot of the game is dialogue - how would you even pick who gets to affect what happens? When would you even get to Multiplay? Just add a controller / computer for someone to play one of hte squadmates, or are you suggesting multilple commanders?
Why create a TRILOGY and then turn it on its head for the final installment? THey already created expectations from ME1 and 2 - turning it multiplayer now would just cheapen it IMO. IF they wanted to make a spinoff game with very little story but multiplayer that would be fine I guess; I wouldn't buy it though.
First and foremost these are story/RPGs. I spend less time in action than I do exploring or talking.





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