Aller au contenu

Photo

Having children in RPGs


  • Veuillez vous connecter pour répondre
184 réponses à ce sujet

#1
Big Blue Car

Big Blue Car
  • Members
  • 493 messages
I was talking to a mate about DA2 about how the story takes place over a decade and her first thought was "can you have kids? that would awesome," followed by "those kids would have serious emotional scars based on how I play RPGs,".

Now she's one of those girls who crazy wants kids and relates everything back to that, but it's an interesting idea. Ignoring how much effort it would take to code, would you even want your RPG character to have children? Bioware romances tend to culminate with sex, which is a bit lame but a topic unto itself (I'm also aware that Morrigan bucks that trend and that is part of the reason she is awesome), but I think exploring how it would be to have an 'established partner' and an ongoing relationship in game would be interesting.

Personally having kids in an RPG doesn't appeal to me, but I can certainly see how it would to others. Is my friend a freak for wanting it?

#2
NRO TYN

NRO TYN
  • Members
  • 653 messages
No she only human for wanting kids =) but yea i believe it was stated by David that you dont have kids in Da2

#3
uberdowzen

uberdowzen
  • Members
  • 1 213 messages
I think it depends. They'd have to actually fit into the plot somehow for their presence to feel like it has a purpose. But no, it would be kinda cool in DA2.

#4
Reverie

Reverie
  • Members
  • 382 messages
Kids just make things too messy.

#5
Commander Cousland

Commander Cousland
  • Members
  • 9 messages
Yeah, that thought crossed my mind too actually. I think it would be fun and interesting, but seeing as it only spans ten years, unless you got started early you wouldn't see much of their development.

#6
TJPags

TJPags
  • Members
  • 5 694 messages
It would have to fit into the plot, but personally, I think a game that spans 10 years should have some kind of allowance for that.



That said, I'm petty sure Bioware has told us it's not happening.

#7
Neesa

Neesa
  • Members
  • 180 messages
If this were a more light-hearted series I'd say 'why not'. As things stand now, it'd just be an easy recipe for cooking up tragedy. Not to mention the hassle to keep up with fan expectations that their appearance change depending on which character the PC hooked up with.

#8
Haristo

Haristo
  • Members
  • 1 544 messages
on DA2, it may have is place because of the ''many decades'' based scenario. same as Fable who have an awesome ''Marriage'' and ''Romance System'' allowing you to have childs and even adopt some ! but it has never been announced so it will be for later...



I also find this stupid that the final climax of romances in BioWare games in sex. of course this is something directly linked with love and romance, but... what about routine and everyday life ?!?

#9
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages
I'd like to have kids in a BioWare game.



They're not in DA II, however, David has said this.

#10
HyperLimited

HyperLimited
  • Members
  • 615 messages
If I wanted kids in a video game, I'd fire up my copy of the Sims or Fable.
:P

#11
GodWood

GodWood
  • Members
  • 7 954 messages
It's a shame.

I was hoping my FemHawke could get a bellyful of little Varrics.

#12
KnightofPhoenix

KnightofPhoenix
  • Members
  • 21 527 messages
I support the concept, as long as it's executed well (not like Fable!). That way, choices can not only impact the larger picture, but can also resonate in your own personal life (within reasonable limits. Don't make it like if we steal, the kid is going to turn into a criminal mastermind). Bioware pulls off emotional connections well, so it's certainly not outside of its capabilities.

The difficulty would be more towards the gender and how the kid looks like. They can impose a gender sure, why not. And maybe they can find a way to make the kid not look too different from the parents. I think it's possible and desirable, if implemented well.

Modifié par KnightofPhoenix, 30 janvier 2011 - 02:25 .


#13
Veex

Veex
  • Members
  • 1 007 messages
I think Red Dead Redemption handled this fairly well. While you don't actually conceive a child, your family ties into the game in a suitable (if anticlimactic) way at the end.

Modifié par Veex, 30 janvier 2011 - 02:25 .


#14
Big Blue Car

Big Blue Car
  • Members
  • 493 messages

Maria Caliban wrote...

I'd like to have kids in a BioWare game.

They're not in DA II, however, David has said this.


It would require a different sort of plot to be sure. I think the best way would be to have a period of downtime in the adventure, where the Pc could spend a decade or doing some plot-relevant thing, either acting as a ranger or learning magic or having a family or something else.

I'm still not sure I'd even want it though; Bioware PCs are power fantasies on some level, and being a good parent doesn't really fit into that.

