Aller au contenu

Photo

Qunari Skin


157 réponses à ce sujet

#51
Seagloom

Seagloom
  • Members
  • 7 094 messages

AlexXIV wrote...

I never understood what was wrong with the Qunari of DA:O. And I think there are less people who appreciate the change than actually find it a bit irritating. For me however the new Qunari will always look a bit toonish. A bit like the clone wars cartoon series to the SW movies.


Of all DA2's redesigns I must say the Qunari compete with hurlocks for worst between games. I like how Qunari women appear in concept art. I also like their horns. Where I lose interest is male Qunari design. Their appearance in the game itself is especially unspired. I am not feeling the huge, generic brutes in patchwork armor and flesh painted with philosophical iconography look.

They stand out more than Origins Qunari did to be sure, but there is nothing that makes them seem any more unique than they were. Their redesign feels closer to a lateral shift than an improvement.

Modifié par Seagloom, 28 janvier 2011 - 09:56 .


#52
Brockololly

Brockololly
  • Members
  • 9 032 messages

Seagloom wrote...
They stand out more than Origins Qunari did to be sure, but there is nothing that makes them any more unique than they were. It feels closer to a lateral shift than an improvement.


Thats how I feel with the whole Hot Rod Samurai redesign- its not a notable improvement really, its a sidestep if anything. Its like stuff just looks different for the sake of looking different, without much rhyme or reason other than to look different than Origins.

Certainly Origins could have used some work in places. And beefing up the graphics on a technical level along with tweaking Origins look and simply giving the Free Marches their own identity would have been enough for me, instead of tossing the vast majority of Origins' look under the bus and redesigning/retconning just about everything.

Modifié par Brockololly, 28 janvier 2011 - 09:29 .


#53
Iakus

Iakus
  • Members
  • 30 414 messages
The new qunari look is one of the few things that truly bugs me about DA2.  Not the look itself (which is actually pretty cool), just that we already have an established appearance whcih is suddenly the exception and not the rule. 

By itself, I'm sure it won't kill my enjoyment of the game.  I'll certainly hear out any in-game explanation of things.  But at the moment, I'm recalling that Deep Space 9 episode where the crew tavels back in time and encounters some Original Series klingons.  Upon hearing that they were klingons, they all of course turn to stare at Worf, who mumbles "Those are kilngons.  And it is a long story"

Now replace Worf with Sten and the crew with the other DAO companions  Posted Image

#54
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

Brockololly wrote...
Thats how I feel with the whole Hot Rod Samurai redesign- its not a notable improvement really, its a sidestep if anything. Its like stuff just looks different for the sake of looking different, without much rhyme or reason other than to look different than Origins.


I think you're missing the point. Which really shouldn't surprise me, I suppose, but it's there nevertheless.

Read any interview with Matt Goldman, our Art Director. The point was not to look different than Origins, but to establish a visual identity that Dragon Age lacked in Origins. Origins looked great-- it did not look distinct. It was also inconsistent from one are of the game to the next.

Someone can opine on how much they don't like the new look until they're blue in the face... that doesn't really change the fact that the art team has done what it set out to do, and it has nothing to do with phrases like "Hot Rod Samurai" -- which, frankly, says more about how you identify with being uncool than it does about our need to gain 'cool points' by changing the look of our own vision.

Modifié par David Gaider, 28 janvier 2011 - 09:35 .


#55
Iberius

Iberius
  • Members
  • 191 messages
How did Origins look inconsistent? Hmm...I guess I'm just asking for an example of what was considered inconsistent.  I'm not an art person or anything, but the "flow" of Origins art didn't seem too bad to me. That being said, I don't think DA2 looks bad at all despite the clear differences in style. Posted Image

Modifié par Iberius, 28 janvier 2011 - 09:51 .


#56
CoS Sarah Jinstar

CoS Sarah Jinstar
  • Members
  • 2 169 messages

David Gaider wrote...

Brockololly wrote...
Thats how I feel with the whole Hot Rod Samurai redesign- its not a notable improvement really, its a sidestep if anything. Its like stuff just looks different for the sake of looking different, without much rhyme or reason other than to look different than Origins.


I think you're missing the point. Which really shouldn't surprise me, I suppose, but it's there nevertheless.

Read any interview with Matt Goldman, our Art Director. The point was not to look different than Origins, but to establish a visual identity that Dragon Age lacked in Origins. Origins looked great-- it did not look distinct. It was also inconsistent from one are of the game to the next.

Someone can opine on how much they don't like the new look until they're blue in the face... that doesn't really change the fact that the art team has done what it set out to do, and it has nothing to do with phrases like "Hot Rod Samurai" -- which, frankly, says more about how you identify with being uncool than it does about our need to gain 'cool points' by changing the look of our own vision.


