Why does everybody harp on the appearance of the final boss?
#26
Posté 31 janvier 2011 - 02:33
#27
Posté 31 janvier 2011 - 02:40
bjdbwea wrote...
Frankly, I don't understand how this could ever be approved and released. And I do not believe for a second that this is what the writers of ME 1 had in mind for the continuation of the trilogy.
Hear, hear.
#28
Posté 31 janvier 2011 - 02:43
Harbinger could have summoned 1-2 praetorians, the fight could have happened in the Collector General area and involve doing property damage while fighting off the hordes, offered 2-3 possible tactical approaches (like Tali's recruitment mission)... but no. Let's make it something absurd and non-sensical the concept artists swear looks cool... *loud buzzing sound* Wrong answer.
While the producers are certainly free to do whatever they want in terms of looks and appearance for their villains, some basic logic should have been considered when designing this final boss... They wanted to give it a vaguely humanoid appearance to underscore the fact it is created with human genetic material, perhaps bonded with some kind of metal... but this contradicts the final scene showing that all Reapers look more or less the same (squids or roaches). It clashes and suggests the designers didn't give the whole thing a lot of tought, which is allways bad when producing a sci-fi games for generally brainy sci-fi fans...
#29
Posté 31 janvier 2011 - 02:45
"A human reaper!!"
imo the line should have been something like "What the **** is that?". Maybe EDI could have given the ham-fisted plot exposition if they couldn't figure out a better way to reveal it...
And that's part of why I hate it too. It comes out of nowhere with no previous warning signs or explanation. They try to funnel way too much exposition into that one little spot (with Shepard asking EDI questions), and all of that is just piled on top of how ridiculous the thing looks.
The whole scene is jarring and awkward. I never really cared about the actual combat or "boss puzzle" scenarios; I was more focused on the plot.
Modifié par Mystranna Kelteel, 31 janvier 2011 - 02:46 .
#30
Posté 31 janvier 2011 - 03:11
bjdbwea wrote...
I don't care about the combat, because that's not what I play these games for. The main reason why I don't like the final boss, is because it's ridiculous. The whole idea makes no sense, there's no proper context and no proper explanation. Frankly, I don't understand how this could ever be approved and released. And I do not believe for a second that this is what the writers of ME 1 had in mind for the continuation of the trilogy.
I could not agree more with this post, on more than one occasion I wondered if the writers of 1 had planned the second installment to be this way.
#31
Posté 31 janvier 2011 - 03:17
#32
Posté 31 janvier 2011 - 06:50
- The story is about taking out Collectors kidnapping Humans
- Then becomes about killing a Reaper terminator at the last minute
- Why does it look like a terminator when every other Reaper is a squid?
Or it was not silly to others because of the following hints, dialogues and themes:
- First of all, lots of humans are being kidnapped for unknown reasons by Collectors and we later find out they were designed from Protheans, for the sole purpose of collecting other species. That should have been the first hint that Collectors/Reapers had other motives than just wiping out the Galaxy now and then.
- Harbinger (A Reaper remote controlling the Collectors, although we find that out after killing the last boss) harping about your destiny, ascension of mankind, being your salvation, the imperfections of alien squadies when they die and not wanting to kill Shepard. It's hard to get this information because he says most of this stuff during battle and it's very situational.
- Legion dialogue and it's insights into Geth and Reaper AI mentality and structure. The dialogue about Nazara (Sovereign) is very important in my opinion, but usually happens after the last boss.
- The Quarian motives for creating the Geth possibly being a parallel to Reaper motives and origins, at least in my opinion. Again I think it's Legion dialogue which usually happens after killing the final boss.
To me the Human Reaper baby twist makes a lot more sense based on the above which leads me to believe Reapers are in fact genocidal Arks, which may or may not be true. The only thing that isn't explained well is why the Reapers were focused on building one before invading the Galaxy. It could have been because they needed another Reaper to open the Citadel or they just wanted to make sure they had a Human Reaper completed before coming in guns blazing. Maybe we will find out in ME3.
Also I don't know why the Human Reaper's appearance is hated so much. Every bionic, cyborg skeleton thingy done correctly in media always looks like T-1000, because that's what a realistic cybernetic skeleton looks like. Sort of a credit to James Cameron going all out on terminator. If the human Reaper was a giant human baby wielding a laser spewing baby sucker, then I might have been disappointed.
Regardless, I do agree with the OP that the last boss was a bit 90s in nature and basically comes down to finding out its pattern. That takes about 5 seconds these days unlike back then when it could take days of trying (Secret of Mana last boss, gawww).
Modifié par Balek-Vriege, 31 janvier 2011 - 06:55 .
#33
Posté 31 janvier 2011 - 07:06
Modifié par AdmiralCheez, 31 janvier 2011 - 07:06 .
#34
Posté 31 janvier 2011 - 07:13
Balek-Vriege wrote...
Also I don't know why the Human Reaper's appearance is hated so much. Every bionic, cyborg skeleton thingy done correctly in media always looks like T-1000, because that's what a realistic cybernetic skeleton looks like. Sort of a credit to James Cameron going all out on terminator. If the human Reaper was a giant human baby wielding a laser spewing baby sucker, then I might have been disappointed.
Well, sure, it makes a fine Terminator.
The problem is... Why is it a Terminator in the first place?
If the species determines the shape of the reaper then why do all the reapers we've seen look like giant cuttlefish? There must have been a lot of advanced galactic cuttlefish back in the day.
#35
Posté 31 janvier 2011 - 08:20
#36
Posté 31 janvier 2011 - 08:27
AdmiralCheez wrote...
Using human milkshakes to build a giant robot skeleton = lol wut. Boss battle could have been a bit more innovative, but eh. It's still fun to take it down, and it still looks hella intimidating.
Same here.
Mystranna Kelteel wrote...
Well, sure, it makes a fine Terminator.
The problem is... Why is it a Terminator in the first place? [smilie]../../../images/forum/emoticons/andy.png[/smilie]
It's not a bloody Terminator!
#37
Posté 31 janvier 2011 - 08:31
#38
Posté 31 janvier 2011 - 08:37
James2912 wrote...
Its the Terminator its a rip off of a B grade sci fi series. Plus the science doesn't make sense and the whole idea behind it doesn't make sense. How come none of the Reapers look different? They all look the same except the one effing Terminator, that was just such a major fail i don't want to talk about it hurts me to think about it.
It works as long as the Reaper you see is like an outer shell.
If you have played FFX , then the Reaper would be Yevan and the outer shell would be Sin (Yevon looks nothing like Sin).
#39
Posté 31 janvier 2011 - 08:42
As Balek-Vriege said we don't know what the Reapers are really up to and what causes them to wipe out everything every 50k years. Maybe they're making a Reaper based on most challenging race there is at the time
The problem is... Why is it a Terminator in the first place?
The question is... Why it has three eyes?
#40
Posté 31 janvier 2011 - 08:56
#42
Posté 31 janvier 2011 - 09:15
Still I didn't like that they went for a Terminator look, it's just so damn lazy. Also, the weak point is called "Weak Point"
I stand by my theory that all Reapers are Lavos knock-offs
Outside:

