Modifié par FurousJoe, 30 janvier 2011 - 05:30 .
I dont understand why some people hate how the Qunari, have been redesigned
#51
Posté 30 janvier 2011 - 05:29
#52
Posté 30 janvier 2011 - 05:30
KnightofPhoenix wrote...
Upsettingshorts wrote...
There are two primary objections. Those that view any change in art style as a problem, and those that simply do not prefer the new style.
<-is neither
3. Those who worry that the new art style is to potray the Qunari as incomprehensibly alien who look more like brutes and less "human" / civilized.
We are hoping to be proved wrong. At least I am.
and they might see us as just a bunch of hairless monkeys who don't know their place in life, just as you're seeing them as a beast like race. different preconceptions for different cultures.
#53
Posté 30 janvier 2011 - 05:31
Jimmy Fury wrote...
I think that falls into the first category.... sort of...
Nah, typical first category arguments are more like... "anything different from Origins is a problem because it's supposed to be the same universe."
Modifié par Upsettingshorts, 30 janvier 2011 - 05:31 .
#54
Posté 30 janvier 2011 - 05:32
Upsettingshorts wrote...
If the game tells you the incomprehensible alien brutes are civilized, then they are. Even if that may or may not contradict a superficial evaluation of their appearance.
I'd rather prefer they show me, rather than tell me with codexes on advanced technology that we don't see.
While we didn't get to see that in Origins either (in Awakenign though), Sten provided us with a lens on his people and while they appear to be alien, they did not sound uncivilized, unless one wants to stretch the definition of the word.
But like I said, it's a concern, that can be proven as misplaced. Not an objection to the new art style.
#55
Posté 30 janvier 2011 - 05:35
KnightofPhoenix wrote...
[I'd rather prefer they show me, rather than tell me with codexes on advanced technology that we don't see.
Ah, you're taking "tells" literally. Let me be clearer:
If the game shows or tells you that the incomprehensible alien brutes are smarter and more cunning than they look, then they are. You are, in effect, arguing that a book's cover must be an accurate judge of its contents. That is the basis of the objection is it not? Of course, their appearance might be misleading, but the impression the game gives as to their culture's identity and character is going to be based on a lot more than that.
KnightofPhoenix wrote...
But like I said, it's a concern, that can be proven as misplaced. Not an objection to the new art style.
Sure, that's reasonable.
Modifié par Upsettingshorts, 30 janvier 2011 - 05:36 .
#56
Posté 30 janvier 2011 - 05:35
Upsettingshorts wrote...
Jimmy Fury wrote...
I think that falls into the first category.... sort of...
Nah, typical first category arguments are more like... "anything different from Origins is a problem because it's supposed to be the same universe."
But wouldn't that include protests based on the assumption that the Qunari shouldn't look animalistic because they didn't look animalistic before?
Or are you aiming more for the "I AM ANGRY BECAUSE I WANT TO PLAY ORIGINS AGAIN WITH A DIFFERENT TITLE" type people and anyone that can form a more coherent thought doesn't count
Cuz if it's the latter then I admit to wrongness.
#57
Posté 30 janvier 2011 - 05:35
nightcobra8928 wrote...
KnightofPhoenix wrote...
3. Those who worry that the new art style is to potray the Qunari as incomprehensibly alien who look more like brutes and less "human" / civilized.
We are hoping to be proved wrong. At least I am.
and they might see us as just a bunch of hairless monkeys who don't know their place in life, just as you're seeing them as a beast like race. different preconceptions for different cultures.
I am not seeing them as a beast like race.
Since this game, I presume, is going to be played by humans, the usage of horns and "inhuman" stuff in the art syle is most probably as a means to convey something. To make the Quanri look alien, and possibly feel very alien and / or demonic.
I am not saying that Bioware will certanly make the Qunari feel barbaric and uncivilized. But that it's a concern I have.
#58
Posté 30 janvier 2011 - 05:37
Jimmy Fury wrote...
But wouldn't that include protests based on the assumption that the Qunari shouldn't look animalistic because they didn't look animalistic before?
Nah, because it's specific. It's kind of a difference between "all change is bad" and "this change is bad." In fact, I probably should have just described the two positions in just that way to begin with.
#59
Posté 30 janvier 2011 - 05:37
The Qunari are the most advanced civilization in Thedas. So yes BioWare won't make them barbaric or uncivilized.KnightofPhoenix wrote...
nightcobra8928 wrote...
KnightofPhoenix wrote...
3. Those who worry that the new art style is to potray the Qunari as incomprehensibly alien who look more like brutes and less "human" / civilized.
We are hoping to be proved wrong. At least I am.
and they might see us as just a bunch of hairless monkeys who don't know their place in life, just as you're seeing them as a beast like race. different preconceptions for different cultures.
I am not seeing them as a beast like race.
Since this game, I presume, is going to be played by humans, the usage of horns and "inhuman" stuff in the art syle is most probably as a means to convey something. To make the Quanri look alien, and possibly feel very alien and / or demonic.
I am not saying that Bioware will certanly make the Qunari feel barbaric and uncivilized. But that it's a concern I have.
#60
Posté 30 janvier 2011 - 05:39
Upsettingshorts wrote...
If the game shows or tells you that the incomprehensible alien brutes are smarter and more cunning than they look, then they are. You are, in effect, arguing that a book's cover must be an accurate judge of its contents. That is the basis of the objection. Of course, their appearance might be misleading, but the impression the game gives as to their culture's identity and character is going to be based on a lot more than that.
No I am not, I just said my concerns can be proven wrong and I hope they are.
