Aller au contenu

Photo

Why does everybody harp on the appearance of the final boss?


  • Veuillez vous connecter pour répondre
76 réponses à ce sujet

#1
GuardianAngel470

GuardianAngel470
  • Members
  • 4 922 messages
Alright, before I get into this I wanna say that I too was caught off guard and slightly disappointed with the Human Reaper. That said, it isn't for the same reason as most of you it seems, hence the thread.

What I found disappointing about the final boss is that it basically boiled down to a 1990's boss battle. Hit the special weak point (Which was actually called that) to hurt it. Do it enough while it moves around at attacks you until it dies. To me, that was disappointing. From a gameplay perspective, there were better ways to do that.

For instance, fight through collectors to circle the embryo and shoot/break connecting tissue until it dies, ala Overlord where you have to destroy the comm dish. Make the boss inert and unintelligent.

However, many of you seem to focus on its appearance alone, which I find strange. Who cares what it looks similar to, the appearance of the thing is almost a nonissue. Its meaningless in the grand scheme of things.

I want to know if secretly you all dislike it for the same reason I did or whether you all really hate it because it looks like a skeletal robot.

#2
Babli

Babli
  • Members
  • 1 316 messages

GuardianAngel470 wrote...
I want to know if secretly you all dislike it for the same reason I did or whether you all really hate it because it looks like a skeletal robot.

Both. :lol:

#3
Sajuro

Sajuro
  • Members
  • 6 871 messages
I don't hate it at all. If you are boiling it down to that, then Saren was worse since you have to shoot the fast thing until it dies. I would have liked to go toe to claw with the Collector General, maybe punch him in the throat.

#4
GodWood

GodWood
  • Members
  • 7 954 messages
It's powered by human 'essence'.

That's the main reason why I hate it.

#5
AkiKishi

AkiKishi
  • Members
  • 10 898 messages
I thought maybe I'd put in Terminator by mistake..




#6
Cutlass Jack

Cutlass Jack
  • Members
  • 8 091 messages
I hated it purely from a concept perspective. When you got to the end of ME1, everything you saw all game gelled together in this massively well done punchline. You almost wanted to kick yourself for not seeing all the details they laid out from the very beginning.

When you get to the ME2 boss you have more of a WTF??? moment. It felt completely pulled out of its hindquarters and just silly. But it's somewhat forgivable since the act of getting to that boss was very well done.

From an overall combined gameplay/concept perspective, I found the Shadow Broker to be a much better endboss.

Modifié par Cutlass Jack, 31 janvier 2011 - 11:56 .


#7
HdS84

HdS84
  • Members
  • 7 messages
It was just ...silly.

When I first met the human reaper I laughed for minutes - it was not evil, gruesome or dangerous, it was just laughable.

All the big moves, the abduction of humans for...a plain organic ship? I would have accepted that crap in a fantasy game but NOT in a sci fi game...

#8
bjdbwea

bjdbwea
  • Members
  • 3 251 messages
I don't care about the combat, because that's not what I play these games for. The main reason why I don't like the final boss, is because it's ridiculous. The whole idea makes no sense, there's no proper context and no proper explanation. Frankly, I don't understand how this could ever be approved and released. And I do not believe for a second that this is what the writers of ME 1 had in mind for the continuation of the trilogy.

#9
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

HdS84 wrote...

It was just ...silly.
When I first met the human reaper I laughed for minutes - it was not evil, gruesome or dangerous, it was just laughable.
All the big moves, the abduction of humans for...a plain organic ship? I would have accepted that crap in a fantasy game but NOT in a sci fi game...


Silliness aside.

A possibility is that the reapers are basically civilizations. The reason they wanted Shepard so badly was to become the conscious of the human reaper, much like Sovereign in ME1 him being top human and all :D

Why there is a need for this, well who knows? But Harbinger hinted at something beyond the reapers. It's therefore quite possible that the reapers are like arks of lost civilisations and are there to protect against some even bigger threat.

#10
GuardianAngel470

GuardianAngel470
  • Members
  • 4 922 messages

GodWood wrote...

It's powered by human 'essence'.
That's the main reason why I hate it.


