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Bioware you have a challenge.


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#51
Haristo

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BounceDK wrote...

But that would mean no profits from useless dlc packs .. Don't think its gonna happen.


how can this mean no profits from DLCs ?!? we're not talking about giving the best weapon of all time as a reward for beating the Insanity mode, we're talking about Easter Eggs !

BANG BANG PEW PEW PEW ! :bandit:

#52
AntiChri5

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Soahfreako wrote...

AntiChri5 wrote...

Although i always play on Insanity, i am very much against higher difficulty exclusives.

Difficulty should be a personal choice of what gives you the most enjoyment.

Yeah, but I want to be rewarded for playing a difficulty 80% of the people who buy it won't play. The hardest difficulty is always annoying in some way. I can appreciate a challenge, but I'm not going to play the hardest difficulty all the time. Even if you are against it, 99.99% percent of the gaming community isn't. No one wants just a pat on the back for doing the hardest thing in the game.


But this makes higher difficulties something that you force yourself through in order to collect a prize. If you are forcing yourself through, you are not enjoying yourself as much as you would be on a lower difficulty.

This prize being attached to the difficulty has had a negative impact on your enjoyment of the game.

I have nothing against unlockables, just them being attached to higher difficulties because it makes people feel as if they have to do it on the higher difficulties. By adding the prize, you elevate those who play on higher difficulties at the expense of those who don't want to, and they force themselves too. There are better ways to add unlockables.

Difficulty levels should be for those who want a higher or lower level of challenge, nothing more.

A father of five who does not have the time to play constantly to the point where they can easily handle Insanity should have as fulfilling a gaming experience as a no life nerd like myself who can play for hours and hours and hours.

Modifié par AntiChri5, 30 janvier 2011 - 02:01 .


#53
Soahfreako

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AntiChri5 wrote...

Soahfreako wrote...

AntiChri5 wrote...

Although i always play on Insanity, i am very much against higher difficulty exclusives.

Difficulty should be a personal choice of what gives you the most enjoyment.

Yeah, but I want to be rewarded for playing a difficulty 80% of the people who buy it won't play. The hardest difficulty is always annoying in some way. I can appreciate a challenge, but I'm not going to play the hardest difficulty all the time. Even if you are against it, 99.99% percent of the gaming community isn't. No one wants just a pat on the back for doing the hardest thing in the game.


But this makes higher difficulties something that you force yourself through in order to collect a prize. If you are forcing yourself through, you are not enjoying yourself as much as you would be on a lower difficulty.

This prize being attached to the difficulty has had a negative impact on your enjoyment of the game.

I have nothing against unlockables, just them being attached to higher difficulties because it makes people feel as if they have to do it on the higher difficulties. By adding the prize, you elevate those who play on higher difficulties at the expense of those who don't want to, and they force themselves too. There are better ways to add unlockables.

Difficulty levels should be for those who want a higher or lower level of challenge, nothing more.

A father of five who does not have the time to play constantly to the point where they can easily handle Insanity should have as fulfilling a gaming experience as a no life nerd like myself who can play for hours and hours and hours.

I don't know what you're talking about. I never feel forced to play the harder difficulty, I play it because I WANT the item. It's not like, "OMG I can't play this game right 'till i have this weapon." No. If that' how you think then I must question your sanity. Harder difficulties are, simply put, a chore. I play those to get them out of the way and get the unlock so I can enjoy normal more. This is what happens with Dead Space 2, I WANT to beat it on hard core because I WANT to have more fun with the game after I do it. If you feel forced to play a game then you're doing it wrong.

Modifié par Soahfreako, 30 janvier 2011 - 03:30 .


#54
Soahfreako

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BounceDK wrote...

But that would mean no profits from useless dlc packs .. Don't think its gonna happen.

Uh, no. it's called dlc 'packs' for a reason, I'm talking ONE item. That won't mess up profits. Want proof? Day one Dead Space 2 had 3 weapon/armor packs all 400 MS points each (~5 bucks) yet it still had this epic unlock.

#55
MrDizazta

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Three pages and nobody mentions this:



"Heavy risk, but the prize..."

#56
Errant Hero

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MrDizaztar wrote...

Three pages and nobody mentions this:

"Heavy risk, but the prize..."

How it took three pages for this to pop up is beyond me.

Anyway, I really like the idea of the Reaper Helmet. Pure awesome.

