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Club Afterlife review, Intentions vs Balls. Bioware needs to step up.


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#1
jswatta

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Club Afterlife

What comes to mind?

- Lawlessness
- Strongest will rules
- Prostitution a plenty
- Weak perish
- Steal from the weak
- Renegade environment
- Public Intoxication
- Debauchery
- Lewd acts

In actuality, this place was very tame.  If you're going to paint a picture for me, if you're going to project a sense of debauchery and lawlesslness, then you need to make sure you got a pair of balls to go with it. 

Problems

* Aria, yes we all thought we could romance her, or like Aria would say "don't **** with" her, when in fact a lot of us would of enjoyed seeing her get "****ed" by shepard. Forgive my bluntness, i'm only projecting the same sense the in game character projected.
* Mentions of prostitution yet no means of soliciting such.
* Not once did your character punch someone in the face 20-30 times until they died.
* No ultra violence, no ultra sense of shocking violence that would make you say "oh man, what did I just see?".
* Absolutely no "dark" quests.  Quests that present challenging morale quagmires.

This was supposed to be a place of ultra violence, yet I saw none.  A place of debauchery? Yet I saw very little.  My advice to Bioware? If you're going to be bold enough to go to dark places, then show me dark actions.  If you don't have the balls to do so, then don't bother. 

Visit Tijuana a few times then come back here when you've grown up.

Go all the way, or don't go there at all.  Remember what Sten did in Dragon Age? Pretty horrible. Go there, or don't try to be dark at all. Grow a pair.

My two cents.

Modifié par jswatta, 30 janvier 2011 - 03:35 .


#2
marshalleck

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The elcor conquering the quarian child was pretty hardcore man

or how about that one time you called the batarian shopkeeper's inventory junk, pretty brutal

seriously though, Bioware don't really do "dark" or "mature" or "difficult moral decisions"--they are mostly candy and rainbows and (space) paladins

it is what it is, get used to it or don't

Modifié par marshalleck, 30 janvier 2011 - 03:24 .


#3
Ramcroy

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As little violence as there may have been, one can't have enough fun with the batarian bartender.

Modifié par Ramcroy, 30 janvier 2011 - 03:23 .


#4
Ramcroy

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^Accidental double post. As for Sten, he just wanted the cookies.

Modifié par Ramcroy, 30 janvier 2011 - 03:23 .


#5
wulfsturm

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seriously though, Bioware don't really do "dark" or "mature" or "difficult moral decisions"

it is what it is, get used to it or don't


I would consider the decision you make on the Geth station a "difficult moral decision."

#6
jswatta

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wulfsturm wrote...


seriously though, Bioware don't really do "dark" or "mature" or "difficult moral decisions"

it is what it is, get used to it or don't


I would consider the decision you make on the Geth station a "difficult moral decision."


I haven't gotten that far yet, but if you read my post, it specifically was reviewing afterlife and how peaceful and loving of place it was. I mean everyone loved each other on Afterlife, It was a paradise! :) Sure you'd shoot a few people here and there, but other than that it was calm and serene.  LOVE was in the air!

Modifié par jswatta, 30 janvier 2011 - 03:26 .


#7
Archereon

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wulfsturm wrote...


seriously though, Bioware don't really do "dark" or "mature" or "difficult moral decisions"

it is what it is, get used to it or don't


I would consider the decision you make on the Geth station a "difficult moral decision."


plus, there were some difficult decisions in Dragon Age.

Keep anvil of the void vs destroy was a good one IMHO, no third option.

#8
marshalleck

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wulfsturm wrote...


seriously though, Bioware don't really do "dark" or "mature" or "difficult moral decisions"

it is what it is, get used to it or don't


I would consider the decision you make on the Geth station a "difficult moral decision."


Difficult not because it's a complex philosophical problem, but because there's little context and no thorough examination of each position nor is the geth perspective ever really explored through Legion, since his character was so under-utilized. We have no understanding whether or how human/organic morality should apply to sentient computer programs, the concept is never once explored despite many opportunities to do so, so with this decision Bioware is basically asking us to make a stab in the dark. They give you two options and very little context, so yes it's difficult, but not difficult in a way that makes it interesting. It also doesn't help that the paragon/renegade positions actually flip at the last minute--a paragon for example will be objecting to a certain action Legion suggest all the way to the end, at which point if you take said option you are awarded paragon points. What?

