You ruined it. Yes, you.
#101
Posté 01 février 2011 - 11:32
#102
Posté 01 février 2011 - 11:33
shep82 wrote...
They changed things they felt didn't work right and IMO they chose correctly.Gleym wrote...
abaris wrote...
Whatever666343431431654324 wrote...
I do think forums like these provide good feedback to the devs. There are certainly things pointed out that can make it a better gaming experience for all.
First rule of company life: Don't listen to boards, since the ones posting are the minority of a minority.
I'm neither flaming posters who believe in having a voice nor the companies who don't listen, but its a fact. They usually get their inputs in other, more reliable ways.
Guess they shoulda followed that rule when making ME2 then.
I imagine Bioware does get their feedback from other sources. Much of it probably does reflect was is repeated on these boards but everything is said on these boards so that's probably inevitable. Still, I like to imagine that some of the more thoughtful, agreed upon stuff is read. Maybe not. But I do know that in other forums, the producers, directors and developers have read and gathered input. They soon learn not to interact with the rabidly emotional fanbase but they do read.
I'm not a 100% fan of all the changes from ME1 but all I know is ME2 is a far more enjoyable game for me so regardless of how they get their feedback, I'm happy.
#103
Posté 01 février 2011 - 11:37
I think the only change I may not like is very minor but I'd have liked Anderson to have a bigger role. Overall however the game is miles ahead of ME 1.Whatever666343431431654324 wrote...
shep82 wrote...
They changed things they felt didn't work right and IMO they chose correctly.Gleym wrote...
abaris wrote...
Whatever666343431431654324 wrote...
I do think forums like these provide good feedback to the devs. There are certainly things pointed out that can make it a better gaming experience for all.
First rule of company life: Don't listen to boards, since the ones posting are the minority of a minority.
I'm neither flaming posters who believe in having a voice nor the companies who don't listen, but its a fact. They usually get their inputs in other, more reliable ways.
Guess they shoulda followed that rule when making ME2 then.
I imagine Bioware does get their feedback from other sources. Much of it probably does reflect was is repeated on these boards but everything is said on these boards so that's probably inevitable. Still, I like to imagine that some of the more thoughtful, agreed upon stuff is read. Maybe not. But I do know that in other forums, the producers, directors and developers have read and gathered input. They soon learn not to interact with the rabidly emotional fanbase but they do read.
I'm not a 100% fan of all the changes from ME1 but all I know is ME2 is a far more enjoyable game for me so regardless of how they get their feedback, I'm happy.
#104
Posté 02 février 2011 - 12:20
RDS051 wrote...
Hey peoples.
Leafing through several different ME2 forum pages, reading every man's voice about,
A) Losing/gaining the Mako/Hammerhead,Love interests, or lack thereof,
C) ME2 being an RPG or not,
and going through all bile and trollin', I realized something.
I used to like Mass Effect. Don't get me wrong, I still like it, but I used to love it, unconditionally.
Every little thing that happened was amazing, cool and alien, the species, landing on unchartered
planets and discovering them in my own lil' tank, saving the universe from imminent doom -
It was all beautiful.
But then you guys had to come along with all your colorful different opinions (And those of you who
voice that opinion rather.. Strongly), trying to make sense of everything, tying logic into everything,
and it completely ruined the game for me, 'cos I agreed. "Yeah, now you mention it, that's rather off,"
or "This could'a definitely be done better, BioWare," and so on, devoutly agreeing with those comments,
and furiously disagreeing with others.
I'm only half serious, of course, for those whose toes are easily stepped on.
Noone's forcing me to read the forums, after all, though I'm usually not much of a forum-goer.
Now, I'm wondering, does anyone else experience that? Going into a game, naiveté-mode engaged,
and come out grim and soiled, by all those evil forumers?
Ponder on that, friends. Or not, of course.
I like ruining things for people. Glad I could contribute to your ME2 experience being ruined. Have a nice day.
#105
Posté 02 février 2011 - 02:03
Seriously though, I see it as a good thing. Different opinions makes you think about everything else in ways you wouldn't have before. Less conflict IRL is one direct result. Plus, you know, examining different cultures and beliefs and different points of views in the main aspect of Mass Effect. I mean its meant to be talked about, even if its the same "blah blah blah this is bad blah blah".
Modifié par MisterDyslexo, 02 février 2011 - 02:12 .
