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2h warrior or DW warrior?


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39 réponses à ce sujet

#1
Reaver Hawke

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Yeah, it's bugging me for a time and i've played both but i've always wondered which one would be the best?
2h seems like really control play style but DW seems more raw damage with momentum and swift salve so i've wondered wich do seem the best to you guys?

#2
Deathwurm

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I've only played DA once (so far) and I developed a DW Warrior...I found that with the right Weapon set you can do a TON of damage very easily and quickly...

On the other hand, having taken control of Sten in several fights I also noticed that you can do a TON of damage in a single hit, but slower in general...

I can't say that one is better than the other, I think it depends on your individual preference. Personally, I kinda liked the animations for the DW, but there were some pretty cool Ani's for the 2-hander as well.

I didn't really say to much for all the words I used, did I? lol

#3
Elhanan

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I prefer 2H for Warrior; no overlap with Rogues.

#4
mousestalker

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Once you play a dual wield warrior, every other type of warrior will seem clunky and slow. Two handers can do massive damage. The problem is that if you do 800 damage to a mob that has 2 points left, you've just wasted 798 damage. The dual wielder does a lot of damage very quickly, so the mobs drop quickly and you can rapidly shift from target to target.



And because you can tank at need, you can experiment with team composition. You can go all warrior, or have a two mage + Shale party, that sort of thing.

#5
Bahlgan

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It is no lie and it is no understatement when saying those who dual wield (whether warrior or rogue) will have many advantages in the department of agility and utility. Two handed warriors, however, hold the tanking front line field of advantage as well as more damage in general, thus able to finish off enemies quicker (if not using solely auto attacks) and being able to withstand most demoralizing effects, such as knockdown and stun. For those reasons I appreciate the two handed warrior more.

#6
Dhraiauvessillus

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Two handed and Duel Weilding are both good. 2h is more brutal and powerful. But DW is fast and deadly.

If you want a powerful berserker type who carves through enemies 2h works best. But berserker types are good with DW too.

2h is straight to the point and powerful, faster than DW for killing.

I like both 2hand DW. I like 2h style best.

Modifié par Dhraiauvessillus, 29 janvier 2011 - 11:25 .


#7
Bahlgan

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Oh yes one more attribute I'd appreciate adding: Making a two handed Templar/Champion warrior was undisputedly the wisest and most creatively fun decision I have ever made time to invest in. Not only do two handed warriors deal more damage in general as well as survive the core knockdown/stun effects, but they also possess an affinity for massive crowd control. Take the primary skills for instance: War Cry when improved knocks down enemies, Holy Smite knocks down and interrupts spells, and then your standard Two Handed Sweep will truly annoy even those with the most resilient tempers. Always loved two handed weapons too just because of the feel of looking mighty with a character lifting a heavy weapon.

#8
mousestalker

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Sometimes when these 'size matters' discussions erupt, I wonder what we are all talking about, exactly.

Just go with what you enjoy and works for you. :whistle:

#9
Guest_Eli-da-Mage_*

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...Sword and Shield...



*runs away*

#10
Doriath

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A 2H only needs to focus on strength, whereas a DW needs to split between dexterity (if only for prereq) and strength. The fact is, focusing only on strength with a TH will have you doing more damage and wearing better armor through a larger part of the game than the DW. Not saying that makes it better, but it is something to consider.

Modifié par chrisnabal, 30 janvier 2011 - 05:06 .


#11
Frybread76

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2H warriors can do more damage thanks to Sunder Arms, Mighty Swing, and other talents but I can't stand how slow their auto-attack is.

#12
ColaQueen

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Dual wielding every time! I just love the way it looks and feels in game. Pretty much any game actually.

#13
TheWeenerMan

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Good morning everyone.



I just started a new character. He's going to be a 2h warrior, and so far I cannot really find a way to make him useful. I get pwned after a few seconds in combat and have to use health poustices constantly (and I have the best armor I can have, this early in the game). His attacks are quite slow and, by the time I finish swinging, the target is either dead or at .005 health.



I don't understand what I'm meant to do with a 2h guy. Being a dual-wielding rogue was so much easier, as was being a sword and board guy. 2h just seems to have no advantages. Can anyone give me some advice? Will it get better once I get more advanced skills/better armor?



Also, would you recommend more in the Const. or Strength department?



That was really long...sorry. Please don't say that's what she said. That joke is old. I need to stop writing now.

#14
cJohnOne

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Hokay, In general you want Strength as a two-handed guy. Use Sunder Arms alot. Get Sunder Armor and use that too. Out of advice. Anyone else?

#15
Last Darkness

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They cant be compared because they are opposites of each other.



Large weapon/ two hander is slower attack and more about spaming your skills.

Duel Wielder is faster attacks and more about not spaming your skills, matter of fact if your daggers you dont need to spam skills as much and if your larger weapons its better to spam skills for more damage.



