SleeplessInSigil wrote...
-snip-
uhh.. huh? If there's something wrong with mostly Western RPGs, why the hell should I complain about all RPGs in general, instead of just saying "WRPGs" only?
Allow me to present to you the most recent exhibit: Dragon Age II.
Go on, there's a forum right next door, have a read for yourself, if you can. All the actual players complaining about the combat (among other things) in the most recent representative of WRPGs, are being "arrogant" and simply "hating" on WRPGs as well, right? pff
That there is a real issue, and until WRPG developers stop feeling like they have to churn out a half-baked Diablo clone and intersperse it with some dialog in order to call it a RPG, the problem will remain. Hey though, do feel free to look forward to enjoying all the dumbed-down button-mashing in your copy of Dragon Effect III.
The thing is though, there isn't anything wrong with it. You
think its wrong and thats your opinion. As other people have stated, neither system is inherently better than the other. I've played Last Remnant as well and it was very amusing, the turned based combat worked well in it. I recently played Dragon Age 2 at a friends house and the combat in that was also enjoyable and I plan to get the game once I get some spare cash.
Just because I like something you don't doesnt make it wrong it just means we have different tastes. You keep asking for examples of why realtime combat is better suited for RPGs than turn based in but seem to be missing the point. All the people that are actually putting any more thought into this than "I hate JRPGS and therefore I hate turn based games" have all said the same thing, neither one is any better than the other so its impossible to give you proof of why realtime combat is better.
As for an example of why I think realtime has the ability to work well with RPGs. While I was playing Dragon Age 2 I made a rogue and got the first intro that just kinda throws you into the fight. I can see why your friend was turned off since it doesn't seem like he was familiar with Dragon Age at all so just randomly being forced to fight a bunch of things can be overwhelming, I found it interesting because it was basically a "Hey take this for a spin and see if you'll like it at later levels" instead of me having to go through 15 hours of gaming to find out I didn't like the class. But it was during that intro that I found it extremely enjoyable. As the boss in that battle does a charge thing at you I hit the wonderful button to evade, doing a backflip, dodging the bosses charge as he sends Bethany flying then doing a prompt face plant when I backstab him. It sounds fairly lame but I honestly felt like I really accomplished something and it felt good to be able to do that. That kind of feeling of fluid combat just isn't there in turn based games.
As to a side note of the ending comment you made in that quote. I honestly feel like you are just directing your general dislike for any form of WRPG. I do not see how me pressing buttons 1-4 to fight is any "dumber" or more "button masher" than a turn based game having you click "move" then click a tile or click "attack" or "spell" then click an enemy to attack. In the end you seem to ignore anyone who makes any sensible post and just rag on the people leaving small comments about their general dislike for JRPGs. Also congrats for giving me the urge to not only make my first post directed to you, but as well be this long
Modifié par amb2010, 14 mars 2011 - 08:28 .