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Templar Specialization mostly useless?


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#1
Warrior61

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As I started my playthrough as a Sword&Board warrior, I decided to try the Templar spec since I had never done so before. I found it almost useless. 

Righteous Strike drains mana with each hit, sure. But it never actually drained enough to stop them form casting spells, not before they were dead anyway. But it does make since a Templar could do it, so I just accepted it. 

Cleanse Area did have it's uses. It let me remove those pesky glyphs the enemy mages liked to use. It's not so useful when your tanking though. The spell doesn't remove any spells placed on YOU, not much help when I was being hit with Crushing Prison and that curse that does constant damage or the Misdirection Hex. 

Mental Fortress is more mental resistence, can't really complain. 

Holy Smite was a HUGE letdown. I remember using Mana Clash as a mage and I didn't have to worry about ANY enemy mages. I expected Holy Smite would do the same for warriors. It only drains mana and causes damage base don the mana drained if they pass a mental resistance check. Mana Clash didn't have that. Suffice to say that EVERY spellcaster I used it on resisted, from Darkspawn Emissarys to Blood Mages. this reduced it to a small AOE knockback spell, which I could get from the Champion spec but still be helpful. 

Yeah. I was pretty let down when the spell I waited 15 levels for was a small knockback with 25 spirit damage. 

#2
Yrkoon

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Holy Smite doesn't just knock back oppoents, it *stuns* them. I found that it's best not to think of it as a spell and then compare it with other spells.. Instead, think of it as an AOE weapon talent. One you can chain with other AOE weapon talents. For example: Take a two hander templar. Holy smite the mob surrounding him, then immediatly activate a 2-h sweep. Or a Dualwielder templar, do a holy smite, then immediatly launch a whirlwind attack.



It's a suppliment, is all. Like all specializations are.

#3
HolyAvenger

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Templar + Champion with decent tactics = mob dice. Use War Cry and Holy Smite to keep them off their feet, and then follow up with Assault/Overpower.



I had both my PC sword and board warrior and Alistair use this build and they could Cleanse each other as well. I really find it hard to step away from this build to either Berserker or Reaver, honestly.

#4
Nooneyouknow13

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Holy Smite is an amazing compliment to Whirlwind, Dual Weapon Sweep, and grenades as well. A ranged, mana draining, multi target stun that also deals damage is extremely useful. Would be more useful if it didn't scale from Willpower instead of say, Strength, but still, it's good.



Also, Templar has access to the Knight Commander's Plate, which is awesome.

#5
ussnorway

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Warrior61 wrote...

Cleanse Area did have it's uses. It let me remove those pesky glyphs the enemy mages liked to use. It's not so useful when your tanking though. The spell doesn't remove any spells placed on YOU, not much help when I was being hit with Crushing Prison and that curse that does constant damage or the Misdirection Hex.


There is more than one way to use any spell... try using it at the start of the werewolf boss battle and it will release the 'Lady' to fight on your side, can also be handy when fighting Branka.

P.s.
:wizard:Next time a mage puts 'Crushing Prison' on you, have your mage counter it by putting 'Forcefield' on you... Bang!:wub:

Modifié par ussnorway, 30 janvier 2011 - 12:14 .


#6
USArmyParatrooper

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Hmmm... Holy Smite works the majority of the time for me. Even on bosses, like the Blood Mage leader in the abandoned building in Denerm it works about half the time for me.



But for Gaxkang, forget it!

#7
ezrafetch

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Nooneyouknow13 wrote...

Also, Templar has access to the Knight Commander's Plate, which is awesome.


This is the main reason to run Templar.  You can get 100% Spell Resist (or effectively that) only with the Templar spec. 

And yeah, Holy Smite is NOT Mana Clash.  It's a flexible talent with extra benefits vs. mages.  It's not strictly an anti-mage weapon, so to say it sucks because it doesn't one-shot mages doesn't say much because Holy Smite isn't supposed to do that.  It's AoE, placeable stun that is just pretty stellar.