Not technically powered by it. From what I gathered it was more like incorporated with human essence.

Also, @ Everybody else (Especially the romancable Cutlass Jack), I felt like the human reaper idea was an excellent conclusion to the wondering. I mean, what singular force could stop Shepard in his efforts to protect the Galaxy? A Reaper in the wrong place at the wrong time. That's the single greatest threat Shepard faces after all.

But apparently for most people the appearance of the Reaper baby was too much to handle. Would you have been more accepting of the plot point if it looked like a huskified larvea?

#11
Guest_Aotearas_*

Guest_Aotearas_*
  • Guests
Actually it is a bit of complicated with me. Firts off, and obvious, is the design. I can't really point at specifics, but the fact that I can't imagine anything being more out-of-place than a skeletal Terminator does the deed I think. When having seen the design in the Artbook, I wonder why they didn't chose that one. I understand this design would have been hard to make into a boss that moves and such, but switching over to a Terminator, and I totally feel not sorry on using the term as it is evidently the very same design (without feet though), just is awkwardly inappropriate in my believes. It is thoroughly anti-climatic.

The more complicated part of my perception on this issue does only tangle the endboss as it is more about the people being completely focussed on their beliefs that this was in fact a Reaper baby. Because to face the facts and not speculation, it has never been said what exact purpose the humans are taken for, what that Reaper is meant to be, what its stage of completion is and so forth. Neither did any developer said (at least as far as I know) anything about the stuff commonly considered a genuine fact being true, neither is there any specific ingame reference for this being as such it is believed to.
E.D.I. is the only entity that ever talked on this issue and as she correctly stated, which is exactly the point what everyone seems to forget, speculated on the things purpose/reason. This Terminater could have been everything and nothing the fellow forumites in here talk about, but it is the certainty with which people discuss this matter that does set me off, which is by far the most annoying aspect on the final boss.

I hope I could make myself clear.

#12
Cutlass Jack

Cutlass Jack
  • Members
  • 8 091 messages

GuardianAngel470 wrote...

(Especially the romancable Cutlass Jack)


Dear gawd someone remembered that...Posted Image

Anyway a change in appearance would have helped. If it was like fighting a half built Sovereign in Melee I think it would have gotten less flak. But I was hoping for a far more interesting revelation concerning the human abductions.

The actual mechanics of the fight weren't that big a deal for me. Was less annoying than fighting Bouncing Saren Skeleton. Which is saying alot since as a Vanguard, most of my main tricks (Charge/shotguns/melee) were less than useful.

#13
vanslyke85

vanslyke85
  • Members
  • 258 messages
I agree with the fact that it's a lot like a 90's boss battle but I didn't mind it so much since the whole fight through the collector base and the whole suicide mission itself can be seen as the final boss since the human reaper thing is pretty much a joke. I can take him down in under 2 minutes. Would have liked it to be more challenging but like someone said I don't play these kinds of games for the combat, I play COD for that.

#14
Big I

Big I
  • Members
  • 2 887 messages

GuardianAngel470 wrote...
I want to know if secretly you all dislike it for the same reason I did or whether you all really hate it because it looks like a skeletal robot.


Because it looked like a skeletal robot. I have trouble understanding why, even if the Reapers wanted to make a giant intelligent machine out of dead humans, they would make such a machine in the form of a three-eyed giant metal skeleton.

#15
GodWood

GodWood
  • Members
  • 7 954 messages

GuardianAngel470 wrote...

GodWood wrote...
It's powered by human 'essence'.
That's the main reason why I hate it.

Not technically powered by it. From what I gathered it was more like incorporated with human essence.

Powered by, incorporated with, either way the whole smooshing humans into a orange smoothie in order to extract their 'essence' is ridiculous and seems to be for nothing more than shock value.

#16
vanslyke85

vanslyke85
  • Members
  • 258 messages
there has to be more to it than just turning us into mush to power the reaper. it may go back to what soverign said in ME1.

#17
Sajuro

Sajuro
  • Members
  • 6 871 messages

GodWood wrote...

GuardianAngel470 wrote...

GodWood wrote...
It's powered by human 'essence'.
That's the main reason why I hate it.

