But I'm finding the combat a tedious bore. I enjoyed the combat in Oblivion, The Witcher, Fallout 3, and even Divinity 2 quite a bit, so I guess I'm more action-oriented. I tried turning the difficulty level down to easy, as suggested in another thread, but that made things worst, because now the fights aren't even challenging. I dislike micro-managing my companions - I want to play my character, and have my companions fight sensibly without my having to dictate their every move. Any suggestions? Is there perhaps a "DA combat for noobs" thread, or a mod to make the game more action-oriented?
Great story, but oh, combat is so BORING ...
#1
Posté 29 janvier 2011 - 11:23
But I'm finding the combat a tedious bore. I enjoyed the combat in Oblivion, The Witcher, Fallout 3, and even Divinity 2 quite a bit, so I guess I'm more action-oriented. I tried turning the difficulty level down to easy, as suggested in another thread, but that made things worst, because now the fights aren't even challenging. I dislike micro-managing my companions - I want to play my character, and have my companions fight sensibly without my having to dictate their every move. Any suggestions? Is there perhaps a "DA combat for noobs" thread, or a mod to make the game more action-oriented?
#2
Posté 29 janvier 2011 - 11:53
#3
Posté 30 janvier 2011 - 12:31
#4
Posté 30 janvier 2011 - 02:18
#5
Posté 30 janvier 2011 - 02:36
If you are playing a S&S Warrior, I find most of the other options more exciting, IMO; should improve the experience for you.
#6
Posté 30 janvier 2011 - 03:02
Enemy: Target of <tank>: <name of talent> or attack
If you have a healer mage in the party, it may help to have them use regeneration at 90% health and heal at 75%. The defaults have them heal at 25%, which is cutting it close. I also have my healers use spells like group heal and force field, or mind blast if they come under melee fire.
#7
Posté 31 janvier 2011 - 06:45
I think what I really miss from the other games I mentioned is the immediate response from your avatar - double-tap "w" in The Witcher, and Geralt would immediately do an airborne somersault forward. Now that was fun.
#8
Posté 31 janvier 2011 - 06:57
I've created countless characters in Origins, and much trial and error occurred with making tactics. I picked up the prima strategy guide with my game and went from there. The tactics I use with my companions is different from what they have in there, but it was a start. Once you get comfortable with the tactics system, you'll wonder where the difficulty in the game went.
#9
Posté 03 février 2011 - 01:05
#10
Posté 03 février 2011 - 03:20
#11
Posté 03 février 2011 - 04:05
#12
Posté 03 février 2011 - 05:42
#13
Posté 04 février 2011 - 06:22
Modifié par Vipin, 04 février 2011 - 06:24 .
#14
Posté 04 février 2011 - 07:27
Well...you should love DA2. Me, not so much. I loved the combat in DA:O precisely because it was what it was. You had to think strategically, you had to use tactics and make your party work together, and you had to pause to set it all up, because if you didn't, it was challenging enough that you'd get blown out of the water. For me, that's exactly why it wasn't boring, as well as being the same old action combat of every other game out there. Now, I enjoyed Oblivion and Fallout, and I enjoyed Divinity 2, but the combat...well, it's an adreneline thing. It's not intrinsically interesting. You don't have to use your brain, you just need a big enough gun.roadrunnerNM wrote...
I'm about 15 hours in, loving the story and role-playing my city-born elf who has a real gruge against humans ... (Sometimes I want to turn around and tell Aliaster and Morrigan to both put a sock in it ...)
But I'm finding the combat a tedious bore. I enjoyed the combat in Oblivion, The Witcher, Fallout 3, and even Divinity 2 quite a bit, so I guess I'm more action-oriented. I tried turning the difficulty level down to easy, as suggested in another thread, but that made things worst, because now the fights aren't even challenging. I dislike micro-managing my companions - I want to play my character, and have my companions fight sensibly without my having to dictate their every move. Any suggestions? Is there perhaps a "DA combat for noobs" thread, or a mod to make the game more action-oriented?





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