#8
Addai

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Useless? Mais non! Enemy mages are few and far between, but are very pesky when you encounter them. In fact I like to have two people in the party who can knock out magic, a templar and maybe a mage with Dispel to rescue the templar if he gets in trouble.

Plus as others have said, Holy Smite deals spirit damage and knockback to regular enemies, not just mages- like War Cry but with damage. It's lovely (and sexy when Alistair uses it, but I digress!!). Cleanse Area is useful not only for hexes and crushing prisons but also puts out a fireball. In Awakening, enemy mages are even more powerful and it's critical to have some anti-mage capability.

Modifié par Addai67, 31 janvier 2011 - 10:42 .


#9
Warrior61

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I can see now that I was looking at Holy Smite wrong. It would be useful if I had another AoE, like 2 handed sweep. i didn't however, so i thought it was useless. I do wish it would actually hurt the mages once in awhile though...



I also just found out you could dispel the Paralyze spell on The Lady yesterday. I feel stupid now...




#10
Elhanan

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Holy Smite will also help win some Provings if it is cast first on mages or archers.

#11
JamanMosil

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Count me in as another who thinks Holy Smite is just pure awesomeness. I just finished my first playthrough(yes, yes...a bit behind the rest of you) and I was kicking myself for not having Holy Smite earlier on Alistair. It was such a lifesaver having Alistair take the Emissaries, etc out of the batttles immediately - I can't believe I didn't realize how good it was before!! Of course, I've also never used Mana Clash(my next playthrough I'll go for that one!), so I had nothing to compare Holy Smite to...I just know I loved it. Alistair became MUCH more useful with that one talent.

#12
JamanMosil

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Count me in as another who thinks Holy Smite is just pure awesomeness. I just finished my first playthrough(yes, yes...a bit behind the rest of you) and I was kicking myself for not having Holy Smite earlier on Alistair. It was such a lifesaver having Alistair take the Emissaries, etc out of the batttles immediately - I can't believe I didn't realize how good it was before!! Of course, I've also never used Mana Clash(my next playthrough I'll go for that one!), so I had nothing to compare Holy Smite to...I just know I loved it. Alistair became MUCH more useful with that one talent.

EDIT:  Ach, sorry for the DP.  :(

Modifié par JamanMosil, 02 février 2011 - 11:52 .


#13
blademaster7

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It's the best spec for a solo warrior but it's useless if you have a party. There are better alternatives to deal with mages without having to waste a spec point(have a mage of your own cast mana clash or crushing prison for example).

The ability to wear the Knight Commanders Plate is the only thing Templars have going for them. Holy smite is decent, but is it really worth wasting 4 talent points for it?

#14
errant_knight

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I don't find it at all useless. Very valuable, actually. I make my PC a templar as well as Alistair, and that way if one of us is incapacitated, the other can dispel magic . I also find holy smite extremely useful, especially against high damage mages. It gives us time to get to them before they cam paralyse the whole group, or lob something deadly at us. If there's more than one mage, it takes them out of the picute long enough to get rid of the other. If willpower is high enough, it can stun a whole group. Both my PC and Alistair are champions, too. Fighting together, they're pretty much unstopable.

Templar abilities are also useful to me since after the first few playthroughs, I pretty much stopped using Morrigan. I got tired of spending all my gold on healing and found that the made the game pretty easy. That and all the snark started to get to me. Now I use Wynne almost exclusively, and while I give her a few offensive spell, I mostly use her to heal and protect. That makes my templars even more important.

Modifié par errant_knight, 03 février 2011 - 01:30 .


#15
_Somebody

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I loved the Templar ability. Especially in that side quest where you go into that house in Denerim full of blood mages.:pinched:

#16
Zjarcal

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Holy Smite and Cleanse Area make the spec useful. Mental fortress is a waste though as is the other talent that drains mana or something. It's still a much better spec than Reaver or Berserker if you ask me, though Champion is the only warrior spec I really like.

