Modifié par Dorza Shepard, 23 juillet 2011 - 04:13 .
Imagine Mass Effect 3 with multiplayer
Débuté par
thatbwoyblu
, janv. 28 2011 04:52
#201
Posté 23 juillet 2011 - 04:10
I agree that there should be no multiplayer in ME3. They should just make a totally another ME game that is all Multiplayer based. Maybe co-op would be alright in ME3, but I don't know, I have mixed feeling about that. They would have to change it to adapt to suit co-op. And I don't like the idea of having two shepards running around for co-op in the campaign. Maybe for other games that idea is ok of having duplicate main characters but not in ME3. Maybe it won't be like that but still I'm iffy about the idea of having co-op in ME3.
#202
Posté 03 septembre 2011 - 08:53
Why are so many people too stupid to realise that if it has ANY form of multiplayer or co-op, regardless of costs, it all takes up more disk space, so even 1% devoted to multiplayer or co-op would be 1% less of the real story, which is what has made the Mass Effect franchise so popular.
Modifié par Mattpux, 03 septembre 2011 - 08:53 .
#203
Posté 05 septembre 2011 - 05:06
Lol, my neighbor told me he's actually trying to make a multiplayer mass effect demo to show to Bioware. He wants to show them that such a thing can work out.
From what I've seen, it's basically the character & weapon models ripped from the first game, put into a custom (although i think it may be a default) UDK game. He plans on mixing the first two ME game mechanics. With six classes, each with the leveling up RPG mechanic from the first game. There's ammo heatsinks, and the ME2 cover base system.
Even though what he's trying to do is pretty awesome, he just started using UDK, and the game looks pretty crappy.
From what I've seen, it's basically the character & weapon models ripped from the first game, put into a custom (although i think it may be a default) UDK game. He plans on mixing the first two ME game mechanics. With six classes, each with the leveling up RPG mechanic from the first game. There's ammo heatsinks, and the ME2 cover base system.
Even though what he's trying to do is pretty awesome, he just started using UDK, and the game looks pretty crappy.





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