#57
Bogsnot1

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I want a bugle to play every time my vanguard does a charge.



#58
DaVanguard

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Bogsnot1 wrote...

I want a bugle to play every time my vanguard does a charge.

Im more for ride of the valkyries

#59
Soahfreako

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MrDizaztar wrote...

Three pages and nobody mentions this:

"Heavy risk, but the prize..."

I feel bad, I was the one that started the thread that made that popular and I didn't think of it >.>

#60
Haristo

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Soahfreako wrote...

MrDizaztar wrote...

Three pages and nobody mentions this:

"Heavy risk, but the prize..."

I feel bad, I was the one that started the thread that made that popular and I didn't think of it >.>


Don't blame yourself Mr. Protoss... you made me laugh and this is the most important of all. I'd really like to see this kind of easter eggs in ME3. I want to play a game with a strong and serious scenario, but a lot of funny easter eggs...

Remember the Gamestop Salarian ? I want MOAR ! <3

#61
Bogsnot1

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DaVanguard wrote...

Bogsnot1 wrote...

I want a bugle to play every time my vanguard does a charge.

Im more for ride of the valkyries


So am I, but I dont want the game to pause for 5 minutes every time I do a charge just so it could play out the music. Bugle charge almost fits in with the amount of time it takes to do a charge....almost.

#62
Soahfreako

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Bogsnot1 wrote...

DaVanguard wrote...

Bogsnot1 wrote...

I want a bugle to play every time my vanguard does a charge.

Im more for ride of the valkyries


So am I, but I dont want the game to pause for 5 minutes every time I do a charge just so it could play out the music. Bugle charge almost fits in with the amount of time it takes to do a charge....almost.

but Ride of the Valkyrie is so damn EPIC! It'd be worth it. :P

#63
MisterDyslexo

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Bogsnot1 wrote...

I want a bugle to play every time my vanguard does a charge.


Followed by a Wilhelm Scream when they get sent flying



Hey Halo Reach did it as a joke, appearing a few times.  http://www.youtube.com/watch?v=ivslFw-WbTs (skip to 1:30)
I'm sure Bioware can.

Modifié par MisterDyslexo, 30 janvier 2011 - 06:58 .


#64
Soahfreako

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I love that scream. So very much. XD

#65
Confused_Shepard

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"Innapropriate Sounds" as an unlock-able for beating insanity

Wilhelm scream's whenever someone dies
Garrus keeps quoting ALIENS
Grunt & Zaeed are given high pitched voices
DON'T FEAR THE REAPER during the final boss battle with Mark Meer/ Jen Hale singing
etc.

Modifié par Confused_Shepard, 30 janvier 2011 - 08:10 .


#66
MrChief

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we should get super strong armor that looks like reaper armor so we can be a walking human reaper with a scythe looking assault rifle

#67
AntiChri5

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I don't know what you're talking about. I never feel forced to play the harder difficulty, I play it because I WANT the item. It's not like, "OMG I can't play this game right 'till i have this weapon." No. If that' how you think then I must question your sanity. Harder difficulties are, simply put, a chore. I play those to get them out of the way and get the unlock so I can enjoy normal more. This is what happens with Dead Space 2, I WANT to beat it on hard core because I WANT to have more fun with the game after I do it. If you feel forced to play a game then you're doing it wrong.


Thank you for proving my point perfectly.

If harder difficulties are a chore for you, and you only play them for the unlock then they decrease your enjoyment of the game. A chore is something you force yourself to do due to the promise of a reward later, so you are forcing yourself to do it. You just want the hard playthrough out of the way, so you can go back to normal to actually have fun. But why not skip that step? Why not unlock the reward some other way?

Maybe taking every renegade interrupt in the game with the one character unlocks a special "renegade pattern" for your armour that replaces the "N7" symbol with te Renegade symbol and has a unique look?

Maybe if you accidentally kill yourself with the cain then you unlock the "nuke pattern" which has the nuke symbol and a bunch of other stuff?

#68
Praetor Knight

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Soahfreako wrote...

To beat Dead Space 2's reward for beating the hardest difficulty.
When I beat the hardest difficulty in ME3 I want something greater than or equal to the awesomeness that is the hand cannon. It doesn't have to be a weapon, it could be awesome armor, hell I'll even accept unlockable awesome party banter. Anything. You have your work cut out for you, this much is sure. 