Modifié par Zjarcal, 03 février 2011 - 01:35 .


#17
Last Darkness

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Ive come to favour a Dex build duel dagger, Berserker/Templar. Bonus points if you make your character look like Riddick from the movies.



Its a good spec but requires certain understanding to properly use it abilities.

#18
errant_knight

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Zjarcal wrote...

Holy Smite and Cleanse Area make the spec useful. Mental fortress is a waste though as is the other talent that drains mana or something. It's still a much better spec than Reaver or Berserker if you ask me, though Champion is the only warrior spec I really like.

I'm not sure that we can tell that mental fortress and mana drain are useless, not without doing a lot of math. I do know that Alistair (who's usually a stronger templar than my PC due to needing less put into cunning) tends to be more resistant to spells and shake them off faster than the others. I'm not sure what part of his build is responsible of that, but I don't know that mental fortress doesn't have something to do with it. As for mana drain, not convinced that's useless, either.

#19
HolyAvenger

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Also look at the other specs available. I don't use Reaver for RP reasons. Suits maaaaaaaybe Oghren in a not-so-nice party, or your PC of course, but I just don't like what it says a character who has it. Champion is a must take for me- Rally is useful, and War Cry + Superiority is essential when your tank is surrounded. That leaves Berserker v Templar. I just find Templar edges for my playstyle and usefulness.



Like errant_knight, my first play through was a sword and board warrior and with Alistair, both Champion/Templar and I found that made a bunch of mob and mage fights very easy.

#20
Zjarcal

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errant_knight wrote...

Zjarcal wrote...

Holy Smite and Cleanse Area make the spec useful. Mental fortress is a waste though as is the other talent that drains mana or something. It's still a much better spec than Reaver or Berserker if you ask me, though Champion is the only warrior spec I really like.

I'm not sure that we can tell that mental fortress and mana drain are useless, not without doing a lot of math. I do know that Alistair (who's usually a stronger templar than my PC due to needing less put into cunning) tends to be more resistant to spells and shake them off faster than the others. I'm not sure what part of his build is responsible of that, but I don't know that mental fortress doesn't have something to do with it. As for mana drain, not convinced that's useless, either.


Well sure, Mental Fortress does help, but I'm just saying that you can easily equip items that have a similar mental resistance bonus. I for one would've preferred either a larger bonus,  like the one you get from Shimmering Shield as an Arcane Warrior (+75 to mental resistance as opposed to +20 from mental fortress), or a another active talent.

As for Righteous Strike, it drains mana by 0.25 * damage dealt, so if a Templar was doing 40 damage it'd be 40 *0.25 = 10 mana drained per hit. Not bad, but considering enemy mages usually have very large mana pools, it doesn't make that much of a difference.

Modifié par Zjarcal, 03 février 2011 - 06:18 .


#21
Doriath

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The templar spec isn't useless it just doesn't pay for itself like champion or berserker does. There aren't enough mages in the game to justify devoting a spec choice and anywhere from two to four talent points into it. While mages can be a problem on harder difficulties, things such as pinning shot, stealth attacks (such as level 4 + AoS or Riposte), various resistance buffs, forcefield, sleep + waking nightmare, paralyze or crushing prison can help without having to invest in purely anti-mage talents or spells like the templar spec's line or the mana clash line.



That doesn't mean its useless, but I would look at other options before them simply because other options have use against all opponents as opposed to only mages, which are less common in comparison to the others throughout the game.

#22
shatteredstar56

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I only used templar abilities at the beginning of the werewolf battle, and once, when fighting Branka. Templars are pretty much useless otherwise, especially for me because the first thing I set my mage to do is kill the other mage.

#23
ussnorway

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Try sending in a templar to get their attenion before nuking the room ie. target the templar with your aoe spell.