2h warrior or DW warrior?
#1
Posté 29 janvier 2011 - 02:45
2h seems like really control play style but DW seems more raw damage with momentum and swift salve so i've wondered wich do seem the best to you guys?
#2
Posté 29 janvier 2011 - 02:51
On the other hand, having taken control of Sten in several fights I also noticed that you can do a TON of damage in a single hit, but slower in general...
I can't say that one is better than the other, I think it depends on your individual preference. Personally, I kinda liked the animations for the DW, but there were some pretty cool Ani's for the 2-hander as well.
I didn't really say to much for all the words I used, did I? lol
#3
Posté 29 janvier 2011 - 07:43
#4
Posté 29 janvier 2011 - 08:03
And because you can tank at need, you can experiment with team composition. You can go all warrior, or have a two mage + Shale party, that sort of thing.
#5
Posté 29 janvier 2011 - 09:24
#6
Posté 29 janvier 2011 - 11:23
If you want a powerful berserker type who carves through enemies 2h works best. But berserker types are good with DW too.
2h is straight to the point and powerful, faster than DW for killing.
I like both 2hand DW. I like 2h style best.
Modifié par Dhraiauvessillus, 29 janvier 2011 - 11:25 .
#7
Posté 30 janvier 2011 - 12:41
#8
Posté 30 janvier 2011 - 01:26
Just go with what you enjoy and works for you.
#9
Guest_Eli-da-Mage_*
Posté 30 janvier 2011 - 01:29
Guest_Eli-da-Mage_*
*runs away*
#10
Posté 30 janvier 2011 - 05:00
Modifié par chrisnabal, 30 janvier 2011 - 05:06 .
#11
Posté 30 janvier 2011 - 05:34
#12
Posté 02 février 2011 - 01:00
#13
Posté 07 février 2011 - 09:22
I just started a new character. He's going to be a 2h warrior, and so far I cannot really find a way to make him useful. I get pwned after a few seconds in combat and have to use health poustices constantly (and I have the best armor I can have, this early in the game). His attacks are quite slow and, by the time I finish swinging, the target is either dead or at .005 health.
I don't understand what I'm meant to do with a 2h guy. Being a dual-wielding rogue was so much easier, as was being a sword and board guy. 2h just seems to have no advantages. Can anyone give me some advice? Will it get better once I get more advanced skills/better armor?
Also, would you recommend more in the Const. or Strength department?
That was really long...sorry. Please don't say that's what she said. That joke is old. I need to stop writing now.
#14
Posté 07 février 2011 - 10:10
#15
Posté 08 février 2011 - 08:50
Large weapon/ two hander is slower attack and more about spaming your skills.
Duel Wielder is faster attacks and more about not spaming your skills, matter of fact if your daggers you dont need to spam skills as much and if your larger weapons its better to spam skills for more damage.
At the end of the day though both weapons have AoEs but Two Hander sill has Indomitable and Duel wield has no immunitys. Also Two hand can dump every single point he gets into Str, duel wield has to pump Str and Dex to at least 32 each.
#16
Posté 08 février 2011 - 09:03
Alrighty then. Thank you my good sir.cJohnOne wrote...
Hokay, In general you want Strength as a two-handed guy. Use Sunder Arms alot. Get Sunder Armor and use that too. Out of advice. Anyone else?
I hope it gets easier. It's at least twice as hard as using a DW rogue.
Modifié par TheWeenerMan, 08 février 2011 - 09:03 .
#17
Posté 09 février 2011 - 01:31
TheWeenerMan wrote...
Alrighty then. Thank you my good sir.cJohnOne wrote...
Hokay, In general you want Strength as a two-handed guy. Use Sunder Arms alot. Get Sunder Armor and use that too. Out of advice. Anyone else?
I hope it gets easier. It's at least twice as hard as using a DW rogue.
This may sound crazy and all for alot of people on here (so I will be humble about it to avoid a bunch of flames), but if by any chance you got a two handed tank, I would put some points into constitution as well, at least for Oirgins. For Awakening, simply place points into the Vitality skill, as it grants more than 3 points per level into the attribute of constitution. Of course you still definitely need for strength to be your greatest stat.
#18
Posté 09 février 2011 - 01:35
#19
Posté 09 février 2011 - 02:34
#20
Posté 09 février 2011 - 02:50
In truth their fighting style is best againt single boss enemies rather than mobs. I was having issues with my 2H Dwarf, but all was forgiven when I was what he did to the Ogre in the Tower of Ishal.
Top tip - do the Mage Tower ASAP and get Wynne. She's a 2 hander's best friend (especially if you give her Haste) - that is until you really pick up your pace and turn into a juggernaught towards the end.
Also, tank shamelessly with Alistair. He's better at taking a beating.
#21
Posté 09 février 2011 - 03:34
Ferretinabun wrote...
Alas, 2 handers do suffer from early-game vulnerability. Your attacks early on are not terribly powerful, bit will be hampered by slow speed from the word go.
In truth their fighting style is best againt single boss enemies rather than mobs. I was having issues with my 2H Dwarf, but all was forgiven when I was what he did to the Ogre in the Tower of Ishal.
True. Sten was basically a walking pincushion in the Zev ambush for example.
I found the ogre quite tough with 2H warrior in nightmare. The game gives you a really awful mage build as a temp companion and I found myself kiting for the first time.
#22
Posté 09 février 2011 - 12:19
Bahlgan wrote...
It is no lie and it is no understatement when saying those who dual wield (whether warrior or rogue) will have many advantages in the department of agility and utility. Two handed warriors, however, hold the tanking front line field of advantage as well as more damage in general, thus able to finish off enemies quicker (if not using solely auto attacks) and being able to withstand most demoralizing effects, such as knockdown and stun. For those reasons I appreciate the two handed warrior more.
I actually disagree with this. Whether you have DW or 2H has no bearing on your tanking ability, and DWers do way more damage when you factor in strike speed.
#23
Posté 09 février 2011 - 12:20
HolyAvenger wrote...
Yes I think 2H warriors need a lot more nursing early on as compared to any other class frankly. A few points in con is good (before your HPs become high due to levelling and you have access to few health pots) as is constant spamming of talents- Pommel Strike will buy you a good few seconds in a fight, and Sunder Arms just needs to be used as much as possible.
I respectfully disagree with this as well. At the very beginning Jory is ALWAYS the one dieing for me, and dropping less enemies to boot. He's the least productive of the group.
#24
Posté 09 février 2011 - 12:41
USArmyParatrooper wrote...
HolyAvenger wrote...
Yes I think 2H warriors need a lot more nursing early on as compared to any other class frankly. A few points in con is good (before your HPs become high due to levelling and you have access to few health pots) as is constant spamming of talents- Pommel Strike will buy you a good few seconds in a fight, and Sunder Arms just needs to be used as much as possible.
I respectfully disagree with this as well. At the very beginning Jory is ALWAYS the one dieing for me, and dropping less enemies to boot. He's the least productive of the group.
If you re-read my post, you'll see we agree actually
#25
Posté 09 février 2011 - 02:29
1. They take a while to get really good, but by ~level 12 they are unstoppable killing machines. My DW warrior killed bosses. My 2h warrior annihilated them.
2. They are more interesting to play than DW warriors because they rely on using lots of special attacks and timing them correctly, whereas with DW it really doesn't matter so much.
3. I feel like there has to be a third reason. Oh nevermind.





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