yukidama wrote...
So I was playing a minigame in DAO as well, then? Because I sure as hell had to guess whether characters would take the words as a good-natured joke as I intended or get horribly offended because my character delivered it in whatever way they felt and I had no control over it anyway?
If you want to consider it a minigame, then go ahead. I was just trying to guess where the dialogue wheel minigame theory came from.
If we break down it into enough component parts, every game is a succession and combination of small minigames (click heal when X character health bar below amount Y = Healing minigame, and so on and so forth).
I never had a problem with DA:O conversations. Not at the level of ME, anyway.
Dave of Canada wrote...
Upsettingshorts wrote...
I probably responded that I don't like seeing the line before I hear it because I'm unable to resist reading it to myself (in my head) and then hearing it again, and the repetition kills me.
Same here, I'm going to be frustrated throughout Deus Ex: HR and I'm just going to wonder why they bothered at all.
Because people like me will enjoy a feature that allows such degree of foreknowledge in the conversation.
Modifié par Xewaka, 31 janvier 2011 - 07:38 .