It's is a VERY SIMPLE fix Bioware, Please FIX IT!!!!!
#1
Posté 31 janvier 2011 - 02:25
As I was progressing through the story, enjoying it at great lengths, I find it very DISTRACTING that when you holster your weapon, the camera centers on Shepard and I kid you not, I see the small head figures of your two teammates RIGHT ON SHEPARD'S ASS!!! It is such a weird place for those two head figures to be right in center on shepard's ass. Now yes you can manuever the camera anyway you like it where it just goes on his waist but after you speak to someone, THERE IT IS AGAIN! RIGHT FRONT IN THE BOTTOM CENTER of his ASS! It's funny but I seriously find it so distracting with this great and amazing game. Whenever shepard holster his weapon, why not JUST REMOVE the two little head figures? I can see why it is there for the combat where the camera shifts to the left and you can see the status of your teammates by having the two little head figures in the middle, but when you are exploring without your weapon, it is uncessary. So what I GREATLY SUGGEST is just remove those two little head figures whenever you holster your weapon and that HONESTLY will fix it! :happy:
A VERY VERY SIMPLE FIX Bioware! PLEASE FIX IT!
#2
Posté 31 janvier 2011 - 02:36
Oh and theres a simple fix to this, just dont look at his ass until you move the camera, simple as that, I dont see a need for Bioware to "fix" this.
#3
Posté 31 janvier 2011 - 07:09
#4
Posté 31 janvier 2011 - 07:27
Yes it is a personal preference but it would be nice to have the option of just removing the pictures of who your teammates are while you are just exploring a mission and then just pop right back up when you are in the action.I personally have not seen any other glitches in this game but I am not saying they aren't there.
Modifié par FierceStryker, 31 janvier 2011 - 07:27 .
#5
Posté 01 février 2011 - 03:19
#6
Posté 01 février 2011 - 08:10
#7
Posté 01 février 2011 - 08:22
What? You dont have the tech skills to do so? Not that simple then is it?
#8
Posté 01 février 2011 - 08:41
FierceStryker wrote...
I compared the PC version of the game in how it presents itself while you are exploring and the heads are a lot smaller and are positioned on the very bottom of the screen, not just above or a little bit, which honestly looks a lot better and wouldn't bother me. If they don't want to get rid of this then that is their choice. I will still play this awesome game, but I know this can be a very simple fix since all they would have to do is put the same code or whatever just like how you explore the Citadel, where there is no interface or characters on the screen as you are exploring the ship.
Yes it is a personal preference but it would be nice to have the option of just removing the pictures of who your teammates are while you are just exploring a mission and then just pop right back up when you are in the action.I personally have not seen any other glitches in this game but I am not saying they aren't there.
Except that for the 360, they have to make it compatible with all TVs that might play this. It's bad enough that the Codex text is too small to see on SDTVs, but putting the heads in the PC location would make them disapear on an SDTV. The fact is that in any game that has a PC and a console version, the console UI is going to be shifted more towards the center.
Also, just FYI, it's the same on the 360.
#9
Posté 01 février 2011 - 08:46
Bogsnot1 wrote...
It always amuses me when people claim something is a simple fix. If it truly were that simple, you would have done it already, and uploaded the patch details to a torrent site for others to download.
What? You dont have the tech skills to do so? Not that simple then is it?
Just because it would be difficult for someone who doesn't have the tech skills doesn't necessarily mean that it would be difficult for someone who does.
Mind you, I'm not saying whether the fix would or wouldn't be difficult for BioWare to address. Just providing a little food for thought.
Modifié par Valmarn, 01 février 2011 - 08:51 .
#10
Posté 01 février 2011 - 08:57
#11
Posté 03 février 2011 - 07:45
Its ease of use isn't why he thinks it would be easy to fix. The technical expertise of BioWare's team of developers is why he thinks it would be an easy fix for them.
#12
Posté 01 mars 2011 - 05:10
#13
Posté 01 mars 2011 - 05:58
Modifié par Locutus_of_BORG, 01 mars 2011 - 05:59 .
#14
Posté 05 mars 2011 - 04:33
#15
Posté 05 mars 2011 - 10:38
#16
Posté 05 mars 2011 - 03:01





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