Modifié par marshalleck, 30 janvier 2011 - 03:32 .


#9
wulfsturm

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marshalleck wrote...

Difficult not because it's a complex philosophical problem, but because there's little context and no thorough examination of each position nor is the geth perspective ever really explored through Legion, since his character was so under-utilized. We have no understanding whether or how human/organic morality should apply to sentient computer programs, the concept is never once explored despite many opportunities to do so, so with this decision Bioware is basically asking us to make a stab in the dark. They give you two options and very little context, so yes it's difficult, but not difficult in a way that makes it interesting. 


Why, thanks for agreeing with me!

:)

#10
marshalleck

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wulfsturm wrote...

Why, thanks for agreeing with me!

:)

Clearly you're missing the point. 

Modifié par marshalleck, 30 janvier 2011 - 03:34 .


#11
Bogsnot1

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Youve obviously played the game, yet you havent bothered registering it on the forums. This leads me to conclude you are either;

a) A pirate. As such, your opinion in invalid.

B) A troll who has already gotten himself banned from posting on the forums, and has made another account to continue trolling. As such, your opinion is equally invalid.



Why dont you step up and show some balls, seeing you are demanding Bioware do so?


#12
marshalleck

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Bogsnot1 wrote...

Youve obviously played the game, yet you havent bothered registering it on the forums. This leads me to conclude you are either;
a) A pirate. As such, your opinion in invalid.
B) A troll who has already gotten himself banned from posting on the forums, and has made another account to continue trolling. As such, your opinion is equally invalid.

Why dont you step up and show some balls, seeing you are demanding Bioware do so?


Or OP is a PS3 player and can't register the game yet. Now stop trolling.

#13
jswatta

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marshalleck wrote...

Bogsnot1 wrote...

Youve obviously played the game, yet you havent bothered registering it on the forums. This leads me to conclude you are either;
a) A pirate. As such, your opinion in invalid.
B) A troll who has already gotten himself banned from posting on the forums, and has made another account to continue trolling. As such, your opinion is equally invalid.

Why dont you step up and show some balls, seeing you are demanding Bioware do so?


Or OP is a PS3 player and can't register the game yet. Now stop trolling.


LOL, obviously he saw a truth in my post that hurt his feelings.  Good to see there are intelligent people out there.

+1 marshalleck

#14
Bogsnot1

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No, I was simply unaware that PS3 players were unable to register the game on the forums as yet. My mistake. Given the amount of trolls we've had of late, it seemed like a fair, if incorrect, assumption to make.
It takes more than a whinge such as yours to hurt my feelings. Perhaps you should go a bit of research and find out about the huge song and dance Fox news made about Mass Effect 1, when they hadnt actually looked at the game. While some people believe any publicity is good publicity, Fox has far too much sway with the ignoramii of the world, and a lot of those actually buy games for their kids, including the Mass Effect series.
Had they gone along and included any of what you mention, Fox would have had yet another field day, and perhaps also an increase in rating, meaning content would have to be cut in order to pass the censors in some countries. Instead of making 2 versions of the game, they made 1.

Modifié par Bogsnot1, 30 janvier 2011 - 04:08 .


#15
jswatta

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Bogsnot1 wrote...

No, I was simply unaware that PS3 players were unable to register the game on the forums as yet. My mistake. Given the amount of trolls we've had of late, it seemed like a fair, if incorrect, assumption to make.
It takes more than a whinge such as yours to hurt my feelings. Perhaps you should go a bit of research and find out about the huge song and dance Fox news made about Mass Effect 1, when they hadnt actually looked at the game. While some people believe any publicity is good publicity, Fox has far too much sway with the ignoramii of the world, and a lot of those actually buy games for their kids, including the Mass Effect series.
Had they gone along and included any of what you mention, Fox would have had yet another field day, and perhaps also an increase in rating, meaning content would have to be cut in order to pass the censors in some countries. Instead of making 2 versions of the game, they made 1.


