Just attach a price to everything.
Shale - $7. How about attaching it to our CC and charging directly, rather than having to pay for points, buying something, then always having leftovers?
EA influence.
Why have "points" for DLC?
Débuté par
cipher86
, nov. 14 2009 01:47
#1
Posté 14 novembre 2009 - 01:47
#2
Posté 14 novembre 2009 - 01:48
cipher86 wrote...
Just attach a price to everything.
Shale - $7. How about attaching it to our CC and charging directly, rather than having to pay for points, buying something, then always having leftovers?
EA influence.
Except for the fact that you can buy exactly $7 worth of points and have nothing left over.
#3
Posté 14 novembre 2009 - 01:53
roflmayo
NOOB
NOOB
#4
Posté 14 novembre 2009 - 03:28
They do this because of needing Microsoft points for the Xbox 360 version.
Modifié par Ryukahn, 14 novembre 2009 - 03:28 .





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