Inside:
#43
Guest_Phantom Actuality_*
Posté 31 janvier 2011 - 09:23
Guest_Phantom Actuality_*
Probably because it doesn't strike one as being original or terribly creative.
Modifié par Phantom Actuality, 31 janvier 2011 - 09:23 .
#44
Posté 31 janvier 2011 - 09:30
Phantom Actuality wrote...
"Why does everybody harp on the appearance of the final boss?"
Probably because it doesn't strike one as being original or terribly creative.
The worst part is that as seen in the art book Bioware had much more creative looks for the human reaper then the terminator version.
#45
Posté 31 janvier 2011 - 09:32

Minus Blasto
#46
Posté 31 janvier 2011 - 09:34
zewuok wrote...
The question is... Why it has three eyes?![]()
#47
Posté 31 janvier 2011 - 09:34
Pwner1323 wrote...
I think something like this would have been better....
Minus Blasto
Awesome
#48
Posté 31 janvier 2011 - 09:38
Also, whislt th appearance is unimaginative, the terminator comparisons are ridiculious, seeing as the terminator is, you know,a robot skeleton, which really isn't an innovative or imaginative concept in itself.
I also agree it's a bit jarring, and was one of the few moments in ME2 I didn't like much. It's also pathetic, I've never died once against it. Not that RoboSaren was hard, jsut lift, shoot, lift, shoot.
Bioware kind of suck at ME Boss fights, but Tela Vasir's was good, so there is still hope.
Modifié par darknoon5, 31 janvier 2011 - 09:43 .
#49
Posté 31 janvier 2011 - 09:41
didymos1120 wrote...
zewuok wrote...
The question is... Why it has three eyes?![]()
I think the question still stands.
#50
Guest_Imperium Alpha_*
Posté 31 janvier 2011 - 09:44
Guest_Imperium Alpha_*
STG wrote...
I don't mind the look, I do however mind how easy it is to beat. Not once did I feel threatened by it. By random fodder that lands and Harbinger possesed drones, yes but by the actual boss itself, never.didymos1120 wrote...
zewuok wrote...
The question is... Why it has three eyes?![]()
I think the question still stands.
Everybody know its not eye by more likely fluid-reator which can be destroy in order to kill them... Seriously why those spot (the one on the chest too are the only weak point).
Maybe like this !!!





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