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Mass Effect 2 Review
This rich, action-packed space adventure is immensely entertaining on its new platform, though the transition isn't wholly smooth.
The Good
- Great characters make you feel invested in the adventure
- Outstanding art design makes good use of color and lighting
- Includes the fantastic Overlord and Shadow Broker mission packs
- Varied missions and environments keep the action fresh
Firing off biotic and tech powers is a blast.
The Bad
- Frame rate hitches can get distracting
- Some of the content is filled with technical issues
Kasumi's presence weakens the narrative.
Mass Effect 2's battles play out as they do in a typical cover-based shooter, with a few caveats (you can't tumble, for example). Sliding into cover is slick and easy, as is popping in and out to take potshots at the wide variety of foes that assault you. The cover system isn't as immaculate as you would find in a straight-up shooter; you may get stuck on an invisible obstacle and jitter back and forth, for example. Uncommon bugs aside, Mass Effect 2 works well as a shooter, though what really energizes combat are the combat, tech, and biotic powers you perform. When creating your character, you don't just select a gender and customize your appearance: you also choose from one of six classes that determines which abilities you might perform in combat. Depending on your class, you might send enemies flying helplessly through the air or smash into them with a full-body charge. You can also command the two squad members that accompany you to do the same from a simple radial menu. Your cohorts aren't always intelligent; they might stand on top of boxes rather than take cover behind them, for example. But they are rarely a liability, and you can command them to take a particular position if you prefer.
In the future, heavy armor will be standard nightclub attire.
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Mass Effect 2's missions take place across a wonderful variety of locales, from the creepy interior of a derelict vessel to a deep-space prison. Some of them refer to this universe's ongoing racial tensions, such as one in which you must assist a Quarian wrongfully accused of theft. Others, such as a brief high-speed vehicle chase, vary the pace and keep the action fresh. You also face various bosses, from a fast-moving Asari to a giant thresher maw. Many of these battles are great fun, though it's a shame that the disappointing final boss doesn't put up much of a fight. Nevertheless, most levels are thoughtfully constructed, letting you charge from one cover spot to the next to unleash destruction. You certainly get an impressive array of devastating tools to that end, including a laser weapon that makes quick work of the wrinkled Krogans and mumbling androids that threaten you. Standard weapons (as opposed to heavy weapons) also support additional ammo types--such as incendiary ammo--which provide additional benefits. Besides, it's always enjoyable to watch an enemy explode into icy bits when using cryo ammo.
From a role-playing perspective, you might see Mass Effect 2 as somewhat stripped; you don't have a traditional inventory management screen, for example, where you would choose a weapon or item to equip. Instead, you select the weapons you want when you embark on a mission or from a weapons locker. You purchase or find universal weapon and armor upgrades, which are then transferred to the Normandy's science station, where you can apply them, provided you have enough mineral resources. If you want to change armor, you go to your personal quarters, where you can don the armor items you've obtained and personalize them with different colors and textures. Even character development is light for the genre. Team members don't earn many skills, and you could complete a thorough, 40-plus-hour play-through without reaching level 30. Mass Effect 2 doesn't boast the depth of a traditional role-playing game. The upside of this streamlined design is that you stay connected to the moment rather than have to pause to dig through endless inventory screens. Don't assume that you won't get time to shop for goodies or check out the sights and sounds at important space stations, however. You can still load up on upgrades and weapons on hub worlds or even grab souvenirs like model ships to show off in your quarters.
The stunning vistas of this planet aren't done justice in motion.technical inconsistencies are most apparent in the Overlord sequence, in which you speed around in a land rover known as the hammerhead. The onboard computer invites you to drink in the beautiful scenery, but you are more likely to notice the frightful visual stutters as you zoom about. There are expanses here in which unsightly pixels cover the ground, as well as numerous areas in which you can fly inside the geometry. Frame rate inconsistencies are common and aren't limited to just these missions, though the most apparent hitches appear in the content released as DLC for the previously released versions. Other troubles are carryovers from other platforms. Don't be surprised, for example, if you rise helplessly into the air and become unable to move. Sadly, there is no way to recover from this bug other than to reload a previously saved game.
It's unfortunate that such a stellar game has made a not-quite-stellar transition to its new platform. The




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