DA2 doesn't look all that distinct either, you could mistake it for a WOW  expansion with the cartoony visual style.

#57
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

CoS Sarah Jinstar wrote...

DA2 doesn't look all that distinct either, you could mistake it for a WOW  expansion with the cartoony visual style.


Because all cartoons look the same!

#58
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

Upsettingshorts wrote...

CoS Sarah Jinstar wrote...

DA2 doesn't look all that distinct either, you could mistake it for a WOW  expansion with the cartoony visual style.


Because all cartoons look the same!


Venture Brothers totally looked like Pokemon. Thought Brock Samon was Brock the Gym Leader.

Modifié par Dave of Canada, 28 janvier 2011 - 09:53 .


#59
Pseudo the Mustachioed

Pseudo the Mustachioed
  • Members
  • 3 900 messages
I'd play a version of DA2 that was cartoony. Sadly it is not.



@Dave: I frequently mistake him for Hello Kitty.

#60
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

Iberius wrote...
How did Origins look inconsistent? I'm not an art person or anything, but the "flow" of Origins art didn't seem too bad to me. That being said, I don't think DA2 looks bad at all despite the clear differences in style.


Origins didn't look bad. It looks great. That said, it was impossible to look at screenshots of Origins and say "that looks like Dragon Age" unless you were already familiar with the game. Not only that, you could look at screenshots of different parts of Dragon Age and think they were from different games-- that's the inconsistent part. There was no unifying "look".

Is the look intended to be for the people who already knew what Dragon Age was? No, not really-- I mean, of course we hope that people who played Origins like it, but the change isn't for them. Which, of course, is the route for a lot of scoffing and anger... because if it's not for the faithful than it must be terrible, right?

I think on this point we're just going to have to be resigned to the idea that some people will cling to points of lore as being inviolate sacred cows, no matter how minor the point and even if nobody else really cares-- such as the people who made the game in the first place. And that this does not mean that it's now going to change on a daily basis, reality makes no sense, cats will now look like dogs, etc. etc.

CoS Sarah Jinstar wrote...
DA2 doesn't look all that distinct either, you could mistake it for a WOW  expansion with the cartoony visual style.


Sylized art does not equal "cartoon".

Brighter colors and more 'pop' does not equal "cartoon".

The only thing cartoonish here is the hyperbole.

Modifié par David Gaider, 28 janvier 2011 - 09:57 .


#61
AntiChri5

AntiChri5
  • Members
  • 7 965 messages
The qunari needed a redesign.

I didn't realise Sten wasn't simply a big human until he told me.

#62
Dhiro

Dhiro
  • Members
  • 4 491 messages
Before I started reading the Codex I thought Qunari were humans from another country :<

#63
lv12medic

lv12medic
  • Members
  • 1 796 messages

David Gaider wrote...

And that this does not mean that it's now going to change on a daily basis, reality makes no sense, cats will now look like dogs, etc. etc.


You had Barkspawn a little nervous there for a bit.
:P

#64
Brockololly

Brockololly
  • Members
  • 9 032 messages

David Gaider wrote...
Read any interview with Matt Goldman, our Art Director. The point was not to look different than Origins, but to establish a visual identity that Dragon Age lacked in Origins. Origins looked great-- it did not look distinct.


No, I get it. Obviously I won't have a full picture until I can play the whole game and take in everything, but I have read a whole bunch of the interviews with Goldman (including the one where he coined the phrase "Hot Rod Samurai" ;)). My take on what I've seen thus far is just that in some areas it looks quite different than what was established in Origins and  not in ways that gives it any kind of distinct look compared to other games.

I can see how DA2 seems to be drawing from different inspirations than Origins art wise and seems to have a more unified look what with the spikes and jaggy edges and brutalist architecture and all that. I guess what I've seen of DA2's visual identity isn't that terribly unique, compared to other games, and yet it seems too different from what was established in DAO. But its hard to say for sure until we can see the whole game and see everything in context and I'm willing to see how it all looks taken as a whole.

David Gaider wrote...
It was also inconsistent from one are of the game to the next.

Well, this is true, but I'm a bit worried about DA2 over doing it in this regard, with everything looking the same stylistically to the detriment of having Thedas seem unique. In Origins you had the different areas and cultures look different, which was a good thing- blocky dwarven architecture versus Ferelden's more rustic look and so on.

Whereas it would seem you're seeing the same motifs over and over again in DA2, even if its supposed to be different races or cultures and what not- like with everyone wearing spikey, blocky armor with horns whether they're Templar, darkspawn or Hawke or Flemeth. Or how most of the architecture seems overly blocky now as opposed to that simply being the Dwarven style. Again, maybe the whole game isn't like that or it makes sense in game, but from what I've seen thus far, it just seems that maybe DA2 has its own style, but that within the game world there doesn't seem to be much differentiation in the style between groups/areas.