LMAO, boy I should have started with Zealot. and started that mode.

Bang, bang bang bang!!!

DS2 was certainly a good experience (I stayed with the Plasma Cutter and Force Gun). :bandit:

#69
rma2110

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People are impressed by that? Sure it's funny for about a minute or two, but it gets old really quickly.

#70
Praetor Knight

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rma2110 wrote...

People are impressed by that? Sure it's funny for about a minute or two, but it gets old really quickly.


True.

#71
Soahfreako

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AntiChri5 wrote...

I don't know what you're talking about. I never feel forced to play the harder difficulty, I play it because I WANT the item. It's not like, "OMG I can't play this game right 'till i have this weapon." No. If that' how you think then I must question your sanity. Harder difficulties are, simply put, a chore. I play those to get them out of the way and get the unlock so I can enjoy normal more. This is what happens with Dead Space 2, I WANT to beat it on hard core because I WANT to have more fun with the game after I do it. If you feel forced to play a game then you're doing it wrong.

Thank you for proving my point perfectly.
If harder difficulties are a chore for you, and you only play them for the unlock then they decrease your enjoyment of the game. A chore is something you force yourself to do due to the promise of a reward later, so you are forcing yourself to do it. You just want the hard playthrough out of the way, so you can go back to normal to actually have fun. But why not skip that step? Why not unlock the reward some other way?
Maybe taking every renegade interrupt in the game with the one character unlocks a special "renegade pattern" for your armour that replaces the "N7" symbol with te Renegade symbol and has a unique look?
Maybe if you accidentally kill yourself with the cain then you unlock the "nuke pattern" which has the nuke symbol and a bunch of other stuff?

As I have said before I appreciate the challenge, as you have said you ONLY play on the hardest difficulty. That's not fun at all for 95% of the community, we WANT rewards for doing things we'd rather not have to do. I did not prove your point at all. I specifically stated that most of us don't feel obligated to do it BECAUSE it is a chore. We do it because we want the item. When you can unlock everything just by playing casual, that's not fun. When you play the entire game, all difficulties side quests included, then you have achieved something. If you just constantly playing the hardest difficulty, that's not rewarding. Ok you already play the hardest difficulty, good for you, Bioware and other gaming companies want to encourage others to challenge themselves. I don't know why you keep posting here as all you've been doing is complaining that you don't like how the gaming industry works. Please post on the topic or go away.

#72
Soahfreako

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Praetor Shepard wrote...

Soahfreako wrote...

To beat Dead Space 2's reward for beating the hardest difficulty.
When I beat the hardest difficulty in ME3 I want something greater than or equal to the awesomeness that is the hand cannon. It doesn't have to be a weapon, it could be awesome armor, hell I'll even accept unlockable awesome party banter. Anything. You have your work cut out for you, this much is sure. 


LMAO, boy I should have started with Zealot. and started that mode.

Bang, bang bang bang!!!

DS2 was certainly a good experience (I stayed with the Plasma Cutter and Force Gun). :bandit:

Dude the plasma cutter is so awesome. I wish they had the achievement for only using it for a whole playthrough again. :/ .............

ME3 insanity unlock : plasma cutter. I would die happy.

#73
DarkTerrar

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BFG.... that is all.



or i feel it would be pretty dam awesome if you unlocked an arcade minigame (i know i posted something similar in another topic, i just really like the idea) called 'Eden Prime' or something, where you basically play as shepard in a 2d shoot em up, and if you finish that you get an ach/trophy, some shiny armor, and possibly a bit of lore/story if possible

#74
Soahfreako

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DarkTerrar wrote...

BFG.... that is all.

or i feel it would be pretty dam awesome if you unlocked an arcade minigame (i know i posted something similar in another topic, i just really like the idea) called 'Eden Prime' or something, where you basically play as shepard in a 2d shoot em up, and if you finish that you get an ach/trophy, some shiny armor, and possibly a bit of lore/story if possible

I approve of this idea, I'd love that! It'd be epic if every time you played it and saw the highscores a random teammate would beat your score by just a bit. Every time you'd be like "DAMMIT GARRUS!" XD

#75
StowyMcStowstow

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spooky3 wrote...

You know what we will get ? AWESOME, AMAZING, SUPER ULTRA NICE .....achievement(medal or something) . :D


I would like something that's actually useful in the game. I couldn't care less about achievements.