You're loyal, no harm done.  Watching out for Biowares best interest. +1 ....

I don't think anyone takes FOX seriously anymore.  The more field days the better in my opinion.  Bioware should go as hardcore as possible while maintaining their current game rating.

Modifié par jswatta, 30 janvier 2011 - 04:13 .


#16
SammyJB17

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We can register now! PS3 players rush onto the ME 2 forums and TAKE OVER

#17
Sabariel

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You can incite a Turian into killing a bartender for you. There's some violence for yah :)



The only thing that "disturbed" me about Afterlife was the Asari table dancer was apparently wearing a sparkly shower cap...

#18
DTKT

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Hum, my impression of Afterlife is that Aria keeps everything in check. Violence is not tolerated inside the walls.



It's a very "classy" club after all.



I'm sure you could buy some red-sand or an Asari companion but nothing too extreme.

#19
MassEffect762

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Audience, Audience, Audience, it's everything.




#20
jswatta

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DTKT wrote...

Hum, my impression of Afterlife is that Aria keeps everything in check. Violence is not tolerated inside the walls.

It's a very "classy" club after all.

I'm sure you could buy some red-sand or an Asari companion but nothing too extreme.


Yes, seeing how multiple certain entities were plotting against her, she does keep everything in check..............

#21
habitat 67

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Yeah ok,

If I want to play disgusting, souless, harsh games (which has never happened) I don't play a Bioware game.



A movie like The Princess Bride isn't suddenly going to be like Hellraiser or the Ring because that's not the tone they were setting. Sorry you don't get it.



Referencing Tiajuana just makes you like, so hardcore man.

"You haven't even been to see the consort, have you?"

#22
DTKT

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jswatta wrote...

DTKT wrote...

Hum, my impression of Afterlife is that Aria keeps everything in check. Violence is not tolerated inside the walls.

It's a very "classy" club after all.

I'm sure you could buy some red-sand or an Asari companion but nothing too extreme.


Yes, seeing how multiple certain entities were plotting against her, she does keep everything in check..............


The dealing of Omega and the Afterlife has a whole are probably different. I was just speaking about the bar itself, not everything that goes on outside.

#23
marshalleck

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habitat 67 wrote...

A movie like The Princess Bride isn't suddenly going to be like Hellraiser or the Ring because that's not the tone they were setting. Sorry you don't get it.


Are you sure about that? I seem to remember Ray Muzyka and Casey Hudson spouting off like broken records about how "dark" and "emotionally engaging" Mass Effect 2 was going to be. In fact they repeated the marketing phrase verbatim so often it became a meme on the forum and people joked about Dr. Ray being a robot. Yet despite all that, it was neither dark nor emotionally engaging.

Modifié par marshalleck, 30 janvier 2011 - 04:57 .


#24
habitat 67

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marshalleck wrote...

habitat 67 wrote...

A movie like The Princess Bride isn't suddenly going to be like Hellraiser or the Ring because that's not the tone they were setting. Sorry you don't get it.


Are you sure about that? I seem to remember Ray Muzyka and Casey Hudson spouting off like broken records about how "dark" and "emotionally engaging" Mass Effect 2 was going to be. In fact they repeated the marketing phrase verbatim so often it became a meme on the forum and people joked about Dr. Ray being a robot. Yet despite all that, it was neither dark nor emotionally engaging.


Uh yeah, I'm crystal clear on that.

#25
DTKT

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marshalleck wrote...

habitat 67 wrote...

A movie like The Princess Bride isn't suddenly going to be like Hellraiser or the Ring because that's not the tone they were setting. Sorry you don't get it.


Are you sure about that? I seem to remember Ray Muzyka and Casey Hudons spouting off like broken records about how "dark" and "emotionally engaging" Mass Effect 2 was going to be. Yet it was neither.


The "emotional" part is just a matter of perception. I think ME2 was the only game where I actually grew attached to the characters as beings. I didnt dismiss everything because it was a videogame. If it didnt work for you, it's simply that it didn't garner to your specific "needs". It might fit the bill for plenty of others though. :)

As for the dark and edgy, you have to keep in mind that almost everything that comes out to the public is marketing speech.