#15
PinkShoes

PinkShoes
  • Members
  • 1 268 messages
f**king hate kids in real life. Why would i want children in an RPG which i play to have fun.



But, ignoring my hatred for children, i guess it could be cool if some people want to do the whole family thing. Not my cup of tea but it might be someone elses.

#16
drahelvete

drahelvete
  • Members
  • 1 191 messages
And find my gear all sticky every time I want to go adventuring?
Would I be able to leave them to the wolves?

Modifié par drahelvete, 30 janvier 2011 - 02:28 .


#17
blothulfur

blothulfur
  • Members
  • 2 015 messages
Hawke i'm pregnant.

And the champion fled across the sea to orzammar where he did join the wardens and battle the darkspawn until his horrible death.

And his last words as the darkspawn tore him to pieces were: That was a bloody close one, rip away lads.

#18
Leonia

Leonia
  • Members
  • 9 496 messages
Where's that Sten "No." picture..

#19
Big Blue Car

Big Blue Car
  • Members
  • 493 messages

Veex wrote...

I think Red Dead Redemption handled this fairly well. While you don't actually conceive a child, your family ties into the game in a suitable (if anticlimactic) way at the end.


Red Dead implemented the family into the game amazingly. Having you play Jack once the main plot was over essentially let the player decide how the plot ultimately ended; if you play Jack as a good man then the message is that redemption and seeking a better life for your children is possible against all odds. If you play him as a bastard, which I imagine most people did, then it shows how the government have been their own worst enemy and created someone worse than John would ever have been.

One of my favourite gaming moments was playing as Jack and feeling completely lost about what to do next. After the ending of the game I was angry and wanted to run amok, but also felt that would disrespectful to John's memory. I rode to McFarlane's Ranch and on the bridge some guy challenged me to a duel.

I shot the gun out of his hand to let him live, and as I turned and walked away Jack said "I guess I am a Marston,". It was just perfect.

#20
TJPags

TJPags
  • Members
  • 5 694 messages

PinkShoes wrote...

f**king hate kids in real life. Why would i want children in an RPG which i play to have fun.

But, ignoring my hatred for children, i guess it could be cool if some people want to do the whole family thing. Not my cup of tea but it might be someone elses.


lol.

Still, while I appreciate and understand this sentiment, if Bioware is going to make a game that lets me have unlimited sex with someone over the course of 10 years, well, children become possible.

I respect and understand that they don't want to do it in DA2 - it would certainly cause programming issues if they made it optional, which they should - but it's not a crazy idea.

#21
SarEnyaDor

SarEnyaDor
  • Members
  • 3 500 messages
I've found the vast majority of people who want kids in game are young people who have no experience with actually having children. They have a tendancy to romanticize the concept.

#22
Haristo

Haristo
  • Members
  • 1 544 messages

SarEnyaDor wrote...

I've found the vast majority of people who want kids in game are young people who have no experience with actually having children. They have a tendancy to romanticize the concept.


Maybe because none have well exploited the concept... having a child in a RPG can be a wonderfull experience, imagine : He can learn from your choices and have a personnality based on what you did. You can be an example for him or simply a Jerk... the Fantasy genre always well used the ''Childhood'' thing, Eragon is a great example.

why not games ?!? :huh:

#23
TJPags

TJPags
  • Members
  • 5 694 messages

SarEnyaDor wrote...

I've found the vast majority of people who want kids in game are young people who have no experience with actually having children. They have a tendancy to romanticize the concept.


Speaking for myself, I am neither young nor lacking in experience with children.  However, I also don't necessarily "want"" children as part of DA2 - or any other RPG.

I'm just pointing out that, if a game is going to let me have sex with someone for 10 years, allowing for the possibility of children would be an interesting feature.

#24
TheShadowWolf911

TheShadowWolf911
  • Members
  • 1 133 messages
if done correctly could be fun.

#25
SarEnyaDor

SarEnyaDor
  • Members
  • 3 500 messages
Most video games treat children as throwaway devices (Fable where if the spouse dies the kid disappears, Baldur's Gate with the baby in Aerie's backpack, DA and the male DN's dwarfling 5 minute quest). In order for it to be "done right" there would need to be considerable time dedicated to that particular optional sub-plot, which would really shift the focus of the game away from heroic roleplaying.

edited to add -> and I agree, it *could* be interesting, but thus far it hasn't ever been, it has only been a lame plot element.

Modifié par SarEnyaDor, 30 janvier 2011 - 02:46 .