#106
Posté 02 février 2011 - 04:06
#107
Posté 02 février 2011 - 04:46
These criticisms and praises are good for both the developer and the fans. If the forums ruin it for you, stick to the wiki.
#108
Posté 02 février 2011 - 05:33
You can't come on here and take anyone's negative opinion as fact. Trust in your opinion.
If ME2 was such a terrible game, how the hell did it win so many Game of the Year awards and positive reviews from critics?
You know what the major problem was? Creating a series and establishing a fanbase for said series also brings in expectations. People have their own ideas as to how the next step in the chapter should take place. Today people have the internet to let the world know what they think or give out their ideas.
I think people just got the idea that Mass Effect 2's story would be some sort of carbon copy of Mass Effect 1's story.
Instead what they got was a story based on the characters. The focus was more on them than the overarching plot and people automatically made what they believed to be factual statements that the story was terrible and not written well at all. When in reality I felt that all the recruitment and loyalty missions were fantastic and could be stories for movies in their own right.
I discovered that when Lair of the Shadow Broker came out, with all the positive reaction, that what the complaining hardcore fans are looking for is actually a more straightforward and linear story.
Once you got going on that mission, there were no choices on where to go or what to do. It was go here, go here, go here.... Just like the final portion of the original Mass Effect game. Once you start Illos it is a non-stop linear playthrough to the end. Illos, Archives, Citadel, Final Confrotation.
To remedy this I think a positive addition to Mass Effect 2, for the people who complain about it, would have been going directly into the suicide mission from another mission. A sort of building action mission, like Illos and the Archives.
#109
Posté 02 février 2011 - 05:40
JJ Long wrote...
If ME2 was such a terrible game, how the hell did it win so many Game of the Year awards and positive reviews from critics?
Because it's not a terrible game. It's a very good game. But it's a bad sequel and a bad RPG.
#110
Posté 02 février 2011 - 05:47
So don't pay any attention to people who disagree with you and you'll be fine. And if you agree with someone though you don't want to, then ignore it. Or even better, don't read stuff on the forums.
#111
Posté 02 février 2011 - 05:48
#112
Guest_iOnlySignIn_*
Posté 02 février 2011 - 08:32
Guest_iOnlySignIn_*
We regret to see that your stay has been less than enjoyable.
We hope you will find better experiences with the local food and entertainment.
Our friendly advice to you is just to sit back and enjoy the Earth culture without taking anything too seriously.
Should you really decide to cut your visit short, the Terran Travelling Agency is willing to offer a full refund for the remainder of your holidays on Earth.
Have a pleasant day!
Modifié par iOnlySignIn, 02 février 2011 - 08:33 .
#113
Posté 02 février 2011 - 10:20
#114
Posté 02 février 2011 - 10:34
Shame on you.
#115
Posté 02 février 2011 - 12:27
I'm not a 100% fan of all the changes from ME1 but all I know is ME2 is a far more enjoyable game for me so regardless of how they get their feedback, I'm happy.
I've actually played ME1 after ME2 because I was curious on what the second part was based.
And I didn't feel that any post has ruined my experience, since I pretty much agree with the strong points as well as the weaknesses of the first part.
I for one am not very much into riddles or the tetris like ways to open strong boxes. So this would be a weakness in my opinion. My logic fails when I stand before one of these and I quickly try to find some walkthrough in order not to swear more than necessary.
#116
Posté 02 février 2011 - 04:03
JJ Long wrote...
To remedy this I think a positive addition to Mass Effect 2, for the people who complain about it, would have been going directly into the suicide mission from another mission. A sort of building action mission, like Illos and the Archives.
I actually think this might have helped a lot. For example, if you'd actually done whichever mysterious mission Shepard took the whole squad on when the Normany was attacked at the end. Or if they'd combined that 'mission' with the Reaper IFF (and obviously had Legion recruited earlier as was originally planned), with the Normandy being attacked while Shep et al were trapped aboard the derelict Reaper. That could have made for some dramatic tension.
On topic, though, I get what the OP is saying. I think I liked ME1 and 2 more before coming here and reading about all the plot-holes and stupidities I hadn't originally noticed. It is hard to tell though. They have knocked my appreciation for the game, but on the other hand I recognise that every product is flawed, particularly when the team is dealing with limited resources, and I still love both the games despite these flaws. Perhaps its simply best to state that I love them differently.
Its one of the only games I'm actually planning to buy again once I get a PS3 later this year.





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