Not technically powered by it. From what I gathered it was more like incorporated with human essence.

Powered by, incorporated with, either way the whole smooshing humans into a orange smoothie in order to extract their 'essence' is ridiculous and seems to be for nothing more than shock value.

A part of me wants to believe that EDI is wrong about that.

#18
Enoch VG

Enoch VG
  • Members
  • 210 messages
"Hilariously campy" is great if you go for it from square one. But the end boss was hilariously campy in a way that didn't fit with the tone of the overall series. The ME games, in general, are written more like a particularly good "B movie" (and I mean that in the nicest way possible). Incorporating camp into that kind of piece just doesn't work.



(Also, the gameplay concerns expressed above.)

#19
Count Viceroy

Count Viceroy
  • Members
  • 4 095 messages
I was waiting for it to start screaming at me with an austrian accent as it fell into the deep. I'll BE BAAAAAAAACK...

#20
TheGreyGhost119

TheGreyGhost119
  • Members
  • 162 messages
I liked it. Reminded me of a boss in Contra III. I think people are way too critical of the damn thing, quite honestly.



Then again, people are critical about ME2 as a whole.

#21
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

vanslyke85 wrote...

there has to be more to it than just turning us into mush to power the reaper. it may go back to what soverign said in ME1.


I posted my rationalisation as well as why they wanted Shepard a bit further up. It may or may not be correct but it gives some credibility to the plot I thought.


Use something as iconic as a Terminator though and you deserve what you get in the way of critism.

Modifié par BobSmith101, 31 janvier 2011 - 01:18 .


#22
Raizo

Raizo
  • Members
  • 2 526 messages
I don't know, it just took me by surprise.

For starters, it looks to much like a T-1000 Terminator.

Second, its never really explained why the Collectors need Humans to make a Human looking Reaper. Don't get me wrong, I understand why the Reapers are interested in humanity and I also get why the would want to incorporate Human DNA into the thier own given just how genetically diverse Huamns are compared to other spices in the galxy but I don't get why the baby Reaper looks human. What is the point of creating a Giant Reaper that looks human, what adavantage does that shape have over the normal Reaper design. ME2 does not explain these things so you kind of walk away from the game wondering what was the point of all that.

#23
Slayer299

Slayer299
  • Members
  • 3 193 messages
I didn't like the final boss because it was just too jarring. Running into a baby terminator just made zero and no sense at all. I understood the whole "reapers are interested in humanity and Shepard" thing, but why it had to look like a 3-eyed terminator or the 'oh so conveniently and destroyable' tubes just blew the whole end game for me.



I mean seriously, why would a new Reaper a) look like a terminator and B) expected to be completed without anyone noticing the disappearance of a few MILLION humans made even less. If they'd use the reaper construct from the artwork book that would have been actually creepier to find.

#24
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Slayer299 wrote...

I didn't like the final boss because it was just too jarring. Running into a baby terminator just made zero and no sense at all. I understood the whole "reapers are interested in humanity and Shepard" thing, but why it had to look like a 3-eyed terminator or the 'oh so conveniently and destroyable' tubes just blew the whole end game for me.

I mean seriously, why would a new Reaper a) look like a terminator and B) expected to be completed without anyone noticing the disappearance of a few MILLION humans made even less. If they'd use the reaper construct from the artwork book that would have been actually creepier to find.


The only thing that made sense to me is that the "reaper" is inside  the outershell and Sovereign was not actually shaped like that. Maybe the squid ship shape comes from the first Reaper.

Each reaper is like an archive of a species stored on an ark for some as yet unknown reason. My bet is that Shepard was going to be the consciosness of the reaper which is why they wanted him so bad. It's like they are cherry picking civilisations to be saved from something.

#25
Slayer299

Slayer299
  • Members
  • 3 193 messages
I understand, but it just seems that you (the player) have to stretch your sense of disbelief to accommodate the writers logic if that was their reason and it shouldn't be that *out there* for that to be an issue in the first place.

I don't know about the Reapers being a species Ark, but I'm willing to wait and see on that.

edit - annoying formatting

Modifié par Slayer299, 31 janvier 2011 - 02:17 .