If the Qunari are shown to be more than what they at first glance look like, then they are and I'll be happy.
What I am arguing is that a book's cover, when marketed towards people, is generally there to convey an idea of what the book is about. If I want to buy a historical book and I see a clown on the cover, I think I have reason to be concerned, even if the book might be an intellectual and academic masterpiece.
Of course the comparision is exagerrated to convey the point (hopefully).
Modifié par KnightofPhoenix, 30 janvier 2011 - 05:40 .
#61
Guest_Puddi III_*
Posté 30 janvier 2011 - 05:43
Guest_Puddi III_*
Jimmy Fury wrote...
Normally I would be very diplomatic about this but it's exhausting and I need more coffee.
You are wrong.
Nothing changes what we've seen. There is no reason at all to now say the Tal'Vashoth in Ferelden had stumps. Hornless Qunari are hornless and thus have no stumps.
AND....
Helmets...
Some of the Qunari mercs wore them.
So you can't actually say they didn't have stumps now can you?
Having horn stumps like so would necessitate a change in helmet design, surely. And most of the ones I remember don't have helmets. Like these or these. No, I can't say with certainty that they should have had stumps since they could have all been naturally hornless, but that seems awfully convenient when the naturally hornless are supposed to be rare and special. At best, it would be a half-assed excuse for the different appearance, if we are to take it as something that needs to be excused to begin with. Which, again, the devs really don't.
And any theoretical changes to Sten (since he won't be seen you can't actually claim he looks different at all...)
Yes I can.
#62
Posté 30 janvier 2011 - 05:43
#63
Posté 30 janvier 2011 - 05:53
#64
Posté 30 janvier 2011 - 05:58
Yes it is awfully convenient. That's the point. Why make a preposterous claim when there is a convenient one right there? Rare and special doesn't mean "only 3 exist" Pandas are rare and special but if you send a butt-load of pandas to one preserve and then go there... you'll find a butt-load of pandas!filaminstrel wrote...
Having horn stumps like so would necessitate a change in helmet design, surely. And most of the ones I remember don't have helmets. Like these or these. No, I can't say with certainty that they should have had stumps since they could have all been naturally hornless, but that seems awfully convenient when the naturally hornless are supposed to be rare and special. At best, it would be a half-assed excuse for the different appearance, if we are to take it as something that needs to be excused to begin with. Which, again, the devs really don't.
Note the words "theoretically" and "actually"Yes I can.And any theoretical changes to Sten (since he won't be seen you can't actually claim he looks different at all...)
Sten can only ever theoretically look different if you never see him. If you can't see him you can't make a fact based ("actual") statement about how he looks.
#65
Posté 30 janvier 2011 - 06:02
#66
Guest_Puddi III_*
Posté 30 janvier 2011 - 06:04
Guest_Puddi III_*
Jimmy Fury wrote...
Yes it is awfully convenient. That's the point. Why make a preposterous claim when there is a convenient one right there? Rare and special doesn't mean "only 3 exist" Pandas are rare and special but if you send a butt-load of pandas to one preserve and then go there... you'll find a butt-load of pandas!
Right, the notion that they simply don't have horn stumps because of a change in art style is preposterous.
Note the words "theoretically" and "actually"
Sten can only ever theoretically look different if you never see him. If you can't see him you can't make a fact based ("actual") statement about how he looks.
Whatever. If David Gaider says he would "surely" look different, that's actual enough for me.
Notice how he also grants that it could be considered a retcon.
Notice how I also have not made any statement condemning it for being a retcon. I approve of the change, by the way.
Modifié par filaminstrel, 30 janvier 2011 - 06:06 .
#67
Posté 30 janvier 2011 - 06:39
I never said that was preposterous. I never said anything was preposterous actually. I was simply pointing out that "that's awfully convenient" is a poor argument against anything.filaminstrel wrote...
Jimmy Fury wrote...
Yes it is awfully convenient. That's the point. Why make a preposterous claim when there is a convenient one right there? Rare and special doesn't mean "only 3 exist" Pandas are rare and special but if you send a butt-load of pandas to one preserve and then go there... you'll find a butt-load of pandas!
Right, the notion that they simply don't have horn stumps because of a change in art style is preposterous.
Not me. Surely means surely. If he was seen he would surely look different.Whatever. If David Gaider says he would "surely" look different, that's actual enough for me.
He won't be seen so he won't actually look different at all.
Don't be fooled by Gaider's crafty professional use of words. He only said that if you want to call an art change a retcon you can. He never said you'd be right about it. He most certainly didn't say an art change is a retcon either.Notice how he also grants that it could be considered a retcon.
Notice how I also have not made any statement condemning it for being a retcon. I approve of the change, by the way.
Gaider doesn't share my pet peeve about people misusing the term retcon though.
#68
Posté 30 janvier 2011 - 07:21
#69
Posté 30 janvier 2011 - 07:37
That's why we still just play 'Pong'... everything else is dumbing down or for console players who are just plain s......
#70
Posté 30 janvier 2011 - 07:52
#71
Posté 30 janvier 2011 - 07:57
#72
Posté 30 janvier 2011 - 08:00
Hot-Rod Samurai:devil:AlexXIV wrote...
I am not big into arts, but I would like to know this art style that requires people to have horns.
#73
Posté 30 janvier 2011 - 08:02
#74
Posté 30 janvier 2011 - 08:06
Modifié par nightcobra8928, 30 janvier 2011 - 08:09 .
#75
Posté 30 janvier 2011 - 08:06





Retour en haut