David Gaider wrote...
... and it has nothing to do with phrases like "Hot Rod Samurai" -- which, frankly, says more about how you identify with being uncool than it does about our need to gain 'cool points' by changing the look of our own vision.


Hey, you want a unique "ownable" art style, I'll just call it Hot Rod Samurai as you guys have already done numerous times in interviews. Its just a goofy marketing phrase by Goldman's own admission in this interview:

A new setting yields new scope: as art director on the series, Matt  Goldman makes regular reference to a new, ‘hotrodded’ art style.  “Marketing told me to say that,” he sighs.


Modifié par Brockololly, 28 janvier 2011 - 10:02 .


#65
CoS Sarah Jinstar

CoS Sarah Jinstar
  • Members
  • 2 169 messages

Upsettingshorts wrote...

CoS Sarah Jinstar wrote...

DA2 doesn't look all that distinct either, you could mistake it for a WOW  expansion with the cartoony visual style.


Because all cartoons look the same!


Thats not what I said, DA2 has a very WOW vibe to the visuals imo.

#66
Dhiro

Dhiro
  • Members
  • 4 491 messages
Ser Pounce-a-lot would reach a new level of mightness :<

#67
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

David Gaider wrote...

The only thing cartoonish here is the hyperbole.


Posted Image

CoS Sarah Jinstar wrote...
Thats not what I said, DA2 has a very WOW vibe to the visuals imo.


Your avatar is more of a cartoony, WoW-like visual than anything I've seen of DA2.   

Modifié par Upsettingshorts, 28 janvier 2011 - 10:03 .


#68
JrayM16

JrayM16
  • Members
  • 1 817 messages

CoS Sarah Jinstar wrote...

Upsettingshorts wrote...

CoS Sarah Jinstar wrote...

DA2 doesn't look all that distinct either, you could mistake it for a WOW  expansion with the cartoony visual style.


Because all cartoons look the same!


Thats not what I said, DA2 has a very WOW vibe to the visuals imo.


I would disagree.  I feel DA2 looks more like paint than WOW does, I can't think of any better way to describe it.

#69
CoS Sarah Jinstar

CoS Sarah Jinstar
  • Members
  • 2 169 messages

Upsettingshorts wrote...

David Gaider wrote...

The only thing cartoonish here is the hyperbole.


Posted Image

CoS Sarah Jinstar wrote...
Thats not what I said, DA2 has a very WOW vibe to the visuals imo.


Your avatar is more of a WoW like visual than anything I've seen of DA2.   


Oh yeah Gaider totally pwned me with his superior elitist dev snark! please.

#70
Dhiro

Dhiro
  • Members
  • 4 491 messages

CoS Sarah Jinstar wrote...

Upsettingshorts wrote...

David Gaider wrote...

The only thing cartoonish here is the hyperbole.


Posted Image

CoS Sarah Jinstar wrote...
Thats not what I said, DA2 has a very WOW vibe to the visuals imo.


Your avatar is more of a WoW like visual than anything I've seen of DA2.   


Oh yeah Gaider totally pwned me with his superior elitist dev snark! please.


At least he didn't told you was a idiot. Of course, only really ill-mannered people would do that.

#71
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

CoS Sarah Jinstar wrote...

Oh yeah Gaider totally pwned me with his superior elitist dev snark! please.


Hmmm....


#72
Herr Uhl

Herr Uhl
  • Members
  • 13 465 messages

JrayM16 wrote...

I would disagree.  I feel DA2 looks more like paint than WOW does, I can't think of any better way to describe it.


More acrylic?

#73
JrayM16

JrayM16
  • Members
  • 1 817 messages

CoS Sarah Jinstar wrote...

Upsettingshorts wrote...

David Gaider wrote...

The only thing cartoonish here is the hyperbole.


Posted Image

CoS Sarah Jinstar wrote...
Thats not what I said, DA2 has a very WOW vibe to the visuals imo.


Your avatar is more of a WoW like visual than anything I've seen of DA2.   


Oh yeah Gaider totally pwned me with his superior elitist dev snark! please.


How is explaining that bright colors do not make something a cartoon, "elitist?"

Modifié par JrayM16, 28 janvier 2011 - 10:07 .


#74
CoS Sarah Jinstar

CoS Sarah Jinstar
  • Members
  • 2 169 messages
To be fair Dhiro, I'm sick and short tempered this week.

#75
JrayM16

JrayM16
  • Members
  • 1 817 messages

Herr Uhl wrote...

JrayM16 wrote...

I would disagree.  I feel DA2 looks more like paint than WOW does, I can't think of any better way to describe it.


More acrylic?


Yeah. I think that's be it.