At the end of the day though both weapons have AoEs but Two Hander sill has Indomitable and Duel wield has no immunitys. Also Two hand can dump every single point he gets into Str, duel wield has to pump Str and Dex to at least 32 each.

#16
TheWeenerMan

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cJohnOne wrote...

Hokay, In general you want Strength as a two-handed guy. Use Sunder Arms alot. Get Sunder Armor and use that too. Out of advice. Anyone else?

Alrighty then. Thank you my good sir.

I hope it gets easier. It's at least twice as hard as using a DW rogue.

Modifié par TheWeenerMan, 08 février 2011 - 09:03 .


#17
Bahlgan

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TheWeenerMan wrote...

cJohnOne wrote...

Hokay, In general you want Strength as a two-handed guy. Use Sunder Arms alot. Get Sunder Armor and use that too. Out of advice. Anyone else?

Alrighty then. Thank you my good sir.

I hope it gets easier. It's at least twice as hard as using a DW rogue.


This may sound crazy and all for alot of people on here (so I will be humble about it to avoid a bunch of flames), but if by any chance you got a two handed tank, I would put some points into constitution as well, at least for Oirgins. For Awakening, simply place points into the Vitality skill, as it grants more than 3 points per level into the attribute of constitution. Of course you still definitely need for strength to be your greatest stat.

#18
HolyAvenger

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Yes I think 2H warriors need a lot more nursing early on as compared to any other class frankly. A few points in con is good (before your HPs become high due to levelling and you have access to few health pots) as is constant spamming of talents- Pommel Strike will buy you a good few seconds in a fight, and Sunder Arms just needs to be used as much as possible.

#19
cJohnOne

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I'm one of those who thinks getting Contitution in this particular game is a big mistake.

#20
Ferretinabun

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Alas, 2 handers do suffer from early-game vulnerability. Your attacks early on are not terribly powerful, bit will be hampered by slow speed from the word go.

In truth their fighting style is best againt single boss enemies rather than mobs. I was having issues with my 2H Dwarf, but all was forgiven when I was what he did to the Ogre in the Tower of Ishal.

Top tip - do the Mage Tower ASAP and get Wynne. She's a 2 hander's best friend (especially if you give her Haste) - that is until you really pick up your pace and turn into a juggernaught towards the end.

Also, tank shamelessly with Alistair. He's better at taking a beating.

#21
HolyAvenger

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Ferretinabun wrote...

Alas, 2 handers do suffer from early-game vulnerability. Your attacks early on are not terribly powerful, bit will be hampered by slow speed from the word go.
In truth their fighting style is best againt single boss enemies rather than mobs. I was having issues with my 2H Dwarf, but all was forgiven when I was what he did to the Ogre in the Tower of Ishal.


True. Sten was basically a walking pincushion in the Zev ambush for example.

I found the ogre quite tough with 2H warrior in nightmare. The game gives you a really awful mage build as a temp companion and I found myself kiting for the first time.

#22
USArmyParatrooper

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Bahlgan wrote...

It is no lie and it is no understatement when saying those who dual wield (whether warrior or rogue) will have many advantages in the department of agility and utility. Two handed warriors, however, hold the tanking front line field of advantage as well as more damage in general, thus able to finish off enemies quicker (if not using solely auto attacks) and being able to withstand most demoralizing effects, such as knockdown and stun. For those reasons I appreciate the two handed warrior more.


I actually disagree with this. Whether you have DW or 2H has no bearing on your tanking ability, and DWers do way more damage when you factor in strike speed. 

#23
USArmyParatrooper

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HolyAvenger wrote...

Yes I think 2H warriors need a lot more nursing early on as compared to any other class frankly. A few points in con is good (before your HPs become high due to levelling and you have access to few health pots) as is constant spamming of talents- Pommel Strike will buy you a good few seconds in a fight, and Sunder Arms just needs to be used as much as possible.


I respectfully disagree with this as well. At the very beginning Jory is ALWAYS the one dieing for me, and dropping less enemies to boot. He's the least productive of the group.

#24
HolyAvenger

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USArmyParatrooper wrote...

HolyAvenger wrote...

Yes I think 2H warriors need a lot more nursing early on as compared to any other class frankly. A few points in con is good (before your HPs become high due to levelling and you have access to few health pots) as is constant spamming of talents- Pommel Strike will buy you a good few seconds in a fight, and Sunder Arms just needs to be used as much as possible.


I respectfully disagree with this as well. At the very beginning Jory is ALWAYS the one dieing for me, and dropping less enemies to boot. He's the least productive of the group.


If you re-read my post, you'll see we agree actuallyPosted Image

#25
termokanden

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2h all the way. Why?



1. They take a while to get really good, but by ~level 12 they are unstoppable killing machines. My DW warrior killed bosses. My 2h warrior annihilated them.



2. They are more interesting to play than DW warriors because they rely on using lots of special attacks and timing them correctly, whereas with DW it really doesn't matter so much.



3. I feel like there has to be a third reason. Oh nevermind.